mirror of
git://git.savannah.nongnu.org/eliot.git
synced 2024-11-17 07:48:27 +01:00
990f4c5212
- Initialize the random numbers generator, and print the seed value - Handle properly Qt builds without STL support - Save the position of the main window - Got rid of the useless toolbar - Better size of the preferences dialog - Hopefully fixed translation issues on Windows - The Settings class throws an exception when asked for a non-existing setting
249 lines
7 KiB
XML
249 lines
7 KiB
XML
<ui version="4.0" >
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<class>PrefsDialog</class>
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<widget class="QDialog" name="PrefsDialog" >
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<property name="geometry" >
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<rect>
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<x>0</x>
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<y>0</y>
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<width>401</width>
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<height>432</height>
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</rect>
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</property>
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<property name="windowTitle" >
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<string>Preferences</string>
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</property>
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<layout class="QVBoxLayout" >
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<item>
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<widget class="QGroupBox" name="groupBoxInterface" >
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<property name="title" >
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<string>_("Interface")</string>
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</property>
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<layout class="QVBoxLayout" >
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<item>
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<layout class="QHBoxLayout" >
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<item>
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<widget class="QLabel" name="label_4" >
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<property name="text" >
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<string>_("Dictionary path:")</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLineEdit" name="lineEditIntfDicPath" >
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<property name="minimumSize" >
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<size>
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<width>130</width>
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<height>0</height>
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</size>
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</property>
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<property name="toolTip" >
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<string>_("Enter the dictionary path (mandatory to start a game)")</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="pushButtonIntfDicBrowse" >
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<property name="toolTip" >
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<string>_("Open a browser window to choose the dictionary")</string>
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</property>
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<property name="text" >
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<string>_("Browse...")</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item>
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<widget class="QCheckBox" name="checkBoxIntfAlignHistory" >
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<property name="toolTip" >
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<string>_("If checked, the game and player histories will display the rack and the corresponding solution on the same line")</string>
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</property>
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<property name="text" >
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<string>_("Align the rack and the solution in history")</string>
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</property>
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<property name="checked" >
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<bool>true</bool>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QGroupBox" name="groupBoxDuplicate" >
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<property name="title" >
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<string>_("Duplicate mode")</string>
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</property>
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<layout class="QVBoxLayout" >
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<item>
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<widget class="QCheckBox" name="checkBoxDuplRefuseInvalid" >
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<property name="toolTip" >
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<string>_("If checked, playing an invalid or misplaced word will not be possible. If unchecked, you will get 0 point and lose your turn")</string>
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</property>
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<property name="text" >
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<string>_("Refuse to play invalid moves")</string>
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</property>
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</widget>
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</item>
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<item>
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<layout class="QHBoxLayout" >
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<item>
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<widget class="QLabel" name="label_2" >
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<property name="text" >
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<string>_("Min. players for a solo:")</string>
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</property>
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</widget>
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</item>
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<item>
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<spacer>
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<property name="orientation" >
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" stdset="0" >
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<size>
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<width>40</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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<item>
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<widget class="QSpinBox" name="spinBoxDuplSoloPlayers" >
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<property name="toolTip" >
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<string>_("Minimum number of players needed to take into account the solo bonus")</string>
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</property>
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<property name="value" >
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<number>16</number>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item>
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<layout class="QHBoxLayout" >
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<item>
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<widget class="QLabel" name="label_3" >
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<property name="text" >
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<string>_("Solo value:")</string>
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</property>
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</widget>
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</item>
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<item>
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<spacer>
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<property name="orientation" >
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" stdset="0" >
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<size>
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<width>40</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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<item>
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<widget class="QSpinBox" name="spinBoxDuplSoloValue" >
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<property name="toolTip" >
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<string>_("Value of the solo bonus. Set it to 0 if you don't want solo bonus")</string>
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</property>
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<property name="value" >
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<number>10</number>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QGroupBox" name="groupBoxFreeGame" >
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<property name="title" >
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<string>_("Free game mode")</string>
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</property>
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<layout class="QVBoxLayout" >
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<item>
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<widget class="QCheckBox" name="checkBoxFreeRefuseInvalid" >
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<property name="toolTip" >
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<string>_("If checked, playing an invalid or misplaced word will not be possible. If unchecked, you will get 0 point and lose your turn")</string>
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</property>
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<property name="text" >
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<string>_("Refuse to play invalid moves")</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QGroupBox" name="groupBoxTraining" >
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<property name="title" >
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<string>_("Training mode")</string>
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</property>
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<layout class="QVBoxLayout" >
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<item>
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<widget class="QLabel" name="label" >
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<property name="text" >
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<string>Nothing yet</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QDialogButtonBox" name="buttonBox" >
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<property name="orientation" >
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="standardButtons" >
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<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<tabstops>
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<tabstop>checkBoxIntfAlignHistory</tabstop>
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<tabstop>checkBoxDuplRefuseInvalid</tabstop>
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<tabstop>spinBoxDuplSoloPlayers</tabstop>
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<tabstop>spinBoxDuplSoloValue</tabstop>
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<tabstop>checkBoxFreeRefuseInvalid</tabstop>
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<tabstop>buttonBox</tabstop>
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</tabstops>
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<resources/>
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<connections>
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<connection>
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<sender>buttonBox</sender>
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<signal>accepted()</signal>
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<receiver>PrefsDialog</receiver>
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<slot>accept()</slot>
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<hints>
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<hint type="sourcelabel" >
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<x>248</x>
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<y>254</y>
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</hint>
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<hint type="destinationlabel" >
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<x>157</x>
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<y>274</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>buttonBox</sender>
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<signal>rejected()</signal>
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<receiver>PrefsDialog</receiver>
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<slot>reject()</slot>
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<hints>
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<hint type="sourcelabel" >
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<x>316</x>
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<y>260</y>
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</hint>
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<hint type="destinationlabel" >
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<x>286</x>
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<y>274</y>
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</hint>
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</hints>
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</connection>
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</connections>
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</ui>
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