eliot/game/round.cpp
Olivier Teulière 12894e00e2 Take more advantage of the Coord class, and remove the useless accessors
from Round (to force using the Coord object)
2005-11-05 13:56:59 +00:00

142 lines
2.8 KiB
C++

/*****************************************************************************
* Copyright (C) 1999-2005 Eliot
* Authors: Antoine Fraboulet <antoine.fraboulet@free.fr>
* Olivier Teuliere <ipkiss@via.ecp.fr>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*****************************************************************************/
#include "tile.h"
#include "round.h"
#define FROMBOARD 0x1
#define FROMRACK 0x2
#define JOKER 0x4
Round::Round()
{
init();
}
void Round::init()
{
m_word.clear();
m_tileOrigin.clear();
m_coord.setRow(-1);
m_coord.setCol(-1);
m_coord.setDir(Coord::HORIZONTAL);
m_points = 0;
m_bonus = 0;
}
void Round::setWord(const vector<Tile> &iTiles)
{
m_word.clear();
vector<Tile>::const_iterator it;
for (it = iTiles.begin(); it != iTiles.end(); it++)
{
m_word.push_back(*it);
// XXX: always from rack?
m_tileOrigin.push_back(FROMRACK);
}
}
void Round::setFromRack(int iIndex)
{
m_tileOrigin[iIndex] &= ~FROMBOARD;
m_tileOrigin[iIndex] |= FROMRACK;
}
void Round::setFromBoard(int iIndex)
{
m_tileOrigin[iIndex] &= ~FROMRACK;
m_tileOrigin[iIndex] |= FROMBOARD;
}
void Round::setJoker(int iIndex, bool value)
{
if (value)
m_tileOrigin[iIndex] |= JOKER;
else
m_tileOrigin[iIndex] &= ~JOKER;
}
bool Round::isJoker(int iIndex) const
{
return m_tileOrigin[iIndex] & JOKER;
}
const Tile& Round::getTile(int iIndex) const
{
return m_word[iIndex];
}
int Round::getWordLen() const
{
return m_word.size();
}
bool Round::isPlayedFromRack(int iIndex) const
{
return m_tileOrigin[iIndex] & FROMRACK;
}
void Round::addRightFromBoard(Tile c)
{
m_word.push_back(c);
m_tileOrigin.push_back(FROMBOARD);
}
void Round::removeRightToBoard(Tile c)
{
// c is unused.
m_word.pop_back();
m_tileOrigin.pop_back();
}
void Round::addRightFromRack(Tile c, bool iJoker)
{
m_word.push_back(c);
char origin = FROMRACK;
if (iJoker)
{
origin |= JOKER;
}
m_tileOrigin.push_back(origin);
}
void Round::removeRightToRack(Tile c, bool iJoker)
{
// c is unused.
m_word.pop_back();
m_tileOrigin.pop_back();
}