mirror of
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e7a8d01a8d
There are too many change to list properly, here is an overview of the main changes: - the dictionary is now in C++ - the dictionary has a new format, where it is possible to specify the letters, their points, their frequency, ... It is backwards compatible. - Eliot now supports non-ASCII characters everywhere - i18n of the compdic, listdic, regexpmain binaries - i18n of the wxWidgets interface (now in english by default)
33 lines
965 B
Text
33 lines
965 B
Text
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* ==================
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* Next Eliot version
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* ==================
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- Improve error handling (use exceptions more)
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- Correct game save/load functions: Advanced format
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file saving for freegames and duplicate need a serious
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rewrite. We need to specify a file format that can handle
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all the information contained in a multiplayer game.
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- rack shuffling
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- new wxWidgets or QT interface
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- support of the different modes
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- ability to choose the number and type of the players
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- ability to display the history and score of all the players
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-- partly done: history is now a separate class
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- detection of blocked positions?
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- getopt support for all the interfaces (only ncurses is done)
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* =============
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* Not so urgent
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* =============
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- network support
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- add timers
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- implement the dictionary as a GADDAG:
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http://www.cs.ubc.ca/local/reading/proceedings/spe91-95/spe/vol24/issue2/spe880.pdf
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