mirror of
git://git.savannah.nongnu.org/eliot.git
synced 2024-12-28 09:58:15 +01:00
e085384e2f
- Updated the French translation
305 lines
9.6 KiB
XML
305 lines
9.6 KiB
XML
<ui version="4.0" >
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<class>PrefsDialog</class>
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<widget class="QDialog" name="PrefsDialog" >
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<property name="geometry" >
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<rect>
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<x>0</x>
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<y>0</y>
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<width>414</width>
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<height>526</height>
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</rect>
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</property>
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<property name="windowTitle" >
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<string>_("Preferences")</string>
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</property>
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<layout class="QVBoxLayout" >
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<item>
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<widget class="QGroupBox" name="groupBoxInterface" >
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<property name="title" >
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<string>_("Interface")</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_2" >
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<item>
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<layout class="QHBoxLayout" >
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<item>
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<widget class="QLabel" name="label_4" >
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<property name="text" >
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<string>_("Dictionary path:")</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLineEdit" name="lineEditIntfDicPath" >
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<property name="minimumSize" >
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<size>
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<width>140</width>
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<height>0</height>
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</size>
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</property>
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<property name="toolTip" >
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<string>_("Enter the dictionary path (mandatory to start a game)")</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="pushButtonIntfDicBrowse" >
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<property name="toolTip" >
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<string>_("Open a browser window to choose the dictionary")</string>
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</property>
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<property name="text" >
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<string>_("Browse...")</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item>
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<widget class="QCheckBox" name="checkBoxIntfShowPoints" >
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<property name="toolTip" >
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<string>_("Show/hide the tiles points on the board.")</string>
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</property>
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<property name="text" >
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<string>_("Display tiles points")</string>
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</property>
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<property name="checked" >
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="checkBoxIntfAlignHistory" >
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<property name="toolTip" >
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<string>_("If checked, the game and player histories will display the rack and the corresponding solution on the same line")</string>
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</property>
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<property name="text" >
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<string>_("Align the rack and the solution in history")</string>
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</property>
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<property name="checked" >
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="checkBoxIntfWarnReplayTurn" >
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<property name="toolTip" >
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<string>_("If checked, a confirmation will be requested before replaying the game from a given turn. If unchecked, the action is performed without confirmation.")</string>
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</property>
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<property name="text" >
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<string>_("Warn before replaying a turn")</string>
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</property>
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<property name="checked" >
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<bool>true</bool>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QGroupBox" name="groupBoxDuplicate" >
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<property name="title" >
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<string>_("Duplicate mode")</string>
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</property>
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<layout class="QGridLayout" name="gridLayout" >
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<item row="0" column="0" colspan="2" >
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<widget class="QCheckBox" name="checkBoxDuplRefuseInvalid" >
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<property name="toolTip" >
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<string>_("If checked, playing an invalid or misplaced word will not be possible. If unchecked, you will get 0 point and lose your turn")</string>
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</property>
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<property name="text" >
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<string>_("Refuse to play invalid moves")</string>
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</property>
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</widget>
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</item>
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<item row="2" column="0" >
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<widget class="QLabel" name="label_2" >
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<property name="text" >
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<string>_("Min. players for a solo:")</string>
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</property>
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</widget>
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</item>
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<item row="3" column="0" >
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<widget class="QLabel" name="label_3" >
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<property name="text" >
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<string>_("Solo value:")</string>
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</property>
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</widget>
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</item>
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<item row="3" column="1" >
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<widget class="QSpinBox" name="spinBoxDuplSoloValue" >
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<property name="toolTip" >
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<string>_("Value of the solo bonus. Set it to 0 if you don't want solo bonus")</string>
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</property>
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<property name="value" >
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<number>10</number>
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</property>
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</widget>
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</item>
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<item row="2" column="2" >
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<spacer name="horizontalSpacer" >
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<property name="orientation" >
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" stdset="0" >
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<size>
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<width>40</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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<item row="2" column="1" >
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<widget class="QSpinBox" name="spinBoxDuplSoloPlayers" >
