eliot/game/bag.h
Olivier Teulière 57c1fcaf8e Added an ASSERT macro, which aborts execution if the condition given as a
parameter is not verified. This simplifies te code in several places.
The old PDEBUG macro has been removed.
2005-03-27 21:45:04 +00:00

77 lines
2.2 KiB
C++

/*****************************************************************************
* Copyright (C) 1999-2005 Eliot
* Authors: Antoine Fraboulet <antoine.fraboulet@free.fr>
* Olivier Teuliere <ipkiss@via.ecp.fr>
*
* $Id: bag.h,v 1.4 2005/03/27 21:45:04 ipkiss Exp $
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*****************************************************************************/
#ifndef _BAG_H_
#define _BAG_H_
#include "tile.h"
#include <map>
using std::map;
/**
* A bag stores the set of free tiles for the game.
*/
class Bag
{
public:
Bag();
virtual ~Bag() {}
void init();
/// Take a tile in the bag
void takeTile(const Tile &iTile);
/// Replace a tile into the bag
void replaceTile(const Tile &iTile);
/// Return how many tiles idetical to iTile are available in the bag
int in(const Tile &iTile) const;
/**
* Return how many tiles/vowels/consonants are available
* Warning: nVowels(b) + nConsonants(b) != nTiles(b),
* because of the jokers and the 'Y'.
*/
unsigned int nTiles() const { return m_ntiles; }
int nVowels() const;
int nConsonants() const;
/**
* Return a random available tile
* The tile is not taken out of the bag.
*/
Tile selectRandom();
void operator=(const Bag &iOther);
/// Print on stderr all the letters of the bag (for debugging purposes)
void dumpAll() const;
private:
/// Associate to each tile its number of occurrences in the bag
map<Tile, int> m_tilesMap;
/// Total number of tiles in the bag
int m_ntiles;
};
#endif