eliot/test
Olivier Teulière 7569a58bb7 Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it.
This display string is used in the ncurses and Qt interfaces.

Display strings are types "wdstring" instead of plain "wstring" in a few places (not all of them) to help recognize them.
2009-06-23 12:41:53 +00:00
..
.cvsignore Merged the "cppdic" branch back into HEAD. 2008-01-08 13:52:32 +00:00
driver - Fixed the previous fix for joker games, for real this time 2009-02-21 16:56:32 +00:00
duplicate_1_player.input - Really fixed duplicate games when noone plays a valid move 2008-11-23 18:18:02 +00:00
duplicate_1_player.ref - Really fixed duplicate games when noone plays a valid move 2008-11-23 18:18:02 +00:00
duplicate_2_ai.input Merged the "cppdic" branch back into HEAD. 2008-01-08 13:52:32 +00:00
duplicate_2_ai.ref In the text interface, display the seed used for the random number generator 2008-11-23 08:33:16 +00:00
duplicate_explosive_variant.input - Fixed the previous fix for joker games, for real this time 2009-02-21 16:56:32 +00:00
duplicate_explosive_variant.ref Do not save debug messages in the non-regression scenarii 2009-06-23 12:35:22 +00:00
duplicate_humans_ai.input Core: 2008-09-13 21:32:45 +00:00
duplicate_humans_ai.ref In the text interface, display the seed used for the random number generator 2008-11-23 08:33:16 +00:00
duplicate_invalid_turn.input - Do not allow vertical words for the first turn in duplicate mode 2009-03-18 18:54:41 +00:00
duplicate_invalid_turn.ref - Do not allow vertical words for the first turn in duplicate mode 2009-03-18 18:54:41 +00:00
duplicate_joker_variant.input - Fixed the previous fix for joker games, for real this time 2009-02-21 16:56:32 +00:00
duplicate_joker_variant.ref - Fixed the previous fix for joker games, for real this time 2009-02-21 16:56:32 +00:00
duplicate_navigation.input - Setting the rack manually is now done via a command, and can thus be undone 2009-01-24 10:28:20 +00:00
duplicate_navigation.ref - Setting the rack manually is now done via a command, and can thus be undone 2009-01-24 10:28:20 +00:00
duplicate_no_point.input New test for a duplicate game where the only valid move in one turn scores 0 point 2008-11-23 18:56:49 +00:00
duplicate_no_point.ref New test for a duplicate game where the only valid move in one turn scores 0 point 2008-11-23 18:56:49 +00:00
freegame_3_ai.input Merged the "cppdic" branch back into HEAD. 2008-01-08 13:52:32 +00:00
freegame_3_ai.ref In the text interface, display the seed used for the random number generator 2008-11-23 08:33:16 +00:00
freegame_change.input Merged the "cppdic" branch back into HEAD. 2008-01-08 13:52:32 +00:00
freegame_change.ref In the text interface, display the seed used for the random number generator 2008-11-23 08:33:16 +00:00
freegame_explosive_variant.input - Fixed the previous fix for joker games, for real this time 2009-02-21 16:56:32 +00:00
freegame_explosive_variant.ref Do not save debug messages in the non-regression scenarii 2009-06-23 12:35:22 +00:00
freegame_joker_variant.input - Fixed the previous fix for joker games, for real this time 2009-02-21 16:56:32 +00:00
freegame_joker_variant.ref - Fixed the previous fix for joker games, for real this time 2009-02-21 16:56:32 +00:00
freegame_navigation.input - Setting the rack manually is now done via a command, and can thus be undone 2009-01-24 10:28:20 +00:00
freegame_navigation.ref - Setting the rack manually is now done via a command, and can thus be undone 2009-01-24 10:28:20 +00:00
freegame_passing.input Merged the "cppdic" branch back into HEAD. 2008-01-08 13:52:32 +00:00
freegame_passing.ref In the text interface, display the seed used for the random number generator 2008-11-23 08:33:16 +00:00
freegame_play.input Core: 2008-09-13 21:32:45 +00:00
freegame_play.ref In the text interface, display the seed used for the random number generator 2008-11-23 08:33:16 +00:00
fumee - driver 2006-01-01 19:25:10 +00:00
hutte - add new regression test for a bug on loading previously saved games 2006-08-11 22:04:45 +00:00
load_game.input - driver 2006-01-01 19:25:10 +00:00
load_game.ref In the text interface, display the seed used for the random number generator 2008-11-23 08:33:16 +00:00
load_saved_game.input - Setting the rack manually is now done via a command, and can thus be undone 2009-01-24 10:28:20 +00:00
load_saved_game.ref - Setting the rack manually is now done via a command, and can thus be undone 2009-01-24 10:28:20 +00:00
load_test_adv.input - driver 2006-01-01 19:25:10 +00:00
