eliot/po/POTFILES.in
Olivier Teulière e7a8d01a8d Merged the "cppdic" branch back into HEAD.
There are too many change to list properly, here is an overview of the main changes:
 - the dictionary is now in C++
 - the dictionary has a new format, where it is possible to specify the letters,
   their points, their frequency, ... It is backwards compatible.
 - Eliot now supports non-ASCII characters everywhere
 - i18n of the compdic, listdic, regexpmain binaries
 - i18n of the wxWidgets interface (now in english by default)
2008-01-08 13:52:32 +00:00

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./dic/automaton.cpp
./dic/automaton.h
./dic/header.cpp
./dic/header.h
./dic/dic.cpp
./dic/dic.h
./dic/dic_internals.h
./dic/dic_search.cpp
./dic/hashtable.cpp
./dic/hashtable.h
./dic/regexp.cpp
./dic/regexp.h
./dic/tile.cpp
./dic/tile.h
./dic/compdic.cpp
./dic/listdic.cpp
./dic/regexpmain.cpp
./game/bag.cpp
./game/bag.h
./game/board.cpp
./game/board.h
./game/board_cross.cpp
./game/board_search.cpp
./game/cross.cpp
./game/cross.h
./game/debug.h
./game/duplicate.cpp
./game/duplicate.h
./game/freegame.cpp
./game/freegame.h
./game/game.cpp
./game/game.h
./game/game_io.cpp
./game/history.cpp
./game/history.h
./game/player.cpp
./game/player.h
./game/pldrack.cpp
./game/pldrack.h
./game/rack.cpp
./game/rack.h
./game/results.cpp
./game/results.h
./game/round.cpp
./game/round.h
./game/training.cpp
./game/training.h
#./utils/eliottxt.cpp
./utils/game_io.h
./utils/game_io.cpp
./utils/ncurses.cpp
./utils/ncurses.h
./wxwin/auxframes.h
./wxwin/auxframes.cc
./wxwin/confdimdlg.h
./wxwin/confdimdlg.cc
./wxwin/configdb.h
./wxwin/configdb.cc
./wxwin/confsearch.h
./wxwin/confsearch.cc
./wxwin/ewx.h
./wxwin/gfxboard.h
./wxwin/gfxboard.cc
./wxwin/gfxresult.h
./wxwin/gfxresult.cc
./wxwin/main.cc
./wxwin/mainframe.h
./wxwin/mainframe.cc
./wxwin/printout.h
./wxwin/printout.cc
./wxwin/searchpanel.h
./wxwin/searchpanel.cc