eliot/qt/tile_widget.cpp
2012-12-30 01:53:14 +01:00

250 lines
7.2 KiB
C++

/*****************************************************************************
* Eliot
* Copyright (C) 2010-2012 Olivier Teulière
* Authors: Olivier Teulière <ipkiss @@ gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*****************************************************************************/
#include <QtGui/QPainter>
#include <QtGui/QPaintEvent>
#include <QtCore/QSettings>
#include "tile_widget.h"
#include "prefs_dialog.h"
#include "qtcommon.h"
#include "tile.h"
#include "encoding.h"
using namespace std;
INIT_LOGGER(qt, TileWidget);
const QColor TileWidget::BoardEmptyColour(Qt::white);
const QColor TileWidget::BoardL2Colour(34, 189, 240);
const QColor TileWidget::BoardL3Colour(29, 104, 240);
const QColor TileWidget::BoardW2Colour(255, 147, 196);
const QColor TileWidget::BoardW3Colour(240, 80, 94);
const QColor TileWidget::TileNormalColour(255, 235, 205);
const QColor TileWidget::TilePreviewColour(183, 183, 123);
const QColor TileWidget::TilePlayedColour(Qt::darkGray);
const QColor TileWidget::TileShadedColour(Qt::darkGray);
const QColor TileWidget::TextNormalColour(0, 0, 0);
const QColor TileWidget::TextJokerColour(255, 0, 0);
const QColor TileWidget::ArrowColour(10, 10, 10);
TileWidget::TileWidget(QWidget *parent, Multiplier multiplier,
int row, int col)
: QFrame(parent), m_multiplier(multiplier),
m_row(row), m_col(col), m_isJoker(false),
m_state(NORMAL), m_showArrow(false), m_horizontalArrow(true)
{
QSizePolicy policy(QSizePolicy::Expanding, QSizePolicy::Expanding);
policy.setHeightForWidth(true);
setSizePolicy(policy);
setMidLineWidth(0);
setBorder(0);
}
void TileWidget::setCoordText(QString iText)
{
m_state = COORDS;
m_text = iText;
setBorder(0);
}
void TileWidget::setBorder(int width)
{
if (frameWidth() == width)
return;
if (width <= 0)
{
setFrameStyle(QFrame::NoFrame | QFrame::Plain);
}
else
{
setFrameStyle(QFrame::Box | QFrame::Plain);
setLineWidth(width);
}
setMinimumSize(QSize(15, 15) + 2 * QSize(width, width));
}
int TileWidget::heightForWidth(int width) const
{
return width;
}
QSize TileWidget::sizeHint() const
{
const int width = frameWidth();
return QSize(30, 30) + 2 * QSize(width, width);
}
int TileWidget::getSquareSize() const
{
return std::min(contentsRect().width(), contentsRect().height());
}
void TileWidget::tileChanged(State state, const Tile &iTile, bool isJoker)
{
// This avoids a lot of useless redraws
if (m_state == state && m_tile == iTile && m_isJoker == isJoker)
return;
m_state = state;
m_tile = iTile;
m_isJoker = isJoker;
update();
}
void TileWidget::arrowChanged(bool showArrow, bool horizontalArrow)
{
m_showArrow = showArrow;
m_horizontalArrow = horizontalArrow;
update();
}
void TileWidget::paintEvent(QPaintEvent *iEvent)
{
QFrame::paintEvent(iEvent);
const int squareSize = getSquareSize();
QPainter painter(this);
painter.translate(QPoint(contentsMargins().left(), contentsMargins().top()));
// The font must grow with the square size
QFont letterFont = font();
letterFont.setPixelSize(std::max(1, squareSize * 2 / 3));
if (m_state == COORDS)
{
painter.setFont(letterFont);
painter.drawText(1, 1, squareSize, squareSize, Qt::AlignCenter, m_text);
return;
}
QFont pointsFont = font();
const double pointsCoeff = 8. / 25.;
pointsFont.setPixelSize(std::max(1., squareSize * pointsCoeff));
// XXX: Naive implementation: we repaint everything every time
// Set the square color
QColor color;
if (!m_tile.isEmpty() && m_state != BOARD_EMPTY)
{
if (m_state == PREVIEW)
color = TilePreviewColour;
else if (m_state == RACK_PLAYED)
color = TilePlayedColour;
else if (m_state == SHADED)
color = TileShadedColour;
else
color = TileNormalColour;
}
else if (m_multiplier == WORD_TRIPLE)
color = BoardW3Colour;
else if (m_multiplier == WORD_DOUBLE)
color = BoardW2Colour;
else if (m_multiplier == LETTER_TRIPLE)
color = BoardL3Colour;
else if (m_multiplier == LETTER_DOUBLE)
color = BoardL2Colour;
else
color = BoardEmptyColour;
painter.fillRect(0, 0, squareSize, squareSize, color);
// Draw the letter
if (!m_tile.isEmpty())
{
wstring chr = toUpper(m_tile.getDisplayStr());
// Make the display char in upper case
painter.setPen(m_isJoker ? TextJokerColour : TextNormalColour);
painter.setFont(letterFont);
if (!m_tile.isPureJoker())
{
painter.drawText(0, 0, squareSize, squareSize,
Qt::AlignCenter, qfw(chr));
}
painter.setPen(TextNormalColour);
// Should we display the tiles points?
QSettings qs;
const bool showPoints = qs.value(PrefsDialog::kINTF_SHOW_TILES_POINTS, true).toBool();
// Draw the points of the tile
if (showPoints && !m_isJoker && !m_tile.isJoker())
{
painter.setFont(pointsFont);
painter.drawText(0,
squareSize * (1 - pointsCoeff),
squareSize - 1, squareSize * pointsCoeff + 3,
Qt::AlignRight | Qt::AlignBottom,
QString("%1").arg(m_tile.getPoints()));
}
}
// Draw the arrow
if (m_showArrow)
{
painter.setPen(ArrowColour);
painter.setBrush(ArrowColour);
const int mid = squareSize / 2;
const int fifth = squareSize / 5;
const int width = squareSize / 16;
painter.translate(mid, mid);
if (m_horizontalArrow)
painter.rotate(90);
const QPoint points[] =
{
QPoint(-mid + fifth - 1, -width - 1),
QPoint(-mid + 3*fifth - 1, -width - 1),
QPoint(-mid + 3*fifth - 1, -fifth - 2),
QPoint(-mid + 4*fifth + 1, 0),
QPoint(-mid + 3*fifth - 1, fifth + 2),
QPoint(-mid + 3*fifth - 1, width + 1),
QPoint(-mid + fifth - 1, width + 1)
};
painter.drawPolygon(points, 7);
}
if (m_state == RACK_PLAYED)
{
painter.setPen(TextNormalColour);
painter.drawLine(QLine(0, 0, squareSize, squareSize));
painter.drawLine(QLine(0, squareSize, squareSize, 0));
}
}
void TileWidget::mousePressEvent(QMouseEvent *iEvent)
{
emit mousePressed(m_row, m_col, iEvent);
}