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3bde5c3da5
- separate sort_by_points method, removed call from board_search
88 lines
2.3 KiB
C++
88 lines
2.3 KiB
C++
/*****************************************************************************
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* Copyright (C) 1999-2005 Eliot
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* Authors: Antoine Fraboulet <antoine.fraboulet@free.fr>
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* Olivier Teuliere <ipkiss@via.ecp.fr>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*****************************************************************************/
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/**
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* \file results.cc
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* \brief Search result storage class
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* \author Olivier Teulière & Antoine Fraboulet
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* \date 2005
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*/
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#include <algorithm>
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#include <functional>
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#include "tile.h"
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#include "round.h"
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#include "board.h"
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#include "results.h"
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#include "debug.h"
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struct less_points : public binary_function<const Round&,
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const Round&, bool>
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{
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bool operator()(const Round &r1, const Round &r2)
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{
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// We want higher scores first, so we use '>' instead of '<'
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return r1.getPoints() > r2.getPoints();
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}
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};
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const Round & Results::get(int i) const
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{
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ASSERT(0 <= i && i < size(), "Results index out of bounds");
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return m_rounds[i];
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}
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void Results::search(const Dictionary &iDic, Board &iBoard,
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const Rack &iRack, int iTurn)
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{
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clear();
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/* we start at round 1 */
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if (iTurn == 1)
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{
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iBoard.searchFirst(iDic, iRack, *this);
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}
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else
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{
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iBoard.search(iDic, iRack, *this);
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}
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sort_by_points();
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}
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void Results::sort_by_points()
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{
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less_points lp;
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std::sort(m_rounds.begin(), m_rounds.end(), lp);
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}
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/****************************************************************/
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/****************************************************************/
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/// Local Variables:
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/// mode: c++
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/// mode: hs-minor
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/// c-basic-offset: 4
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/// End:
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