..
.cvsignore
Added .cvsignore files
2004-07-08 18:17:31 +00:00
ai_percent.cpp
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
ai_percent.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
ai_player.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
bag.cpp
- Removed various C-style casts
2010-03-06 16:54:20 +00:00
bag.h
- Removed various C-style casts
2010-03-06 16:54:20 +00:00
board.cpp
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
board.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
board_cross.cpp
A lot of clean-up:
2008-11-22 13:09:28 +00:00
board_search.cpp
New BoardSearch class to avoid carrying const parameters all over the place.
2009-01-17 14:57:32 +00:00
board_search.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
command.cpp
Added auto-execution of commands when clearing future commands.
2008-11-30 20:55:45 +00:00
command.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
coord.cpp
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
coord.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
cross.cpp
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
cross.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
debug.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
duplicate.cpp
- Removed various C-style casts
2010-03-06 16:54:20 +00:00
duplicate.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
freegame.cpp
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
freegame.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
game.cpp
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
game.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
game_exception.cpp
Print to stderr the complete stack trace in case of exception or segmentation fault.
2010-10-17 21:23:39 +00:00
game_exception.h
Print to stderr the complete stack trace in case of exception or segmentation fault.
2010-10-17 21:23:39 +00:00
game_factory.cpp
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
game_factory.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
game_io.cpp
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
game_move_cmd.cpp
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
game_move_cmd.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
history.cpp
- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
2008-11-23 08:18:03 +00:00
history.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
Makefile.am
Use expat instead of libxml2: it is much smaller, and is easier to use with Arabica when cross-compiling for Windows
2009-12-06 00:07:35 +00:00
mark_played_cmd.cpp
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
mark_played_cmd.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
matrix.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
move.cpp
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
move.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
navigation.cpp
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
navigation.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
player.cpp
- The main game modifications (playing a move, setting a new rack, ...) are now done using the Command design pattern, which alows undoing these changes easily.
2008-11-23 08:18:03 +00:00
player.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
player_move_cmd.cpp
Added toString() methods to the commands to ease debugging
2008-11-23 17:02:33 +00:00
player_move_cmd.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
player_points_cmd.cpp
New command to handle the player points, useful to handle the end of a free game
2008-11-30 21:10:25 +00:00
player_points_cmd.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
player_rack_cmd.cpp
Added toString() methods to the commands to ease debugging
2008-11-23 17:02:33 +00:00
player_rack_cmd.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
pldrack.cpp
Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it.
2009-06-23 12:41:53 +00:00
pldrack.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
public_game.cpp
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
public_game.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
rack.cpp
Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it.
2009-06-23 12:41:53 +00:00
rack.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
results.cpp
- Removed various C-style casts
2010-03-06 16:54:20 +00:00
results.h
Make the destructor of the parent class virtual, since the class has virtual methods
2010-01-28 22:24:11 +00:00
round.cpp
Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it.
2009-06-23 12:41:53 +00:00
round.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
settings.cpp
Compilation fix, when libconfig++ is missing
2010-01-28 22:23:47 +00:00
settings.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
training.cpp
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
training.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
turn.cpp
- Invalid moves should be in the display form
2009-07-03 21:40:14 +00:00
turn.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
turn_cmd.cpp
Added auto-execution of commands when clearing future commands.
2008-11-30 20:55:45 +00:00
turn_cmd.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
xml_reader.cpp
Fixed loading of games, for languages with multichar letters like Catalan
2010-03-06 16:53:37 +00:00
xml_reader.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00
xml_writer.cpp
- Removed various C-style casts
2010-03-06 16:54:20 +00:00
xml_writer.h
Support saving/loading games (any game type) in XML format.
2009-11-29 16:01:31 +00:00