mirror of
git://git.savannah.nongnu.org/eliot.git
synced 2024-12-27 09:58:08 +01:00
581 lines
19 KiB
C++
581 lines
19 KiB
C++
/*****************************************************************************
|
|
* Eliot
|
|
* Copyright (C) 2012 Olivier Teulière
|
|
* Authors: Olivier Teulière <ipkiss @@ gmail.com>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*****************************************************************************/
|
|
|
|
#include <QTableView>
|
|
#include <QHeaderView>
|
|
#include <QStandardItemModel>
|
|
#include <QSortFilterProxyModel>
|
|
#include <QVBoxLayout>
|
|
#include <QLabel>
|
|
#include <QAction>
|
|
#include <QPainter>
|
|
#include <QPrinter>
|
|
#include <QPrintDialog>
|
|
#include <QPrintPreviewDialog>
|
|
#include <QLocale>
|
|
|
|
#include "math.h" // For floor()
|
|
|
|
#include "stats_widget.h"
|
|
#include "qtcommon.h"
|
|
#include "public_game.h"
|
|
#include "player.h"
|
|
#include "history.h"
|
|
#include "turn_data.h"
|
|
#include "game_params.h"
|
|
#include "settings.h"
|
|
#include "debug.h"
|
|
|
|
using namespace std;
|
|
|
|
|
|
INIT_LOGGER(qt, StatsWidget);
|
|
|
|
|
|
const QColor StatsWidget::WarningBrush(220, 220, 0);
|
|
const QColor StatsWidget::PenaltyBrush(220, 120, 0);
|
|
const QColor StatsWidget::SoloBrush(0, 200, 0);
|
|
const QColor StatsWidget::PassBrush(210, 210, 210);
|
|
const QColor StatsWidget::InvalidBrush(255, 0, 0);
|
|
|
|
|
|
/**
|
|
* Flipped version of a model (using the decorator pattern)
|
|
* This implementation does not support tree-models.
|
|
*/
|
|
class FlippedModel : public QAbstractItemModel
|
|
{
|
|
public:
|
|
FlippedModel(QAbstractItemModel *iRefModel) : m_refModel(iRefModel) {}
|
|
|
|
virtual int columnCount(const QModelIndex &) const
|
|
{
|
|
// Ignore the parent
|
|
return m_refModel->rowCount();
|
|
}
|
|
|
|
virtual int rowCount(const QModelIndex &) const
|
|
{
|
|
// Ignore the parent
|
|
return m_refModel->columnCount();
|
|
}
|
|
|
|
virtual QModelIndex index(int row, int column, const QModelIndex &) const
|
|
{
|
|
return createIndex(row, column, (void*)NULL);
|
|
}
|
|
|
|
virtual QModelIndex parent(const QModelIndex &) const
|
|
{
|
|
// Ignore the given index
|
|
return QModelIndex();
|
|
}
|
|
|
|
virtual QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const
|
|
{
|
|
return m_refModel->data(m_refModel->index(index.column(), index.row()), role);
|
|
}
|
|
|
|
virtual QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const
|
|
{
|
|
Qt::Orientation newOrient =
|
|
orientation == Qt::Horizontal ? Qt::Vertical : Qt::Horizontal;
|
|
return m_refModel->headerData(section, newOrient, role);
|
|
}
|
|
|
|
private:
|
|
/// Wrapped model
|
|
QAbstractItemModel *m_refModel;
|
|
};
|
|
|
|
|
|
StatsWidget::StatsWidget(QWidget *parent, const PublicGame *iGame)
|
|
: QWidget(parent), m_game(iGame), m_autoResizeColumns(true)
|
|
{
|
|
// Layout
|
|
setLayout(new QVBoxLayout);
|
|
|
|
// Create the table
|
|
m_table = new QTableView(this);
|
|
m_table->setEditTriggers(QAbstractItemView::NoEditTriggers);
|
|
m_table->horizontalHeader()->setHighlightSections(false);
|
|
m_table->verticalHeader()->setHighlightSections(false);
|
|
m_table->horizontalHeader()->setMinimumSectionSize(15);
