mirror of
git://git.savannah.nongnu.org/eliot.git
synced 2024-12-27 09:58:08 +01:00
498 lines
14 KiB
C++
498 lines
14 KiB
C++
/*****************************************************************************
|
|
* Eliot
|
|
* Copyright (C) 1999-2012 Antoine Fraboulet & Olivier Teulière
|
|
* Authors: Antoine Fraboulet <antoine.fraboulet @@ free.fr>
|
|
* Olivier Teulière <ipkiss @@ gmail.com>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*****************************************************************************/
|
|
|
|
#include <cwctype>
|
|
#include <cstdio>
|
|
|
|
#include "dic.h"
|
|
|
|
#include "board.h"
|
|
#include "board_search.h"
|
|
#include "game_params.h"
|
|
#include "board_layout.h"
|
|
#include "tile.h"
|
|
#include "round.h"
|
|
#include "rack.h"
|
|
#include "results.h"
|
|
#include "encoding.h"
|
|
#include "debug.h"
|
|
|
|
#define BOARD_REALDIM (BOARD_DIM + 2)
|
|
|
|
|
|
INIT_LOGGER(game, Board);
|
|
|
|
|
|
Board::Board(const GameParams &iParams):
|
|
m_params(iParams), m_layout(iParams.getBoardLayout()),
|
|
m_tilesRow(BOARD_REALDIM, Tile()),
|
|
m_tilesCol(BOARD_REALDIM, Tile()),
|
|
m_jokerRow(BOARD_REALDIM, false),
|
|
m_jokerCol(BOARD_REALDIM, false),
|
|
m_crossRow(BOARD_REALDIM, Cross()),
|
|
m_crossCol(BOARD_REALDIM, Cross()),
|
|
m_pointRow(BOARD_REALDIM, -1),
|
|
m_pointCol(BOARD_REALDIM, -1),
|
|
m_testsRow(BOARD_REALDIM, Tile()),
|
|
m_isEmpty(true)
|
|
{
|
|
// No cross check allowed around the board
|
|
for (int i = 0; i < BOARD_REALDIM; i++)
|
|
{
|
|
m_crossRow[0][i].setNone();
|
|
m_crossCol[0][i].setNone();
|
|
m_crossRow[i][0].setNone();
|
|
m_crossCol[i][0].setNone();
|
|
m_crossRow[BOARD_REALDIM - 1][i].setNone();
|
|
m_crossCol[BOARD_REALDIM - 1][i].setNone();
|
|
m_crossRow[i][BOARD_REALDIM - 1].setNone();
|
|
m_crossCol[i][BOARD_REALDIM - 1].setNone();
|
|
}
|
|
}
|
|
|
|
|
|
const Tile& Board::getTile(int iRow, int iCol) const
|
|
{
|
|
return m_tilesRow[iRow][iCol];
|
|
}
|
|
|
|
|
|
wstring Board::getDisplayStr(int iRow, int iCol) const
|
|
{
|
|
ASSERT(!isVacant(iRow, iCol),
|
|
"Trying to get the display string on an empty board square");
|
|
wstring str = getTile(iRow, iCol).getDisplayStr();
|
|
if (isJoker(iRow, iCol))
|
|
str = toLower(str);
|
|
return str;
|
|
}
|
|
|
|
|
|
bool Board::isJoker(int iRow, int iCol) const
|
|
{
|
|
return m_jokerRow[iRow][iCol];
|
|
}
|
|
|
|
|
|
bool Board::isVacant(int iRow, int iCol) const
|
|
{
|
|
ASSERT(m_layout.isValidCoord(iRow, iCol), "Invalid coordinates");
|
|
return m_tilesRow[iRow][iCol].isEmpty();
|
|
}
|
|
|
|
|
|
void Board::addRound(const Dictionary &iDic, const Round &iRound)
|
|
{
|
|
int row = iRound.getCoord().getRow();
|
|
int col = iRound.getCoord().getCol();
|
|
if (iRound.getCoord().getDir() == Coord::HORIZONTAL)
|
|
{
|
|
for (unsigned i = 0; i < iRound.getWordLen(); i++)
|
|
{
|
|
const Tile &t = iRound.getTile(i);
|
|
if (isVacant(row, col + i))
|
|
{
|
|
ASSERT(iRound.isPlayedFromRack(i), "Invalid round (1)");
|
|
m_tilesRow[row][col + i] = t;
|
|
m_jokerRow[row][col + i] = iRound.isJoker(i);
|
|
m_tilesCol[col + i][row] = t;
|
|
m_jokerCol[col + i][row] = iRound.isJoker(i);
|
|
}
|
|
else
|
|
{
|
|
