mirror of
git://git.savannah.nongnu.org/eliot.git
synced 2024-12-27 09:58:08 +01:00
266 lines
8.7 KiB
C++
266 lines
8.7 KiB
C++
/*****************************************************************************
|
|
* Eliot
|
|
* Copyright (C) 2012-2013 Olivier Teulière
|
|
* Authors: Olivier Teulière <ipkiss @@ gmail.com>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*****************************************************************************/
|
|
|
|
#include <QStandardItemModel>
|
|
#include <QMenu>
|
|
#include <QMessageBox>
|
|
#include <QSortFilterProxyModel>
|
|
|
|
#include "topping_widget.h"
|
|
#include "play_word_mediator.h"
|
|
#include "hints_dialog.h"
|
|
#include "timer_widget.h"
|
|
#include "play_model.h"
|
|
#include "qtcommon.h"
|
|
|
|
#include "hints.h"
|
|
#include "dic.h"
|
|
#include "move.h"
|
|
#include "pldrack.h"
|
|
#include "player.h"
|
|
#include "public_game.h"
|
|
#include "game_exception.h"
|
|
#include "debug.h"
|
|
|
|
using namespace std;
|
|
|
|
|
|
INIT_LOGGER(qt, ToppingWidget);
|
|
|
|
|
|
ToppingWidget::ToppingWidget(QWidget *parent, PlayModel &iPlayModel,
|
|
TimerModel &iTimerModel, PublicGame *iGame)
|
|
: QWidget(parent), m_game(iGame), m_autoResizeColumns(true),
|
|
m_timerModel(&iTimerModel)
|
|
{
|
|
setupUi(this);
|
|
|
|
splitter->setStretchFactor(0, 0);
|
|
splitter->setStretchFactor(1, 0);
|
|
splitter->setStretchFactor(2, 1);
|
|
QList<int> sizes;
|
|
sizes << 1 << 1 << 10;
|
|
splitter->setSizes(sizes);
|
|
|
|
QObject::connect(&iPlayModel, SIGNAL(movePlayed(const wstring&, const wstring&)),
|
|
this, SLOT(playWord(const wstring&, const wstring&)));
|
|
|
|
QHBoxLayout *layout = new QHBoxLayout(widgetContainer);
|
|
layout->setContentsMargins(0, 0, 0, 0);
|
|
|
|
TimerWidget *timerWidget = new TimerWidget(this, iTimerModel);
|
|
timerWidget->setEnabled(false);
|
|
//iTimerModel.setChronoMode(true);
|
|
QObject::connect(&iTimerModel, SIGNAL(expired()),
|
|
this, SLOT(timeoutPenalty()));
|
|
layout->addWidget(timerWidget);
|
|
|
|
m_hintsDialog = new HintsDialog(this, true);
|
|
QObject::connect(m_hintsDialog, SIGNAL(hintUsed(const AbstractHint&)),
|
|
this, SLOT(hintUsed(const AbstractHint&)));
|
|
|
|
blackPalette = lineEditRack->palette();
|
|
redPalette = lineEditRack->palette();
|
|
redPalette.setColor(QPalette::Text, Qt::red);
|
|
|
|
// Use the mediator
|
|
m_mediator = new PlayWordMediator(this, *lineEditPlay, *lineEditCoords,
|
|
NULL, *pushButtonPlay,
|
|
iPlayModel, m_game);
|
|
QObject::connect(m_mediator, SIGNAL(gameUpdated()),
|
|
this, SIGNAL(gameUpdated()));
|
|
QObject::connect(m_mediator, SIGNAL(notifyProblem(QString)),
|
|
this, SIGNAL(notifyProblem(QString)));
|
|
|
|
QObject::connect(pushButtonShuffle, SIGNAL(clicked()),
|
|
this, SLOT(shuffle()));
|
|
|
|
// Associate the model to the view.
|
|
// We use a proxy for easy sorting.
|
|
m_model = new QStandardItemModel(this);
|
|
QSortFilterProxyModel * proxyModel = new QSortFilterProxyModel(this);
|
|
proxyModel->setDynamicSortFilter(true);
|
|
proxyModel->setSourceModel(m_model);
|
|
tableViewMoves->setModel(proxyModel);
|
|
|
|
m_model->setColumnCount(4);
|
|
m_model->setHeaderData(0, Qt::Horizontal, _q("#"), Qt::DisplayRole);
|
|
m_model->setHeaderData(1, Qt::Horizontal, _q("Word"), Qt::DisplayRole);
|
|
m_model->setHeaderData(2, Qt::Horizontal, _q("Ref"), Qt::DisplayRole);
|
|
m_model->setHeaderData(3, Qt::Horizontal, _q("Points"), Qt::DisplayRole);
|
|
tableViewMoves->sortByColumn(3);
|
|
// XXX: why is this needed? It is not needed in the ArbitrationWidget class
|
|
tableViewMoves->horizontalHeader()->setSortIndicator(3, Qt::DescendingOrder);
|
|
|
|
// Add a context menu to the table header
|
|
QAction *lockSizesAction = new QAction(_q("Lock columns sizes"), this);
|
|
lockSizesAction->setCheckable(true);
|
|
lockSizesAction->setStatusTip(_q("Disable auto-resizing of the columns"));
|
|
tableViewMoves->horizontalHeader()->addAction(lockSizesAction);
|
|
tableViewMoves->horizontalHeader()->setContextMenuPolicy(Qt::ActionsContextMenu);
|
|
QObject::connect(lockSizesAction, SIGNAL(toggled(bool)),