|
|
m_table->verticalHeader()->setMinimumSectionSize(15);
|
|
//m_table->setSortingEnabled(true);
|
|
layout()->addWidget(m_table);
|
|
|
|
m_model = new QStandardItemModel();
|
|
m_flippedModel = new FlippedModel(m_model);
|
|
|
|
m_table->setModel(m_model);
|
|
|
|
setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
|
|
|
|
// Add a context menu to the tree header
|
|
QAction *lockSizesAction = new QAction(_q("Lock columns sizes"), this);
|
|
lockSizesAction->setCheckable(true);
|
|
lockSizesAction->setStatusTip(_q("Disable auto-resizing of the columns"));
|
|
m_table->horizontalHeader()->addAction(lockSizesAction);
|
|
m_table->horizontalHeader()->setContextMenuPolicy(Qt::ActionsContextMenu);
|
|
QObject::connect(lockSizesAction, SIGNAL(toggled(bool)),
|
|
this, SLOT(lockSizesChanged(bool)));
|
|
|
|
m_table->setContextMenuPolicy(Qt::ActionsContextMenu);
|
|
|
|
// Add a context menu option to flip the table
|
|
QAction *flipAction = new QAction(_q("Flip table"), this);
|
|
flipAction->setStatusTip(_q("Flip the table so that rows and columns are exchanged.\n"
|
|
"This allows sorting the players by ranking, for example."));
|
|
m_table->addAction(flipAction);
|
|
QObject::connect(flipAction, SIGNAL(triggered()),
|
|
this, SLOT(flipTable()));
|
|
|
|
QAction *printPreviewAction = new QAction(_q("Print preview..."), this);
|
|
printPreviewAction->setStatusTip(_q("Print the table."));
|
|
m_table->addAction(printPreviewAction);
|
|
QObject::connect(printPreviewAction, SIGNAL(triggered()),
|
|
this, SLOT(onPrintPreview()));
|
|
|
|
QAction *printAction = new QAction(_q("Print..."), this);
|
|
printAction->setStatusTip(_q("Print the table."));
|
|
m_table->addAction(printAction);
|
|
QObject::connect(printAction, SIGNAL(triggered()),
|
|
this, SLOT(onPrint()));
|
|
|
|
refresh();
|
|
}
|
|
|
|
|
|
void StatsWidget::setGame(const PublicGame *iGame)
|
|
{
|
|
m_game = iGame;
|
|
refresh();
|
|
}
|
|
|
|
|
|
void StatsWidget::refresh()
|
|
{
|
|
m_model->removeRows(0, m_model->rowCount());
|
|
|
|
unsigned histSize = m_game == NULL ? 0 : m_game->getHistory().getSize();
|
|
unsigned nbPlayers = m_game == NULL ? 0 : m_game->getNbPlayers();
|
|
|
|
setModelSize(nbPlayers + 1, histSize + 10);
|
|
|
|
// Some fields are displayed only in some cases
|
|
const bool isTraining = m_game != NULL &&
|
|
m_game->getParams().getMode() == GameParams::kTRAINING;
|
|
const bool isArbit = m_game != NULL &&
|
|
m_game->getParams().getMode() == GameParams::kARBITRATION;
|
|
const bool isFreeGame = m_game != NULL &&
|
|
m_game->getParams().getMode() == GameParams::kFREEGAME;
|
|
const bool isTopping = m_game != NULL &&
|
|
m_game->getParams().getMode() == GameParams::kTOPPING;
|
|
const bool canHaveSolos = m_game != NULL &&
|
|
m_game->getParams().getMode() == GameParams::kDUPLICATE &&
|
|
Settings::Instance().getInt("duplicate.solo-players") <= (int)m_game->getNbPlayers();
|
|
|
|
// Define columns (or rows, depending on the orientation)
|
|
int col = 0;
|
|
setSectionHidden(col, !isArbit);
|
|
setModelHeader(col++, _q("Table"), false);
|
|
|
|
for (unsigned i = 1; i <= histSize; ++i)
|
|
{
|
|
QString turnString = QString("#%1").arg(i);
|
|
// Show the move played for this turn, if it is valid.