ASSERT(!iRound.isPlayedFromRack(i), "Invalid round (2)");
|
|
ASSERT(t == m_tilesRow[row][col + i].toUpper(), "Invalid round (3)");
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (unsigned int i = 0; i < iRound.getWordLen(); i++)
|
|
{
|
|
const Tile &t = iRound.getTile(i);
|
|
if (isVacant(row + i, col))
|
|
{
|
|
ASSERT(iRound.isPlayedFromRack(i), "Invalid round (1)");
|
|
m_tilesRow[row + i][col] = t;
|
|
m_jokerRow[row + i][col] = iRound.isJoker(i);
|
|
m_tilesCol[col][row + i] = t;
|
|
m_jokerCol[col][row + i] = iRound.isJoker(i);
|
|
}
|
|
else
|
|
{
|
|
ASSERT(!iRound.isPlayedFromRack(i), "Invalid round (2)");
|
|
ASSERT(t == m_tilesRow[row + i][col].toUpper(), "Invalid round (3)");
|
|
}
|
|
}
|
|
}
|
|
buildCross(iDic);
|
|
#ifdef DEBUG
|
|
checkDouble();
|
|
#endif
|
|
|
|
removeTestRound();
|
|
|
|
m_isEmpty = false;
|
|
}
|
|
|
|
|
|
void Board::removeRound(const Dictionary &iDic, const Round &iRound)
|
|
{
|
|
ASSERT(!m_isEmpty, "The board should not be empty");
|
|
int row = iRound.getCoord().getRow();
|
|
int col = iRound.getCoord().getCol();
|
|
if (iRound.getCoord().getDir() == Coord::HORIZONTAL)
|
|
{
|
|
for (unsigned int i = 0; i < iRound.getWordLen(); i++)
|
|
{
|
|
ASSERT(iRound.getTile(i).toCode() == m_tilesRow[row][col + i].toCode(),
|
|
"Invalid round removal");
|
|
if (iRound.isPlayedFromRack(i))
|
|
{
|
|
ASSERT(iRound.isJoker(i) == m_jokerRow[row][col + i],
|
|
"Invalid round removal");
|
|
m_tilesRow[row][col + i] = Tile();
|
|
m_jokerRow[row][col + i] = false;
|
|
m_tilesCol[col + i][row] = Tile();
|
|
m_jokerCol[col + i][row] = false;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (unsigned int i = 0; i < iRound.getWordLen(); i++)
|
|
{
|
|
ASSERT(iRound.getTile(i).toCode() == m_tilesRow[row + i][col].toCode(),
|
|
"Invalid round removal");
|
|
if (iRound.isPlayedFromRack(i))
|
|
{
|
|
ASSERT(iRound.isJoker(i) == m_jokerRow[row + i][col],
|
|
"Invalid round removal");
|
|
m_tilesRow[row + i][col] = Tile();
|
|
m_jokerRow[row + i][col] = false;
|
|
m_tilesCol[col][row + i] = Tile();
|
|
m_jokerCol[col][row + i] = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Rebuild all the cross checks, because they are now invalid
|
|
buildCross(iDic);
|
|
#ifdef DEBUG
|
|
checkDouble();
|
|
#endif
|
|
|
|
removeTestRound();
|
|
|
|
// Update the m_isEmpty flag
|
|
for (int i = 1; i <= BOARD_DIM; i++)
|
|
{
|
|
for (int j = 1; j <= BOARD_DIM; j++)
|
|
{
|
|
if (!isVacant(i, j))
|
|
return;
|
|
}
|
|
}
|
|
m_isEmpty = true;
|
|
}
|
|
|
|
|
|
/* XXX: There is duplicated code with board_search.c.
|
|
* We could probably factorize something... */
|
|
int Board::checkRoundAux(const Matrix<Tile> &iTilesMx,
|
|
const Matrix<Cross> &iCrossMx,
|
|
const Matrix<int> &iPointsMx,
|
|
const Matrix<bool> &iJokerMx,
|
|
Round &iRound, bool checkJunction) const
|
|
{
|
|
bool isolated = true;
|
|
|
|
int fromrack = 0;
|
|
int pts = 0;
|
|
int ptscross = 0;
|
|
int wordmul = 1;
|
|
int row = iRound.getCoord().getRow();
|
|
int col = iRound.getCoord().getCol();
|
|
|
|
// Is the word going out of the board?
|
|
if (col + iRound.getWordLen() >= BOARD_REALDIM)
|
|
return 8;
|
|
|
|
// Is the word an extension of another word?