|
|
this, SLOT(lockSizesChanged(bool)));
|
|
|
|
// Allow very thin columns
|
|
tableViewMoves->horizontalHeader()->setMinimumSectionSize(1);
|
|
|
|
tableViewMoves->horizontalHeader()->resizeSection(1, 140);
|
|
|
|
QObject::connect(pushButtonGetHints, SIGNAL(clicked()),
|
|
this, SLOT(showHintsDialog()));
|
|
|
|
refresh();
|
|
}
|
|
|
|
|
|
void ToppingWidget::refresh()
|
|
{
|
|
updateModel();
|
|
if (m_game == NULL)
|
|
{
|
|
lineEditRack->setText("");
|
|
lineEditRack->setEnabled(false);
|
|
pushButtonPlay->setEnabled(false);
|
|
}
|
|
else
|
|
{
|
|
wstring rack = m_game->getCurrentPlayer().getCurrentRack().toString(PlayedRack::RACK_SIMPLE);
|
|
// Update the rack only if it is needed, to avoid losing cursor position
|
|
if (qfw(rack) != lineEditRack->text())
|
|
lineEditRack->setText(qfw(rack));
|
|
lineEditPlay->clear();
|
|
lineEditCoords->clear();
|
|
lineEditRack->setEnabled(true);
|
|
lineEditTotalScore->setText(QString("%1").arg(m_game->getCurrentPlayer().getTotalScore()));
|
|
// Do not allow entering a move when displaying an old turn or if the game is finished
|
|
setEnabled(m_game->isLastTurn() && !m_game->isFinished());
|
|
}
|
|
}
|
|
|
|
|
|
void ToppingWidget::updateModel()
|
|
{
|
|
// Clear the table
|
|
m_model->removeRows(0, m_model->rowCount());
|
|
|
|
if (m_game == NULL)
|
|
return;
|
|
|
|
const vector<Move> &triedMoves = m_game->toppingGetTriedMoves();
|
|
for (unsigned int i = 0; i < triedMoves.size(); ++i)
|
|
{
|
|
const Move &m = triedMoves[i];
|
|
int rowNum = m_model->rowCount();
|
|
m_model->insertRow(rowNum);
|
|
m_model->setData(m_model->index(rowNum, 0), i);
|
|
if (m.isValid())
|
|
{
|
|
m_model->setData(m_model->index(rowNum, 1), qfw(m.getRound().getWord()));
|
|
m_model->setData(m_model->index(rowNum, 2),
|
|
qfw(m.getRound().getCoord().toString()));
|
|
}
|
|
else
|
|
{
|
|
ASSERT(m.isInvalid(), "Unhandled move type");
|
|
m_model->setData(m_model->index(rowNum, 1), qfw(m.getBadWord()));
|
|
m_model->setData(m_model->index(rowNum, 2), qfw(m.getBadCoord()));
|
|
}
|
|
m_model->setData(m_model->index(rowNum, 3), m.getScore());
|
|
}
|
|
|
|
if (m_autoResizeColumns)
|
|
{
|
|
tableViewMoves->resizeColumnToContents(0);
|
|
// tableViewMoves->resizeColumnToContents(1);
|
|
tableViewMoves->resizeColumnToContents(2);
|
|
tableViewMoves->resizeColumnToContents(3);
|
|
}
|
|
}
|
|
|
|
|
|
void ToppingWidget::lockSizesChanged(bool checked)
|
|
{
|
|
m_autoResizeColumns = !checked;
|
|
}
|
|
|
|
|
|
void ToppingWidget::shuffle()
|
|
{
|
|
m_game->shuffleRack();
|
|
emit gameUpdated();
|
|
}
|
|
|
|
|
|
void ToppingWidget::showHintsDialog()
|
|
{
|
|
const Move &move = m_game->toppingGetTopMove();
|
|
m_hintsDialog->setMove(move);
|
|
// We don't care about the return value
|
|
m_hintsDialog->exec();
|
|
}
|
|
|
|
|
|
void ToppingWidget::onNewTurn()
|
|
{
|
|
m_timerModel->resetTimer();
|
|
m_timerModel->startTimer();
|
|
}
|
|
|
|
|
|
void ToppingWidget::playWord(const wstring &iWord, const wstring &iCoord)
|
|
{
|
|
ASSERT(m_game != NULL, "No game in progress");
|
|
|
|
int elapsed = m_timerModel->getElapsed();
|
|
m_game->toppingPlay(iWord, iCoord, elapsed);
|
|
emit gameUpdated();
|
|
}
|
|
|
|
|
|
void ToppingWidget::hintUsed(const AbstractHint &iHint)
|
|
{
|
|
LOG_INFO("Hint '" << iHint.getName() << "' used for a cost of " << iHint.getCost());
|
|
m_game->toppingAddPenalty(iHint.getCost());
|
|
emit gameUpdated();
|
|
}
|
|
|
|
|
|
void ToppingWidget::timeoutPenalty()
|
|
{
|
|
// Show the solution to the player in a dialog box
|
|
const Move &move = m_game->toppingGetTopMove();
|
|
QMessageBox::information(this, "Eliot - " + _q("End of turn"),
|
|
_q("The allocated time for the turn has expired.\n"
|
|
"The top is %1 at %2 for %3 points.")
|
|
.arg(qfw(move.getRound().getWord()))
|
|
.arg(qfw(move.getRound().getCoord().toString()))
|
|
.arg(move.getScore()));
|
|
|
|
// End the turn
|
|
m_game->toppingTimeOut(m_timerModel->getTotalDuration());
|
|
emit gameUpdated();
|
|
}
|
|
|
|
|
|
QSize ToppingWidget::sizeHint() const
|
|
{
|
|
return QSize(160, 300);
|
|
}
|
|
|