|
|
// We don't show it when the table is flipped, because it looks ugly.
|
|
const Move &move = m_game->getHistory().getTurn(i - 1).getMove();
|
|
if (move.isValid() && !isFlipped())
|
|
{
|
|
turnString += QString(" (%1 - %2)")
|
|
.arg(qfw(move.getRound().getWord()))
|
|
.arg(qfw(move.getRound().getCoord().toString()));
|
|
}
|
|
setModelHeader(col++, turnString, false);
|
|
}
|
|
|
|
setSectionHidden(col, !isArbit && !canHaveSolos && !isFreeGame);
|
|
setModelHeader(col++, _q("Sub-total"), false);
|
|
setSectionHidden(col, !isFreeGame);
|
|
setModelHeader(col++, _q("End game points"), false);
|
|
setSectionHidden(col, !isArbit && !canHaveSolos);
|
|
setModelHeader(col++, _q("Solo points"), false);
|
|
setSectionHidden(col, !isArbit && !isTopping);
|
|
setModelHeader(col++, _q("Penalties"), false);
|
|
setSectionHidden(col, !isArbit);
|
|
setModelHeader(col++, _q("Warnings"), false);
|
|
|
|
setModelHeader(col++, _q("Total"), false);
|
|
setSectionHidden(col, isTopping);
|
|
setModelHeader(col++, _q("Diff"), false);
|
|
setSectionHidden(col, isTopping);
|
|
setModelHeader(col++, _q("Game %"), false);
|
|
setSectionHidden(col, isTraining || isTopping);
|
|
setModelHeader(col++, _q("Ranking"), false);
|
|
|
|
// Define the header for the Game pseudo-player
|
|
setModelHeader(0, _q("Game"), true);
|
|
|
|
if (m_game == NULL)
|
|
return;
|
|
|
|
QLocale locale;
|
|
const History &gHistory = m_game->getHistory();
|
|
|
|
// Game data
|
|
int gameTotal = 0;
|
|
{
|
|
const int row = 0;
|
|
int col = 0;
|
|
// Skip the table number
|
|
++col;
|
|
int score = 0;
|
|
for (unsigned j = 0; j < gHistory.getSize(); ++j)
|
|
{
|
|
setModelTurnData(getIndex(row, col++), gHistory.getTurn(j), gHistory.getTurn(j));
|
|
score += gHistory.getTurn(j).getMove().getScore();
|
|
}
|
|
setModelText(getIndex(row, col++), score, true);
|
|
// Skip the events columns
|
|
col += 4;
|
|
setModelText(getIndex(row, col++), score, true);
|
|
// Skip the diff column
|
|
++col;
|
|
setModelText(getIndex(row, col++), locale.toString((double)100, 'f', 1) + "%", true);
|
|
// Skip the ranking column
|
|
++col;
|
|
|
|
gameTotal = score;
|
|
}
|
|
|
|
// Players data
|
|
for (unsigned i = 0; i < nbPlayers; ++i)
|
|
{
|
|
const Player &player = m_game->getPlayer(i);
|
|
int col = 0;
|
|
setModelHeader(i + 1, qfw(player.getName()), true);
|
|
|
|
// Table number
|
|
setModelText(getIndex(i + 1, col++), player.getTableNb());
|
|
|
|
// Normal turns
|
|
for (unsigned j = 0; j < gHistory.getSize(); ++j)
|
|
{
|
|
const History &pHistory = player.getHistory();
|
|
setModelTurnData(getIndex(i + 1, col++),
|
|
pHistory.getTurn(j), gHistory.getTurn(j));
|
|
}
|
|
|
|
// Sub-total
|
|
const int subTotal = player.getMovePoints();
|
|
setModelText(getIndex(i + 1, col++), subTotal, subTotal >= gameTotal);
|
|
|
|
// Events columns
|
|
for (int j = 0; j <= 3; ++j)
|
|
{
|
|
setModelEventData(getIndex(i + 1, col++), j, player);
