eliot/game/Makefile.am
Olivier Teulière 9498d044f8 - Install a desktop file to get an entry in the applications menu on Linux (works on both Gnome and KDE)
- New (optional) dependency on the libconfig library, to save/load configuration files.
 - On Unix, the location of the configuration file respects the XDG Base Directory Specification.
 - The contrib system automatically fetches and builds libconfig for Windows cross-compilation
 - Fixed make distcheck
2008-09-22 21:21:38 +00:00

50 lines
1.9 KiB
Makefile

# Eliot
# Copyright (C) 1999-2007 Antoine Fraboulet & Olivier Teulière
# Authors: Antoine Fraboulet <antoine.fraboulet@free.fr>
# Olivier Teulière <ipkiss @@ gmail.com>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
noinst_LIBRARIES = libgame.a
AM_CPPFLAGS = -I$(top_srcdir)/dic -I../intl -I$(top_srcdir)/intl @LIBCONFIG_CFLAGS@
libgame_a_SOURCES= \
ai_percent.cpp ai_percent.h \
ai_player.h \
bag.cpp bag.h \
coord.cpp coord.h \
cross.cpp cross.h \
board.cpp board.h \
board_cross.cpp \
board_search.cpp \
duplicate.cpp duplicate.h \
freegame.cpp freegame.h \
game.cpp game.h \
game_exception.cpp game_exception.h \
game_factory.cpp game_factory.h \
game_io.cpp \
move.cpp move.h \
player.cpp player.h \
pldrack.cpp pldrack.h \
rack.cpp rack.h \
results.cpp results.h \
round.cpp round.h \
settings.cpp settings.h \
training.cpp training.h \
turn.cpp turn.h \
history.cpp history.h \
debug.h