load_test_adv.ref - driver 2006-01-01 19:25:10 +00:00
regexp.input - Added several tests for the regular expressions engine 2008-07-07 17:29:59 +00:00
regexp.ref In the text interface, display the seed used for the random number generator 2008-11-23 08:33:16 +00:00
regression.pl Merged the "cppdic" branch back into HEAD. 2008-01-08 13:52:32 +00:00
rosace - adding some tests : training_joker2 still fails, no clue where it comes from 2006-11-05 13:34:27 +00:00
test.elt - driver 2006-01-01 19:25:10 +00:00
training_7pl1.input Merged the "cppdic" branch back into HEAD. 2008-01-08 13:52:32 +00:00
training_7pl1.ref In the text interface, display the seed used for the random number generator 2008-11-23 08:33:16 +00:00
training_bag.input test/*: Added non-regression tests, based on the text interface. 2005-04-16 15:47:59 +00:00
training_bag.ref In the text interface, display the seed used for the random number generator 2008-11-23 08:33:16 +00:00
training_benj.input Merged the "cppdic" branch back into HEAD. 2008-01-08 13:52:32 +00:00
training_benj.ref Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it. 2009-06-23 12:41:53 +00:00
training_cross.input - driver 2006-01-01 19:25:10 +00:00
training_cross.ref In the text interface, display the seed used for the random number generator 2008-11-23 08:33:16 +00:00
training_cross2.input - Text interface: removed uses of the 'n' command with a negative argument 2009-01-24 17:43:57 +00:00
training_cross2.ref - Text interface: removed uses of the 'n' command with a negative argument 2009-01-24 17:43:57 +00:00
training_cross3.input - Text interface: removed uses of the 'n' command with a negative argument 2009-01-24 17:43:57 +00:00
training_cross3.ref - Text interface: removed uses of the 'n' command with a negative argument 2009-01-24 17:43:57 +00:00
training_cross4.input - The last commit in cross.cpp fixed a bug but introduced another one, now both are fixed 2008-10-15 19:43:23 +00:00
training_cross4.ref In the text interface, display the seed used for the random number generator 2008-11-23 08:33:16 +00:00
training_dict.input - Throw exceptions in case of problem in Duplicate::setPlayer() 2009-01-24 17:11:07 +00:00
training_dict.ref - Throw exceptions in case of problem in Duplicate::setPlayer() 2009-01-24 17:11:07 +00:00
training_explosive_variant.input - Fixed the previous fix for joker games, for real this time 2009-02-21 16:56:32 +00:00
training_explosive_variant.ref Do not save debug messages in the non-regression scenarii 2009-06-23 12:35:22 +00:00
training_joker.input - add new regression test for a bug on loading previously saved games 2006-08-11 22:04:45 +00:00
training_joker.ref In the text interface, display the seed used for the random number generator 2008-11-23 08:33:16 +00:00
training_joker2.input - Text interface: removed uses of the 'n' command with a negative argument 2009-01-24 17:43:57 +00:00
training_joker2.ref - Text interface: removed uses of the 'n' command with a negative argument 2009-01-24 17:43:57 +00:00
training_joker_variant.input - Fixed the previous fix for joker games, for real this time 2009-02-21 16:56:32 +00:00
training_joker_variant.ref - Fixed the previous fix for joker games, for real this time 2009-02-21 16:56:32 +00:00
training_navigation.input - Setting the rack manually is now done via a command, and can thus be undone 2009-01-24 10:28:20 +00:00
training_navigation.ref - Setting the rack manually is now done via a command, and can thus be undone 2009-01-24 10:28:20 +00:00
training_play.input - Do not allow vertical words for the first turn in duplicate mode 2009-03-18 18:54:41 +00:00
training_play.ref - Do not allow vertical words for the first turn in duplicate mode 2009-03-18 18:54:41 +00:00
training_racc.input Merged the "cppdic" branch back into HEAD. 2008-01-08 13:52:32 +00:00
training_racc.ref Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it. 2009-06-23 12:41:53 +00:00
training_rosace.input - Echo the input in the text interface when libreadline is not present, so that the non-regression tests can still pass in this case. 2009-01-15 20:55:57 +00:00
training_rosace.ref - Echo the input in the text interface when libreadline is not present, so that the non-regression tests can still pass in this case. 2009-01-15 20:55:57 +00:00
training_search.input Sorting the search results happens to be quite slow, often much slower than the search itself. 2009-01-22 18:30:22 +00:00
training_search.ref Sorting the search results happens to be quite slow, often much slower than the search itself. 2009-01-22 18:30:22 +00:00