|
|
}
|
|
|
|
// Final score
|
|
const int totalScore = player.getTotalScore();
|
|
setModelText(getIndex(i + 1, col++), totalScore, totalScore >= gameTotal);
|
|
|
|
// Diff with game total
|
|
setModelText(getIndex(i + 1, col++), totalScore - gameTotal);
|
|
// Global score percentage
|
|
setModelText(getIndex(i + 1, col++),
|
|
locale.toString(100. * totalScore / gameTotal, 'f', 1) + "%",
|
|
totalScore >= gameTotal);
|
|
|
|
// Ranking
|
|
// FIXME: quadratic complexity, we can probably do better
|
|
int rank = 1;
|
|
for (unsigned j = 0; j < nbPlayers; ++j)
|
|
{
|
|
if (i == j)
|
|
continue;
|
|
if (player.getTotalScore() < m_game->getPlayer(j).getTotalScore())
|
|
++rank;
|
|
}
|
|
setModelText(getIndex(i + 1, col++), rank, rank == 1);
|
|
}
|
|
|
|
// Resize
|
|
m_table->resizeRowsToContents();
|
|
if (m_autoResizeColumns)
|
|
m_table->resizeColumnsToContents();
|
|
}
|
|
|
|
|
|
QModelIndex StatsWidget::getIndex(int row, int col) const
|
|
{
|
|
return m_model->index(col, row);
|
|
}
|
|
|
|
|
|
void StatsWidget::setSectionHidden(int index, bool iHide)
|
|
{
|
|
if (isFlipped())
|
|
m_table->setColumnHidden(index, iHide);
|
|
else
|
|
m_table->setRowHidden(index, iHide);
|
|
}
|
|
|
|
|
|
void StatsWidget::setModelSize(int rowCount, int colCount)
|
|
{
|
|
m_model->setRowCount(colCount);
|
|
m_model->setColumnCount(rowCount);
|
|
}
|
|
|
|
|
|
void StatsWidget::setModelHeader(int index, const QString &iText, bool iPlayerNames)
|
|
{
|
|
Qt::Orientation orientation;
|
|
if (iPlayerNames)
|
|
orientation = Qt::Horizontal;
|
|
else
|
|
orientation = Qt::Vertical;
|
|
m_model->setHeaderData(index, orientation, iText);
|
|
m_model->setHeaderData(index, orientation, Qt::AlignCenter, Qt::TextAlignmentRole);
|
|
}
|
|
|
|
|
|
void StatsWidget::setModelText(const QModelIndex &iIndex,
|
|
const QVariant &iData, bool useBoldFont)
|
|
{
|
|
m_model->setData(iIndex, iData);
|
|
m_model->setData(iIndex, Qt::AlignCenter, Qt::TextAlignmentRole);
|
|
if (useBoldFont)
|
|
{
|
|
QFont boldFont = font();
|
|
boldFont.setBold(true);
|
|
m_model->setData(iIndex, boldFont, Qt::FontRole);
|
|
}
|
|
}
|
|
|
|
|
|
void StatsWidget::setModelTurnData(const QModelIndex &iIndex,
|
|
const TurnData &iTurn, const TurnData &iGameTurn)
|
|
{
|
|
// Set the text (score for the turn)
|
|
int score = iTurn.getMove().getScore();
|
|
if (score != 0)
|
|
{
|
|
bool shouldUseBold = score >= iGameTurn.getMove().getScore()
|
|
&& (m_game == 0 || m_game->getMode() != PublicGame::kTOPPING);
|
|
setModelText(iIndex, QVariant(score), shouldUseBold);
|
|
}
|
|
|
|
// Set the background color
|
|
if (iTurn.getSoloPoints() != 0)
|
|
m_model->setData(iIndex, SoloBrush, Qt::BackgroundRole);
|
|
else if (iTurn.getPenaltyPoints() != 0)
|
|
m_model->setData(iIndex, PenaltyBrush, Qt::BackgroundRole);
|
|
else if (iTurn.getWarningsNb() != 0)
|
|
m_model->setData(iIndex, WarningBrush, Qt::BackgroundRole);
|
|
