mirror of
git://git.savannah.nongnu.org/eliot.git
synced 2024-12-30 10:26:27 +01:00
95 lines
2.6 KiB
C++
95 lines
2.6 KiB
C++
/*****************************************************************************
|
|
* Eliot
|
|
* Copyright (C) 2012 Olivier Teulière
|
|
* Authors: Olivier Teulière <ipkiss @@ gmail.com>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*****************************************************************************/
|
|
|
|
#include <QtGui/QHBoxLayout>
|
|
|
|
#include "rack_widget.h"
|
|
#include "tile_widget.h"
|
|
#include "tile_layout.h"
|
|
#include "qtcommon.h"
|
|
|
|
#include "public_game.h"
|
|
#include "player.h"
|
|
#include "pldrack.h"
|
|
#include "debug.h"
|
|
|
|
using namespace std;
|
|
|
|
INIT_LOGGER(qt, RackWidget);
|
|
|
|
|
|
RackWidget::RackWidget(QWidget *parent)
|
|
: QWidget(parent)
|
|
{
|
|
setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
|
|
|
|
TileLayout *layout = new TileLayout(1);
|
|
layout->setSpacing(5);
|
|
setLayout(layout);
|
|
}
|
|
|
|
|
|
void RackWidget::setGame(const PublicGame *iGame)
|
|
{
|
|
m_game = iGame;
|
|
if (m_game == NULL)
|
|
{
|
|
// Delete the widgets
|
|
TileLayout *layout = (TileLayout*) this->layout();
|
|
layout->clear();
|
|
m_tilesVect.clear();
|
|
}
|
|
refresh();
|
|
}
|
|
|
|
|
|
void RackWidget::refresh()
|
|
{
|
|
if (m_game == NULL)
|
|
return;
|
|
|
|
// XXX: ugly (and wrong) way to get the rack
|
|
vector<Tile> tiles;
|
|
m_game->getCurrentPlayer().getCurrentRack().getAllTiles(tiles);
|
|
|
|
// Make sure we have as many widgets as there are letters in the rack
|
|
while (m_tilesVect.size() > tiles.size())
|
|
{
|
|
QtCommon::DestroyObject(m_tilesVect.back());
|
|
m_tilesVect.pop_back();
|
|
}
|
|
while (m_tilesVect.size() < tiles.size())
|
|
{
|
|
TileWidget *tileWidget = new TileWidget;
|
|
tileWidget->setBorder(2);
|
|
layout()->addWidget(tileWidget);
|
|
m_tilesVect.push_back(tileWidget);
|
|
}
|
|
ASSERT(m_tilesVect.size() == tiles.size(), "Invalid number of tiles");
|
|
|
|
// Update the widgets
|
|
for (unsigned int i = 0; i < tiles.size(); ++i)
|
|
{
|
|
TileWidget *tileWidget = m_tilesVect[i];
|
|
tileWidget->tileChanged(TileWidget::NORMAL, tiles[i]);
|
|
}
|
|
}
|
|
|
|
|