mirror of
git://git.savannah.nongnu.org/eliot.git
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9b52668612
- The listdic binary now accepts non-alphabetical characters. But playing with such a dictionary is still impossible.
187 lines
4.4 KiB
C++
187 lines
4.4 KiB
C++
/*****************************************************************************
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* Eliot
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* Copyright (C) 2005-2007 Olivier Teulière & Antoine Fraboulet
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* Authors: Olivier Teulière <ipkiss @@ gmail.com>
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* Antoine Fraboulet <antoine.fraboulet @@ free.fr>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*****************************************************************************/
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#include <sstream>
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#include <string>
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#include <algorithm>
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#include <wctype.h>
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#include "tile.h"
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#include "header.h"
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#include "encoding.h"
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#include "dic_exception.h"
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const Header * Tile::m_header = NULL;
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Tile Tile::m_TheJoker;
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Tile::Tile(wchar_t c)
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{
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if (iswalpha(c))
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{
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m_joker = iswlower(c);
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m_char = towupper(c);
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m_code = m_header->getCodeFromChar(m_char);
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}
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else if (c == kTILE_JOKER)
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{
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m_joker = true;
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m_char = kTILE_JOKER;
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m_code = m_header->getCodeFromChar(m_char);
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}
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else if (c == kTILE_DUMMY)
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{
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// The char and the code are chosen to be different from any possible
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// real tile
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m_joker = false;
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m_char = kTILE_DUMMY;
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m_code = 0;
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}
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else
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{
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ostringstream ss;
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ss << "Tile::Tile: Unknown character: " << convertToMb(c);
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throw DicException(ss.str());
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}
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}
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Tile::Tile(unsigned int iCode, bool isJoker)
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{
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m_joker = isJoker;
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m_code = iCode;
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m_char = m_header->getCharFromCode(iCode);
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}
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bool Tile::isVowel() const
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{
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if (m_code == 0)
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throw DicException("Tile::isVowel: Invalid tile");
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return m_header->isVowel(m_code);
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}
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bool Tile::isConsonant() const
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{
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if (m_code == 0)
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throw DicException("Tile::isConsonant: Invalid tile");
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return m_header->isConsonant(m_code);
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}
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unsigned int Tile::maxNumber() const
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{
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if (m_code == 0)
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throw DicException("Tile::maxNumber: Invalid tile");
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return m_header->getFrequency(m_code);
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}
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unsigned int Tile::getPoints() const
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{
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if (m_code == 0)
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throw DicException("Tile::getPoints: Invalid tile");
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return m_header->getPoints(m_code);
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}
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wstring Tile::getDisplayStr() const
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{
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if (m_code == 0)
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throw DicException("Tile::getDisplayStr: Invalid tile");
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if (m_joker && iswalpha(m_char))
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{
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wstring str = m_header->getDisplayStr(m_code);
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std::transform(str.begin(), str.end(), str.begin(), towlower);
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return str;
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}
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return m_header->getDisplayStr(m_code);
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}
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vector<wistring> Tile::getInputStr() const
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{
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if (m_code == 0)
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throw DicException("Tile::getInputStr: Invalid tile");
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// We always return uppercase strings
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return m_header->getInputStr(m_code);
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}
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wchar_t Tile::toChar() const
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{
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if (m_joker)
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{
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if (iswalpha(m_char))
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return towlower(m_char);
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else
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return kTILE_JOKER;
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}
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return m_char;
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}
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unsigned int Tile::toCode() const
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{
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return m_code;
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}
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bool Tile::operator<(const Tile &iOther) const
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{
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if (m_joker)
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return false;
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else if (iOther.m_joker)
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return true;
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else
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return m_char < iOther.m_char;
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}
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bool Tile::operator==(const Tile &iOther) const
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{
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if (m_joker || iOther.m_joker)
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{
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if (m_joker != iOther.m_joker)
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return false;
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return m_char == iOther.m_char;
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}
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return m_char == iOther.m_char;
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}
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bool Tile::operator!=(const Tile &iOther) const
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{
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return !(*this == iOther);
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}
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void Tile::SetHeader(const Header &iHeader)
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{
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m_header = &iHeader;
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// The joker tile depends on the dictionary,
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// because its code may be different
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// But since it might be valid to play without jokers,
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// we first check if the dictionary contains a joker.
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if (m_header->getLetters().find(kTILE_JOKER) != wstring::npos)
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Tile::m_TheJoker = Tile(kTILE_JOKER);
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}
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