else if (iTurn.getMove().isNull())
|
|
m_model->setData(iIndex, PassBrush, Qt::BackgroundRole);
|
|
|
|
// Set the foreground color
|
|
if (iTurn.getMove().isInvalid())
|
|
m_model->setData(iIndex, InvalidBrush, Qt::ForegroundRole);
|
|
|
|
// Set the tooltip
|
|
const QString &tooltip = getTooltip(iTurn, iGameTurn);
|
|
m_model->setData(iIndex, tooltip, Qt::ToolTipRole);
|
|
}
|
|
|
|
|
|
void StatsWidget::setModelEventData(const QModelIndex &iIndex,
|
|
int iEvent, const Player &iPlayer)
|
|
{
|
|
QVariant text;
|
|
if (iEvent == 0 && iPlayer.getEndGamePoints() != 0)
|
|
text = iPlayer.getEndGamePoints();
|
|
else if (iEvent == 1 && iPlayer.getSoloPoints() != 0)
|
|
text = iPlayer.getSoloPoints();
|
|
else if (iEvent == 2 && iPlayer.getPenaltyPoints() != 0)
|
|
text = iPlayer.getPenaltyPoints();
|
|
else if (iEvent == 3 && iPlayer.getWarningsNb() != 0)
|
|
text = iPlayer.getWarningsNb();
|
|
setModelText(iIndex, text);
|
|
}
|
|
|
|
|
|
QString StatsWidget::getTooltip(const TurnData &iTurn, const TurnData &iGameTurn) const
|
|
{
|
|
QString tooltip = _q("Rack: %1").arg(qfw(iTurn.getPlayedRack().toString()));
|
|
const Move &move = iTurn.getMove();
|
|
if (move.isValid())
|
|
{
|
|
tooltip += "\n" + _q("Word: %1").arg(qfw(move.getRound().getWord()));
|
|
tooltip += "\n" + _q("Ref: %1").arg(qfw(move.getRound().getCoord().toString()));
|
|
}
|
|
else if (move.isInvalid())
|
|
{
|
|
tooltip += "\n" + _q("Invalid move (%1 - %2)")
|
|
.arg(qfw(move.getBadWord()))
|
|
.arg(qfw(move.getBadCoord()));
|
|
}
|
|
else if (move.isChangeLetters())
|
|
{
|
|
tooltip += "\n" + _q("Changed letters: %1").arg(qfw(move.getChangedLetters()));
|
|
}
|
|
else if (move.isPass())
|
|
{
|
|
tooltip += "\n" + _q("Passed turn");
|
|
}
|
|
else
|
|
{
|
|
tooltip += "\n" + _q("No move");
|
|
}
|
|
|
|
// Points
|
|
int score = move.getScore();
|
|
int gameScore = iGameTurn.getMove().getScore();
|
|
if (move.isNull())
|
|
tooltip += _q("Points: %1").arg(score);
|
|
else
|
|
{
|
|
QString scoreString = _q("Points: %1 (%2)").arg(score);
|
|
if (score == gameScore)
|
|
tooltip += "\n" + scoreString.arg(_q("max"));
|
|
else
|
|
tooltip += "\n" + scoreString.arg(score - gameScore);
|
|
}
|
|
|
|
if (iTurn.getSoloPoints())
|
|
{
|
|
tooltip += "\n" + _q("Solo: %1").arg(iTurn.getSoloPoints());
|
|
}
|
|
if (iTurn.getWarningsNb())
|
|
{
|
|
tooltip += "\n" + _q("Warnings: %1").arg(iTurn.getWarningsNb());
|
|
}
|
|
if (iTurn.getPenaltyPoints())
|
|
{
|
|
tooltip += "\n" + _q("Penalties: %1").arg(iTurn.getPenaltyPoints());
|
|
}
|
|
return tooltip;
|
|
}
|
|
|
|
|
|
void StatsWidget::lockSizesChanged(bool checked)
|
|
{
|
|
m_autoResizeColumns = !checked;
|
|
}
|
|
|
|
|
|
bool StatsWidget::isFlipped() const
|
|
{
|
|
return m_table->model() != m_model;
|
|
}
|
|
|
|
|
|
void StatsWidget::flipTable()
|
|
{
|
|
bool flipped = isFlipped();
|
|
m_table->setSortingEnabled(!flipped);
|
|
if (flipped)
|
|
m_table->setModel(m_model);
|
|
else
