mirror of
git://git.savannah.nongnu.org/eliot.git
synced 2024-11-17 07:48:27 +01:00
9b52668612
- The listdic binary now accepts non-alphabetical characters. But playing with such a dictionary is still impossible.
94 lines
2.8 KiB
C++
94 lines
2.8 KiB
C++
/*****************************************************************************
|
|
* Eliot
|
|
* Copyright (C) 2005-2007 Olivier Teulière & Antoine Fraboulet
|
|
* Authors: Olivier Teulière <ipkiss @@ gmail.com>
|
|
* Antoine Fraboulet <antoine.fraboulet @@ free.fr>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*****************************************************************************/
|
|
|
|
#ifndef TILE_H_
|
|
#define TILE_H_
|
|
|
|
#include <list>
|
|
#include <vector>
|
|
#include <string>
|
|
|
|
using namespace std;
|
|
|
|
class Header;
|
|
|
|
|
|
/**
|
|
* A Tile is the internal representation
|
|
* used within the dictionary to handle letters
|
|
*/
|
|
class Tile
|
|
{
|
|
friend class Dictionary;
|
|
public:
|
|
|
|
// A lowercase character is always a joker
|
|
// - this permits to detect joker in already played games
|
|
// - we need to pay attention when inserting characters taken
|
|
// from user input
|
|
Tile(wchar_t c = kTILE_DUMMY);
|
|
|
|
// Second constructor, used when the code of the tile is known
|
|
Tile(unsigned int iCode, bool isJoker);
|
|
|
|
bool isEmpty() const { return m_char == kTILE_DUMMY; }
|
|
bool isJoker() const { return m_joker; }
|
|
bool isPureJoker() const { return m_char == kTILE_JOKER; }
|
|
bool isVowel() const;
|
|
bool isConsonant() const;
|
|
unsigned int maxNumber() const;
|
|
unsigned int getPoints() const;
|
|
wchar_t toChar() const;
|
|
unsigned int toCode() const;
|
|
wstring getDisplayStr() const;
|
|
vector<wstring> getInputStr() const;
|
|
|
|
static const Tile &Joker() { return m_TheJoker; }
|
|
|
|
bool operator <(const Tile &iOther) const;
|
|
bool operator ==(const Tile &iOther) const;
|
|
bool operator !=(const Tile &iOther) const;
|
|
|
|
private:
|
|
wchar_t m_char;
|
|
bool m_joker;
|
|
|
|
/**
|
|
* Internal code, used in the dictionary to represent the letter.
|
|
* It is mainly used by the Cross class.
|
|
*/
|
|
int m_code;
|
|
|
|
static const wchar_t kTILE_DUMMY = L'%';
|
|
static const wchar_t kTILE_JOKER = L'?';
|
|
|
|
// Special tiles are declared static
|
|
static Tile m_TheJoker;
|
|
|
|
/// Dictionary header
|
|
static const Header *m_header;
|
|
|
|
/// Update the dictionary header
|
|
static void SetHeader(const Header &iHeader);
|
|
};
|
|
|
|
#endif
|
|
|