eliot/dic/dic_search.h
Olivier Teulière b7032e2d78 - The Game library is now in C++.
This simplifies the code in many places, and allows inheritance of the
   game mode classes (Training, Duplicate and FreeGame).
 - A Tile is no more an unsigned char, but a class: it should help supporting
   i18n of the game. The Dic library still uses unsigned chars though.
 - Improved the configure script, to enable/disable the compilation of some
   interfaces.
 - Added a ncurses interface, much nicer than the text one. The game mode and
   the number of players are currently hardcoded, it is not possible to change
   them interactively (yet).
 - Repaired the save/load functions.

NOTE: The wxWindows interface compiles, but is completely broken. I'm afraid it
needs a full rewrite (to support the various game modes in particular).
2005-02-05 11:14:56 +00:00

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2.2 KiB
C

/* Eliot */
/* Copyright (C) 1999 antoine.fraboulet */
/* antoine.fraboulet@free.fr */
/* */
/* This program is free software; you can redistribute it and/or modify */
/* it under the terms of the GNU General Public License as published by */
/* the Free Software Foundation; either version 2 of the License, or */
/* (at your option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
/* GNU General Public License for more details. */
/* */
/* You should have received a copy of the GNU General Public License */
/* along with this program; if not, write to the Free Software */
/* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
/* $Id: dic_search.h,v 1.3 2005/02/05 11:14:56 ipkiss Exp $ */
#ifndef _DIC_SEARCH_H_
#define _DIC_SEARCH_H_
#if defined(__cplusplus)
extern "C"
{
#endif
#define DIC_WORD_MAX 16
#define RES_7PL1_MAX 200
#define RES_RACC_MAX 100
#define RES_BENJ_MAX 100
#define RES_CROS_MAX 200
#define RES_REGE_MAX 200
int Dic_search_word(Dictionary, const char*);
void Dic_search_7pl1(Dictionary, const char* rack, char wordlist[LETTERS][RES_7PL1_MAX][DIC_WORD_MAX], int joker);
void Dic_search_Racc(Dictionary, const char* word, char wordlist[RES_RACC_MAX][DIC_WORD_MAX]);
void Dic_search_Benj(Dictionary, const char* word, char wordlist[RES_BENJ_MAX][DIC_WORD_MAX]);
void Dic_search_Cros(Dictionary, const char* mask, char wordlist[RES_CROS_MAX][DIC_WORD_MAX]);
void Dic_search_RegE(Dictionary, const char* mask, char wordlist[RES_CROS_MAX][DIC_WORD_MAX]);
#if defined(__cplusplus)
}
#endif
#endif