mirror of
git://git.savannah.nongnu.org/eliot.git
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250 lines
7.2 KiB
C++
250 lines
7.2 KiB
C++
/*****************************************************************************
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* Eliot
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* Copyright (C) 2010-2012 Olivier Teulière
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* Authors: Olivier Teulière <ipkiss @@ gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*****************************************************************************/
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#include <QtGui/QPainter>
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#include <QtGui/QPaintEvent>
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#include <QtCore/QSettings>
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#include "tile_widget.h"
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#include "prefs_dialog.h"
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#include "qtcommon.h"
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#include "tile.h"
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#include "encoding.h"
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using namespace std;
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INIT_LOGGER(qt, TileWidget);
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const QColor TileWidget::BoardEmptyColour(Qt::white);
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const QColor TileWidget::BoardL2Colour(34, 189, 240);
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const QColor TileWidget::BoardL3Colour(29, 104, 240);
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const QColor TileWidget::BoardW2Colour(255, 147, 196);
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const QColor TileWidget::BoardW3Colour(240, 80, 94);
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const QColor TileWidget::TileNormalColour(255, 235, 205);
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const QColor TileWidget::TilePreviewColour(183, 183, 123);
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const QColor TileWidget::TilePlayedColour(Qt::darkGray);
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const QColor TileWidget::TileShadedColour(Qt::darkGray);
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const QColor TileWidget::TextNormalColour(0, 0, 0);
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const QColor TileWidget::TextJokerColour(255, 0, 0);
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const QColor TileWidget::ArrowColour(10, 10, 10);
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TileWidget::TileWidget(QWidget *parent, Multiplier multiplier,
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int row, int col)
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: QFrame(parent), m_multiplier(multiplier),
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m_row(row), m_col(col), m_isJoker(false),
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m_state(NORMAL), m_showArrow(false), m_horizontalArrow(true)
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{
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QSizePolicy policy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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policy.setHeightForWidth(true);
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setSizePolicy(policy);
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setMidLineWidth(0);
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setBorder(0);
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}
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void TileWidget::setCoordText(QString iText)
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{
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m_state = COORDS;
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m_text = iText;
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setBorder(0);
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}
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void TileWidget::setBorder(int width)
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{
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if (frameWidth() == width)
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return;
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if (width <= 0)
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{
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setFrameStyle(QFrame::NoFrame | QFrame::Plain);
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}
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else
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{
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setFrameStyle(QFrame::Box | QFrame::Plain);
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setLineWidth(width);
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}
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setMinimumSize(QSize(15, 15) + 2 * QSize(width, width));
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}
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int TileWidget::heightForWidth(int width) const
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{
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return width;
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}
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QSize TileWidget::sizeHint() const
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{
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const int width = frameWidth();
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return QSize(30, 30) + 2 * QSize(width, width);
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}
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int TileWidget::getSquareSize() const
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{
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return std::min(contentsRect().width(), contentsRect().height());
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}
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void TileWidget::tileChanged(State state, const Tile &iTile, bool isJoker)
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{
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// This avoids a lot of useless redraws
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if (m_state == state && m_tile == iTile && m_isJoker == isJoker)
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return;
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m_state = state;
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m_tile = iTile;
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m_isJoker = isJoker;
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update();
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}
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void TileWidget::arrowChanged(bool showArrow, bool horizontalArrow)
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{
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m_showArrow = showArrow;
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m_horizontalArrow = horizontalArrow;
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update();
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}
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void TileWidget::paintEvent(QPaintEvent *iEvent)
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{
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QFrame::paintEvent(iEvent);
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const int squareSize = getSquareSize();
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QPainter painter(this);
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painter.translate(QPoint(contentsMargins().left(), contentsMargins().top()));
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// The font must grow with the square size
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QFont letterFont = font();
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letterFont.setPixelSize(std::max(1, squareSize * 2 / 3));
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if (m_state == COORDS)
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{
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painter.setFont(letterFont);
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painter.drawText(1, 1, squareSize, squareSize, Qt::AlignCenter, m_text);
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return;
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}
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QFont pointsFont = font();
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const double pointsCoeff = 8. / 25.;
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pointsFont.setPixelSize(std::max(1., squareSize * pointsCoeff));
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// XXX: Naive implementation: we repaint everything every time
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// Set the square color
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QColor color;
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if (!m_tile.isEmpty() && m_state != BOARD_EMPTY)
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{
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if (m_state == PREVIEW)
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color = TilePreviewColour;
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else if (m_state == RACK_PLAYED)
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color = TilePlayedColour;
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else if (m_state == SHADED)
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color = TileShadedColour;
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else
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color = TileNormalColour;
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}
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else if (m_multiplier == WORD_TRIPLE)
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color = BoardW3Colour;
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else if (m_multiplier == WORD_DOUBLE)
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color = BoardW2Colour;
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else if (m_multiplier == LETTER_TRIPLE)
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color = BoardL3Colour;
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else if (m_multiplier == LETTER_DOUBLE)
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color = BoardL2Colour;
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else
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color = BoardEmptyColour;
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painter.fillRect(0, 0, squareSize, squareSize, color);
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// Draw the letter
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if (!m_tile.isEmpty())
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{
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wstring chr = toUpper(m_tile.getDisplayStr());
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// Make the display char in upper case
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painter.setPen(m_isJoker ? TextJokerColour : TextNormalColour);
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painter.setFont(letterFont);
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if (!m_tile.isPureJoker())
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{
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painter.drawText(0, 0, squareSize, squareSize,
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Qt::AlignCenter, qfw(chr));
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}
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painter.setPen(TextNormalColour);
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// Should we display the tiles points?
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QSettings qs;
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const bool showPoints = qs.value(PrefsDialog::kINTF_SHOW_TILES_POINTS, true).toBool();
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// Draw the points of the tile
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if (showPoints && !m_isJoker && !m_tile.isJoker())
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{
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painter.setFont(pointsFont);
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painter.drawText(0,
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squareSize * (1 - pointsCoeff),
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squareSize - 1, squareSize * pointsCoeff + 3,
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Qt::AlignRight | Qt::AlignBottom,
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QString("%1").arg(m_tile.getPoints()));
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}
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}
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// Draw the arrow
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if (m_showArrow)
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{
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painter.setPen(ArrowColour);
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painter.setBrush(ArrowColour);
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const int mid = squareSize / 2;
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const int fifth = squareSize / 5;
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const int width = squareSize / 16;
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painter.translate(mid, mid);
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if (m_horizontalArrow)
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painter.rotate(90);
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const QPoint points[] =
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{
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QPoint(-mid + fifth - 1, -width - 1),
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QPoint(-mid + 3*fifth - 1, -width - 1),
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QPoint(-mid + 3*fifth - 1, -fifth - 2),
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QPoint(-mid + 4*fifth + 1, 0),
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QPoint(-mid + 3*fifth - 1, fifth + 2),
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QPoint(-mid + 3*fifth - 1, width + 1),
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QPoint(-mid + fifth - 1, width + 1)
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};
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painter.drawPolygon(points, 7);
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}
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if (m_state == RACK_PLAYED)
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{
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painter.setPen(TextNormalColour);
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painter.drawLine(QLine(0, 0, squareSize, squareSize));
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painter.drawLine(QLine(0, squareSize, squareSize, 0));
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}
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}
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void TileWidget::mousePressEvent(QMouseEvent *iEvent)
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{
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emit mousePressed(m_row, m_col, iEvent);
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}
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