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<property name="toolTip" >
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<string>_("Minimum number of players needed to take into account the solo bonus")</string>
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</property>
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<property name="value" >
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<number>16</number>
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</property>
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</widget>
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</item>
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</layout>
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<zorder>checkBoxDuplRefuseInvalid</zorder>
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<zorder>label_2</zorder>
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<zorder>label_3</zorder>
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<zorder>spinBoxDuplSoloValue</zorder>
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<zorder>horizontalSpacer</zorder>
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<zorder>spinBoxDuplSoloPlayers</zorder>
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</widget>
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</item>
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<item>
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<widget class="QGroupBox" name="groupBoxFreeGame" >
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<property name="title" >
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<string>_("Free game mode")</string>
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</property>
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<layout class="QVBoxLayout" >
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<item>
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<widget class="QCheckBox" name="checkBoxFreeRefuseInvalid" >
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<property name="toolTip" >
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<string>_("If checked, playing an invalid or misplaced word will not be possible. If unchecked, you will get 0 point and lose your turn")</string>
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</property>
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<property name="text" >
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<string>_("Refuse to play invalid moves")</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QGroupBox" name="groupBoxTraining" >
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<property name="title" >
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<string>_("Training mode")</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout" >
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<item>
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<widget class="QCheckBox" name="checkBoxIntfLinkTraining7P1" >
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<property name="toolTip" >
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<string>_("If checked, any change to the player rack in training mode will update the 'Plus 1' tab of the 'Dictionary tools' window")</string>
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</property>
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<property name="text" >
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<string>_("Copy rack to the 'Plus 1' dictionary tool")</string>
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</property>
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</widget>
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</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout" >
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<item>
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<widget class="QLabel" name="label" >
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<property name="text" >
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<string>_("Search results limit:")</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QSpinBox" name="spinBoxTrainSearchLimit" >
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<property name="toolTip" >
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<string>_("Maximum number of results returned by a search. The returned results will always be the best ones. Use 0 to disable the limit (warning: searches yielding many results can be extremely slow in this case!).")</string>
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</property>
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<property name="maximum" >
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<number>100000</number>
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</property>
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<property name="value" >
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<number>100</number>
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</property>
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</widget>
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</item>
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<item>
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<spacer name="horizontalSpacer_2" >
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<property name="orientation" >
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" stdset="0" >
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<size>
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<width>40</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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</layout>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QDialogButtonBox" name="buttonBox" >
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<property name="orientation" >
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="standardButtons" >
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<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<tabstops>
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<tabstop>lineEditIntfDicPath</tabstop>
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<tabstop>pushButtonIntfDicBrowse</tabstop>
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<tabstop>checkBoxIntfShowPoints</tabstop>
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<tabstop>checkBoxIntfAlignHistory</tabstop>
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<tabstop>checkBoxIntfWarnReplayTurn</tabstop>
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<tabstop>checkBoxDuplRefuseInvalid</tabstop>
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<tabstop>spinBoxDuplSoloPlayers</tabstop>
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<tabstop>spinBoxDuplSoloValue</tabstop>
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<tabstop>checkBoxFreeRefuseInvalid</tabstop>
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<tabstop>checkBoxIntfLinkTraining7P1</tabstop>
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<tabstop>buttonBox</tabstop>
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</tabstops>
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<resources/>
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<connections>
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<connection>
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<sender>buttonBox</sender>
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<signal>accepted()</signal>
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<receiver>PrefsDialog</receiver>
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<slot>accept()</slot>
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<hints>
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<hint type="sourcelabel" >
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<x>248</x>
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<y>254</y>
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</hint>
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<hint type="destinationlabel" >
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<x>157</x>
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<y>274</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>buttonBox</sender>
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<signal>rejected()</signal>
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<receiver>PrefsDialog</receiver>
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<slot>reject()</slot>
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<hints>
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<hint type="sourcelabel" >
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<x>316</x>
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<y>260</y>
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</hint>
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<hint type="destinationlabel" >
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<x>286</x>
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<y>274</y>
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</hint>
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</hints>
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</connection>
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</connections>
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</ui>
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