eliot/game
2005-11-05 11:01:58 +00:00
..
.cvsignore Added .cvsignore files 2004-07-08 18:17:31 +00:00
ai_percent.cpp Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
ai_percent.h Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
ai_player.h Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
bag.cpp Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
bag.h Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
board.cpp Use the Coord class for rounds 2005-11-05 11:01:58 +00:00
board.h First backports from the branch (Game::getBoard and Game::getBag, mainly) 2005-11-04 23:26:03 +00:00
board_cross.cpp Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
board_search.cpp Use the Coord class for rounds 2005-11-05 11:01:58 +00:00
coord.cpp Use the Coord class for rounds 2005-11-05 11:01:58 +00:00
coord.h First backports from the branch (Game::getBoard and Game::getBag, mainly) 2005-11-04 23:26:03 +00:00
cross.cpp Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
cross.h Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
debug.h Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
duplicate.cpp Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
duplicate.h Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
freegame.cpp Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
freegame.h Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
game.cpp Use the Coord class for rounds 2005-11-05 11:01:58 +00:00
game.h First backports from the branch (Game::getBoard and Game::getBag, mainly) 2005-11-04 23:26:03 +00:00
game_factory.cpp Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
game_factory.h Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
history.cpp Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
history.h Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
Makefile.am Use the Coord class for rounds 2005-11-05 11:01:58 +00:00
player.cpp Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
player.h Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
pldrack.cpp Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
pldrack.h Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
rack.cpp Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
rack.h Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
results.cpp Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
results.h Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
round.cpp Use the Coord class for rounds 2005-11-05 11:01:58 +00:00
round.h Use the Coord class for rounds 2005-11-05 11:01:58 +00:00
tile.cpp Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
tile.h Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
training.cpp Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
training.h Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
turn.cpp First backports from the branch (Game::getBoard and Game::getBag, mainly) 2005-11-04 23:26:03 +00:00
turn.h Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00