|
|
if (checkJunction &&
|
|
(!iTilesMx[row][col - 1].isEmpty() ||
|
|
!iTilesMx[row][col + iRound.getWordLen()].isEmpty()))
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
for (unsigned int i = 0; i < iRound.getWordLen(); i++)
|
|
{
|
|
const Tile &t = iRound.getTile(i);
|
|
if (!iTilesMx[row][col + i].isEmpty())
|
|
{
|
|
// Using a joker tile to emulate the letter on the board is not allowed,
|
|
// the plain letter should be used instead.
|
|
// Also, make sure the played letter is the same as the one on the board
|
|
if (iRound.isJoker(i) || iTilesMx[row][col+i].toCode() != t.toCode())
|
|
{
|
|
// Trying to overwrite a placed letter
|
|
return 2;
|
|
}
|
|
|
|
isolated = false;
|
|
iRound.setFromBoard(i);
|
|
|
|
if (!iJokerMx[row][col + i])
|
|
pts += t.getPoints();
|
|
}
|
|
else
|
|
{
|
|
// The letter is not yet on the board
|
|
if (iCrossMx[row][col + i].check(t))
|
|
{
|
|
// A non-trivial cross-check means an anchor square
|
|
if (!iCrossMx[row][col + i].isAny())
|
|
isolated = false;
|
|
|
|
int l;
|
|
if (!iRound.isJoker(i))
|
|
l = t.getPoints() * getLayout().getLetterMultiplier(row, col + i);
|
|
else
|
|
l = 0;
|
|
pts += l;
|
|
int wm = getLayout().getWordMultiplier(row, col + i);
|
|
wordmul *= wm;
|
|
|
|
int p = iPointsMx[row][col + i];
|
|
if (p >= 0)
|
|
{
|
|
ptscross += (p + l) * wm;
|
|
}
|
|
++fromrack;
|
|
iRound.setFromRack(i);
|
|
}
|
|
else
|
|
{
|
|
// The letter is not in the crosscheck
|
|
if (checkJunction)
|
|
return 3;
|
|
}
|
|
}
|
|
}
|
|
|
|
// There must be at least 1 letter from the rack
|
|
if (fromrack == 0)
|
|
return 4;
|
|
|
|
// We may not be allowed to use so many letters from the rack
|
|
// (cf. "7 among 8" variant)
|
|
if (checkJunction && fromrack > m_params.getLettersToPlay())
|
|
return 9;
|
|
|
|
// The word must cover at least one anchor square, except
|
|
// for the first turn
|
|
if (checkJunction && isolated && !m_isEmpty)
|
|
return 5;
|
|
// The first word must be horizontal
|
|
// Deactivated, as a vertical first word is allowed in free games,
|
|
// and possibly in duplicate games as well (it depends on the sources)
|
|
#if 0
|
|
if (m_isEmpty && iRound.getCoord().getDir() == Coord::VERTICAL)
|
|
return 6;
|
|
#endif
|
|
// The first word must cover the H8 square
|
|
if (checkJunction && m_isEmpty
|
|
&& (row != 8 || col > 8 || col + iRound.getWordLen() <= 8))
|
|
{
|
|
return 7;
|
|
}
|
|
|
|
// Set the iPointsMx and bonus
|
|
pts = ptscross + pts * wordmul;
|
|
if (fromrack == m_params.getLettersToPlay())
|
|
{
|
|
pts += m_params.getBonusPoints();
|
|
iRound.setBonus(true);
|
|
}
|
|
iRound.setPoints(pts);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int Board::checkRound(Round &iRound, bool checkJunction) const
|
|
{
|
|
if (iRound.getCoord().getDir() == Coord::HORIZONTAL)
|
|
{
|
|
return checkRoundAux(m_tilesRow, m_crossRow,
|
|
m_pointRow, m_jokerRow, iRound, checkJunction);
|
|
}
|
|
else
|
|
{
|
|
// XXX: ugly!
