eliot/game/round.cpp
Olivier Teulière e7a8d01a8d Merged the "cppdic" branch back into HEAD.
There are too many change to list properly, here is an overview of the main changes:
 - the dictionary is now in C++
 - the dictionary has a new format, where it is possible to specify the letters,
   their points, their frequency, ... It is backwards compatible.
 - Eliot now supports non-ASCII characters everywhere
 - i18n of the compdic, listdic, regexpmain binaries
 - i18n of the wxWidgets interface (now in english by default)
2008-01-08 13:52:32 +00:00

175 lines
3.6 KiB
C++

/*****************************************************************************
* Eliot
* Copyright (C) 1999-2007 Antoine Fraboulet & Olivier Teulière
* Authors: Antoine Fraboulet <antoine.fraboulet @@ free.fr>
* Olivier Teulière <ipkiss @@ gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*****************************************************************************/
#include <string>
#include <wctype.h>
#include "tile.h"
#include "round.h"
#include "encoding.h"
#define FROMBOARD 0x1
#define FROMRACK 0x2
#define JOKER 0x4
#define __UNUSED__ __attribute__((unused))
Round::Round()
{
init();
}
void Round::init()
{
m_word.clear();
m_tileOrigin.clear();
m_coord.setRow(1);
m_coord.setCol(1);
m_coord.setDir(Coord::HORIZONTAL);
m_points = 0;
m_bonus = 0;
}
void Round::setWord(const vector<Tile> &iTiles)
{
m_word = iTiles;
// XXX: always from rack?
m_tileOrigin = vector<char>(iTiles.size(), FROMRACK);
}
void Round::setFromRack(unsigned int iIndex)
{
m_tileOrigin[iIndex] &= ~FROMBOARD;
m_tileOrigin[iIndex] |= FROMRACK;
}
void Round::setFromBoard(unsigned int iIndex)
{
m_tileOrigin[iIndex] &= ~FROMRACK;
m_tileOrigin[iIndex] |= FROMBOARD;
}
void Round::setJoker(unsigned int iIndex, bool value)
{
if (value)
m_tileOrigin[iIndex] |= JOKER;
else
m_tileOrigin[iIndex] &= ~JOKER;
}
bool Round::isJoker(unsigned int iIndex) const
{
return m_tileOrigin[iIndex] & JOKER;
}
const Tile& Round::getTile(unsigned int iIndex) const
{
return m_word[iIndex];
}
bool Round::isPlayedFromRack(unsigned int iIndex) const
{
return m_tileOrigin[iIndex] & FROMRACK;
}
void Round::addRightFromBoard(Tile c)
{
m_word.push_back(c);
m_tileOrigin.push_back(FROMBOARD);
}
void Round::removeRightToBoard(Tile __UNUSED__ c)
{
// c is unused.
m_word.pop_back();
m_tileOrigin.pop_back();
}
void Round::addRightFromRack(Tile c, bool iJoker)
{
m_word.push_back(c);
char origin = FROMRACK;
if (iJoker)
{
origin |= JOKER;
}
m_tileOrigin.push_back(origin);
}
void Round::removeRightToRack(Tile __UNUSED__ c, bool __UNUSED__ iJoker)
{
// c is unused.
m_word.pop_back();
m_tileOrigin.pop_back();
}
wstring Round::getWord() const
{
wchar_t c;
wstring s;
for (unsigned int i = 0; i < getWordLen(); i++)
{
c = getTile(i).toChar();
if (isJoker(i))
c = towlower(c);
s += c;
}
return s;
}
wstring Round::toString() const
{
wstring rs = L" ";
if (getWord().size() > 0)
{
rs = getWord();
rs += wstring(17 - getWord().size(), ' ');
rs += getBonus() ? L'*' : L' ';
wchar_t buff[5];
_swprintf(buff, 4, L"%3d", getPoints());
rs += buff;
rs += L" " + getCoord().toString();
}
return rs;
}
/// Local Variables:
/// mode: c++
/// mode: hs-minor
/// c-basic-offset: 4
/// indent-tabs-mode: nil
/// End: