mirror of
git://git.savannah.nongnu.org/eliot.git
synced 2024-12-25 21:59:30 +01:00
e7a8d01a8d
There are too many change to list properly, here is an overview of the main changes: - the dictionary is now in C++ - the dictionary has a new format, where it is possible to specify the letters, their points, their frequency, ... It is backwards compatible. - Eliot now supports non-ASCII characters everywhere - i18n of the compdic, listdic, regexpmain binaries - i18n of the wxWidgets interface (now in english by default)
63 lines
1.8 KiB
C++
63 lines
1.8 KiB
C++
/*****************************************************************************
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* Eliot
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* Copyright (C) 2005-2007 Antoine Fraboulet & Olivier Teulière
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* Authors: Antoine Fraboulet <antoine.fraboulet @@ free.fr>
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* Olivier Teulière <ipkiss @@ gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*****************************************************************************/
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/**
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* \file turn.cpp
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* \brief Game turn (= id + pldrack + move)
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* \author Antoine Fraboulet
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* \date 2005
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*/
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#include "turn.h"
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// FIXME: move set to an invalid value. It would be better to get rid of this
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// constructor completely
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Turn::Turn()
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: m_num(0), m_playerId(0), m_move(L"", L"")
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{
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}
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Turn::Turn(unsigned int iNum, unsigned int iPlayerId,
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const PlayedRack& iPldRack, const Move& iMove)
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: m_num(iNum), m_playerId(iPlayerId), m_pldrack(iPldRack), m_move(iMove)
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{
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}
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wstring Turn::toString(bool iShowExtraSigns) const
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{
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wstring rs;
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if (iShowExtraSigns)
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{
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// TODO
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}
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rs = rs + m_pldrack.toString() + L" " + m_move.toString();
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return rs;
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}
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/// Local Variables:
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/// mode: c++
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/// mode: hs-minor
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/// c-basic-offset: 4
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/// indent-tabs-mode: nil
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/// End:
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