|
|
// Exchange the coordinates temporarily
|
|
iRound.accessCoord().swap();
|
|
|
|
int res = checkRoundAux(m_tilesCol, m_crossCol,
|
|
m_pointCol, m_jokerCol, iRound, checkJunction);
|
|
|
|
// Restore the coordinates
|
|
iRound.accessCoord().swap();
|
|
|
|
return res;
|
|
}
|
|
}
|
|
|
|
|
|
void Board::testRound(const Round &iRound)
|
|
{
|
|
removeTestRound();
|
|
|
|
int row = iRound.getCoord().getRow();
|
|
int col = iRound.getCoord().getCol();
|
|
if (iRound.getCoord().getDir() == Coord::HORIZONTAL)
|
|
{
|
|
for (unsigned int i = 0; i < iRound.getWordLen(); i++)
|
|
{
|
|
if (isVacant(row, col + i))
|
|
{
|
|
const Tile &t = iRound.getTile(i);
|
|
if (iRound.isJoker(i))
|
|
m_testsRow[row][col + i] = t.toLower();
|
|
else
|
|
m_testsRow[row][col + i] = t;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (unsigned int i = 0; i < iRound.getWordLen(); i++)
|
|
{
|
|
if (isVacant(row + i, col))
|
|
{
|
|
const Tile &t = iRound.getTile(i);
|
|
if (iRound.isJoker(i))
|
|
m_testsRow[row + i][col] = t.toLower();
|
|
else
|
|
m_testsRow[row + i][col] = t;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Board::removeTestRound()
|
|
{
|
|
m_testsRow = m_tilesRow;
|
|
}
|
|
|
|
|
|
bool Board::isTestChar(int iRow, int iCol) const
|
|
{
|
|
return !m_testsRow[iRow][iCol].isEmpty() && isVacant(iRow, iCol);
|
|
}
|
|
|
|
|
|
const Tile& Board::getTestTile(int iRow, int iCol) const
|
|
{
|
|
ASSERT(isTestChar(iRow, iCol), "The requested tile is not a test tile");
|
|
return m_testsRow[iRow][iCol];
|
|
}
|
|
|
|
|
|
// #define CELL_STRING_FORMAT "[%c:%s:%2d]"
|
|
#define CELL_STRING_FORMAT "[%s:%2d]"
|
|
|
|
string Board::getCellContent_row(int row, int col) const
|
|
{
|
|
char buff[1024]; // [ joker, mask, point, tiles ]
|
|
sprintf(buff,CELL_STRING_FORMAT,
|
|
// m_jokerRow[row][col] ? 'j':'.',
|
|
m_crossRow[row][col].getHexContent().c_str(),
|
|
m_pointRow[row][col]);
|
|
return string(buff);
|
|
}
|
|
|
|
string Board::getCellContent_col(int row, int col) const
|
|
{
|
|
char buff[1024];
|
|
sprintf(buff,CELL_STRING_FORMAT,
|
|
// m_jokerCol[col][row] ? 'j':'.',
|
|
m_crossCol[col][row].getHexContent().c_str(),
|
|
m_pointCol[col][row]);
|
|
return string(buff);
|
|
}
|
|
|
|
|
|
#ifdef DEBUG
|
|
void Board::checkDouble()
|
|
{
|
|
const unsigned nbRows = m_layout.getRowCount();
|
|
const unsigned nbCols = m_layout.getColCount();
|
|
for (unsigned row = 1; row <= nbRows; row++)
|
|
{
|
|
for (unsigned col = 1; col <= nbCols; col++)
|
|
{
|
|
ASSERT(m_tilesRow[row][col] == m_tilesCol[col][row],
|
|
"Tiles inconsistency at " << row << "x" << col);
|
|
ASSERT(m_jokerRow[row][col] == m_jokerCol[col][row],
|
|
"Jokers inconsistency at " << row << "x" << col);
|
|
// The crossckecks and the points have no reason to be the same
|
|
// in both directions
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
|
|
void Board::search(const Dictionary &iDic,
|
|
const Rack &iRack,
|
|
Results &oResults) const
|
|
{
|
|
// Create a copy of the rack to avoid modifying the given one
|
|
Rack copyRack = iRack;
|
|
|
|
// Search horizontal words
|
|
BoardSearch horizSearch(iDic, m_params, m_tilesRow, m_crossRow,
|
|
m_pointRow, m_jokerRow);
|
|
horizSearch.search(copyRack, oResults, Coord::HORIZONTAL);
|
|
|
|
// Search vertical words
|
|
BoardSearch vertSearch(iDic, m_params, m_tilesCol, m_crossCol,
|
|
m_pointCol, m_jokerCol);
|
|
vertSearch.search(copyRack, oResults, Coord::VERTICAL);
|
|
}
|
|
|
|
|
|
void Board::searchFirst(const Dictionary &iDic,
|
|
const Rack &iRack,
|
|
Results &oResults) const
|
|
{
|
|
// Create a copy of the rack to avoid modifying the given one
|
|
Rack copyRack = iRack;
|
|
|
|
// Search horizontal words
|
|
BoardSearch horizSearch(iDic, m_params, m_tilesRow, m_crossRow,
|
|
m_pointRow, m_jokerRow, true);
|
|
horizSearch.search(copyRack, oResults, Coord::HORIZONTAL);
|
|
}
|
|
|