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93 lines
3 KiB
C++
93 lines
3 KiB
C++
/*****************************************************************************
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* Eliot
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* Copyright (C) 2012 Olivier Teulière
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* Authors: Olivier Teulière <ipkiss @@ gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*****************************************************************************/
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#include "tables_dialog.h"
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#include "public_game.h"
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#include "qtcommon.h"
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#include "player.h"
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INIT_LOGGER(qt, TablesDialog);
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TablesDialog::TablesDialog(QWidget *parent, PublicGame &iGame)
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: QDialog(parent), m_game(&iGame)
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{
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setupUi(this);
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fillTable();
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}
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void TablesDialog::fillTable()
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{
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unsigned nbPlayers = m_game->getNbPlayers();
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tablePlayers->setRowCount(nbPlayers);
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for (unsigned i = 0; i < nbPlayers; ++i)
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{
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const Player &player = m_game->getPlayer(i);
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// Display the player data
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tablePlayers->setRowHeight(i, 24);
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tablePlayers->setItem(i, 0, new QTableWidgetItem(qfw(player.getName())));
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QTableWidgetItem *item = new QTableWidgetItem(qfw(player.getName()));
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item->setData(Qt::DisplayRole, QVariant((int)player.getTableNb()));
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// Also save the player ID as user data (hidden)
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item->setData(Qt::UserRole, QVariant(player.getId()));
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tablePlayers->setItem(i, 1, item);
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}
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}
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void TablesDialog::accept()
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{
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// Check table numbers uniqueness
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QSet<unsigned> tableNbSet;
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for (int i = 0; i < tablePlayers->rowCount(); ++i)
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{
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unsigned tableNb = tablePlayers->item(i, 1)->data(Qt::DisplayRole).toUInt();
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if (tableNbSet.contains(tableNb))
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{
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emit notifyProblem(_q("The table numbers must be unique, but "
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"\"%1\" appears several times.").arg(tableNb));
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return;
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}
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tableNbSet.insert(tableNb);
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}
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// Save data
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for (int i = 0; i < tablePlayers->rowCount(); ++i)
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{
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// Retrieve the player id
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unsigned id = tablePlayers->item(i, 1)->data(Qt::UserRole).toUInt();
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// Update the player name
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QString name = tablePlayers->item(i, 0)->data(Qt::DisplayRole).toString();
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m_game->setPlayerName(id, wfq(name));
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// Update the table number
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unsigned tableNb = tablePlayers->item(i, 1)->data(Qt::DisplayRole).toUInt();
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m_game->setPlayerTableNb(id, tableNb);
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}
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QDialog::accept();
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}
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