eliot/test/duplicate_humans_ai.ref
Olivier Teulière e327d4605d Always consider that the played move was played by the first player.
Knowing the actual player is not always possible, since potentially none
of the players has found the played move (for example in arbitration
mode). This ID is now only used to retrieve the rack from which the move
was formed, so any player ID will do.
The non-regression tests have been adapted accordingly.
2012-01-17 21:57:03 +01:00

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Using seed: 6
[?] pour l'aide
commande> d 2 1
mode duplicate
[?] pour l'aide
commande> a T
Rack 0: ATOYDSI
Rack 1: ATOYDSI
Rack 2: ATOYDSI
commande> j DOSAIT H4
commande> j DOSAIT h5
commande> a S
Score 0: 18
Score 1: 14
Score 2: 30
commande> a T
Rack 0: DI+AEINS
Rack 1: DI+AEINS
Rack 2: DI+AEINS
commande> n 1
commande> j DISAIENT 7A
commande> a S
Score 0: 18
Score 1: 75
Score 2: 30
commande> j DESTINAI 7E
commande> a S
Score 0: 79
Score 1: 75
Score 2: 93
commande> a t
P?RBFEG
commande> j FRaYE 5E
commande> j BoY 5F
commande> a S
Score 0: 124
Score 1: 93
Score 2: 138
commande> a t
BGPBEET
commande> a g
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
A - - - - - D - - - - - - - - -
B - - - - - E - - - - - - - - -
C - - - - - N - - - - - - - - -
D - - - - - I - - - - - - - - -
E - - - - F A - - - - - - - - -
F - - - - R I - - - - - - - - -
G - - - - a S - - - - - - - - -
H - - - O Y A T S - - - - - - -
I - - - - E - - - - - - - - - -
J - - - - - - - - - - - - - - -
K - - - - - - - - - - - - - - -
L - - - - - - - - - - - - - - -
M - - - - - - - - - - - - - - -
N - - - - - - - - - - - - - - -
O - - - - - - - - - - - - - - -
commande> a p
Game: player 1 out of 3
Game: mode=Duplicate
Game: history:
N | P | RACK | SOLUTION | REF | PTS | BONUS
===|===|==========|================|=====|=====|======
1 | 0 | ATOYDSI | OYATS | H4 | 30 |
2 | 0 | DI+AEINS | DENIAISA | 6A | 63 | *
3 | 0 | P?RBFEG | FRaYE | 5E | 45 |
Rack 0: BGP+BEET
Rack 1: BGP+BEET
Rack 2: BGP+BEET
Score 0: 124
Score 1: 93
Score 2: 138
commande> q
fin du mode duplicate
commande> q