|
|
{
|
|
QSortFilterProxyModel *proxy = new QSortFilterProxyModel;
|
|
proxy->setDynamicSortFilter(true);
|
|
proxy->setSourceModel(m_flippedModel);
|
|
m_table->setModel(proxy);
|
|
// Sort by ranking (last column)
|
|
const int col = m_flippedModel->columnCount() - 1;
|
|
m_table->sortByColumn(col, Qt::AscendingOrder);
|
|
m_table->horizontalHeader()->setSortIndicator(col, Qt::AscendingOrder);
|
|
}
|
|
refresh();
|
|
}
|
|
|
|
|
|
void StatsWidget::onPrint()
|
|
{
|
|
QPrinter printer(QPrinter::HighResolution);
|
|
QPrintDialog printDialog(&printer, this);
|
|
if (printDialog.exec() != QDialog::Accepted)
|
|
return;
|
|
|
|
LOG_INFO("Printing statistics");
|
|
print(&printer);
|
|
}
|
|
|
|
|
|
void StatsWidget::onPrintPreview()
|
|
{
|
|
QPrintPreviewDialog previewDialog;
|
|
QObject::connect(&previewDialog, SIGNAL(paintRequested(QPrinter *)),
|
|
this, SLOT(print(QPrinter*)));
|
|
previewDialog.exec();
|
|
}
|
|
|
|
|
|
void StatsWidget::print(QPrinter *printer)
|
|
{
|
|
// Dimensions of the page
|
|
const int pageWidth = printer->pageRect().width();
|
|
const int pageHeight = printer->pageRect().height();
|
|
// Dimensions of the table (without the useless space after
|
|
// the last row and last column)
|
|
const int width = 2 + m_table->verticalHeader()->width() + m_table->horizontalHeader()->length();
|
|
const int height = 2 + m_table->horizontalHeader()->height() + m_table->verticalHeader()->length();
|
|
|
|
QPainter painter(printer);
|
|
// Try to use as much space as possible on the page, by turning it if needed
|
|
bool rotated = false;
|
|
if ((pageWidth > pageHeight && height > width) ||
|
|
(pageWidth < pageHeight && height < width))
|
|
{
|
|
painter.translate(QPoint(pageWidth, 0));
|
|
painter.rotate(90);
|
|
rotated = true;
|
|
}
|
|
|
|
const double scaleX = (rotated ? pageHeight : pageWidth) / (double) width;
|
|
const double scaleY = (rotated ? pageWidth : pageHeight) / (double) height;
|
|
double scale = std::min(scaleX, scaleY);
|
|
// Only scale if there is too much to print on the page
|
|
if (scale > 1)
|
|
scale = floor(scale);
|
|
painter.scale(scale, scale);
|
|
|
|
// Little trick, needed to have the full table printed.
|
|
// If we don't do that, only the viewport is printed, which is not what we want
|
|
// when some contents is not displayed (i.e. when the scrollbars are shown).
|
|
m_table->resize(width, height);
|
|
// Disable scrollbars, because for some reason they get printed if the viewport
|
|
// was too small to show everything
|
|
m_table->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
|
|
m_table->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
|
|
// Actually paint the widget
|
|
m_table->render(&painter, QPoint(0, 0), QRect(0, 0, width, height));
|
|
// Restore scrollbars
|
|
m_table->setHorizontalScrollBarPolicy(Qt::ScrollBarAsNeeded);
|
|
m_table->setVerticalScrollBarPolicy(Qt::ScrollBarAsNeeded);
|
|
}
|
|
|
|
|