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79 lines
2.8 KiB
C++
79 lines
2.8 KiB
C++
/*****************************************************************************
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* Eliot
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* Copyright (C) 2005-2012 Antoine Fraboulet & Olivier Teulière
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* Authors: Antoine Fraboulet <antoine.fraboulet @@ free.fr>
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* Olivier Teulière <ipkiss @@ gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*****************************************************************************/
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#ifndef TURN_DATA_H_
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#define TURN_DATA_H_
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#include <string>
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#include "pldrack.h"
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#include "move.h"
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#include "logging.h"
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using std::wstring;
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/**
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* A TurnData is the information about one 'move' done by a player.
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* It consists of the player who played, the rack, and the actual move.
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*
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* This class has no logic, it is merely there to aggregate corresponding
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* data.
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*/
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class TurnData
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{
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DEFINE_LOGGER();
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public:
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TurnData();
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TurnData(unsigned int iPlayerId,
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const PlayedRack& iPldRack, const Move& iMove);
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void setPlayer(unsigned int iPlayerId) { m_playerId = iPlayerId; }
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void setPlayedRack(const PlayedRack& iPldRack) { m_pldrack = iPldRack; }
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void setMove(const Move& iMove) { m_move = iMove; }
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// Setters for events (warnings, penalties, solos, end game primes)
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void addWarning(unsigned iNb = 1) { m_warningsNb += iNb; }
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void addPenaltyPoints(int iPoints) { m_penaltyPoints += iPoints; }
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void addSoloPoints(int iPoints) { m_soloPoints += iPoints; }
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void addEndGamePoints(int iPoints) { m_endGamePoints += iPoints; }
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unsigned int getPlayer() const { return m_playerId; }
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const PlayedRack& getPlayedRack() const { return m_pldrack; }
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const Move& getMove() const { return m_move; }
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// Getters for events (warnings, penalties, solos, end game primes)
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unsigned getWarningsNb() const { return m_warningsNb; }
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int getPenaltyPoints() const { return m_penaltyPoints; }
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int getSoloPoints() const { return m_soloPoints; }
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int getEndGamePoints() const { return m_endGamePoints; }
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wstring toString() const;
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private:
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unsigned int m_playerId;
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PlayedRack m_pldrack;
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Move m_move;
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int m_warningsNb;
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int m_penaltyPoints;
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int m_soloPoints;
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int m_endGamePoints;
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};
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#endif
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