eliot/game/board_layout.h
Olivier Teulière 5441007db1 New BoardLayout class to wrap the board layout (size and special squares).
Until now there is no user-visible change, but it should make it much
easier to add custom layouts.
2012-12-29 17:50:18 +01:00

58 lines
1.6 KiB
C++

/*****************************************************************************
* Eliot
* Copyright (C) 2012 Olivier Teulière
* Authors: Olivier Teulière <ipkiss @@ gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*****************************************************************************/
#ifndef BOARD_LAYOUT_H_
#define BOARD_LAYOUT_H_
#include "matrix.h"
#include "logging.h"
/**
* Board layout (size and special squares)
*/
class BoardLayout
{
DEFINE_LOGGER();
public:
BoardLayout();
unsigned getRowCount() const;
unsigned getColCount() const;
int getWordMultiplier(unsigned iRow, unsigned iCol) const;
int getLetterMultiplier(unsigned iRow, unsigned iCol) const;
static const BoardLayout & GetDefault();
private:
static BoardLayout m_defaultLayout;
Matrix<int> m_wordMultipliers;
Matrix<int> m_tileMultipliers;
bool isValidCoord(unsigned iRow, unsigned iCol) const;
void setDefaultLayout();
};
#endif