mirror of
git://git.savannah.nongnu.org/eliot.git
synced 2024-11-17 07:48:27 +01:00
e7a8d01a8d
There are too many change to list properly, here is an overview of the main changes: - the dictionary is now in C++ - the dictionary has a new format, where it is possible to specify the letters, their points, their frequency, ... It is backwards compatible. - Eliot now supports non-ASCII characters everywhere - i18n of the compdic, listdic, regexpmain binaries - i18n of the wxWidgets interface (now in english by default)
33 lines
965 B
Text
33 lines
965 B
Text
|
|
* ==================
|
|
* Next Eliot version
|
|
* ==================
|
|
|
|
- Improve error handling (use exceptions more)
|
|
- Correct game save/load functions: Advanced format
|
|
file saving for freegames and duplicate need a serious
|
|
rewrite. We need to specify a file format that can handle
|
|
all the information contained in a multiplayer game.
|
|
- rack shuffling
|
|
- new wxWidgets or QT interface
|
|
- support of the different modes
|
|
- ability to choose the number and type of the players
|
|
- ability to display the history and score of all the players
|
|
-- partly done: history is now a separate class
|
|
- detection of blocked positions?
|
|
- getopt support for all the interfaces (only ncurses is done)
|
|
|
|
* =============
|
|
* Not so urgent
|
|
* =============
|
|
|
|
- network support
|
|
- add timers
|
|
- implement the dictionary as a GADDAG:
|
|
http://www.cs.ubc.ca/local/reading/proceedings/spe91-95/spe/vol24/issue2/spe880.pdf
|
|
|
|
|
|
%%% Local Variables:
|
|
%%% mode: outline
|
|
%%% End:
|
|
|