mirror of
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5441007db1
Until now there is no user-visible change, but it should make it much easier to add custom layouts.
499 lines
15 KiB
C++
499 lines
15 KiB
C++
/*****************************************************************************
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* Eliot
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* Copyright (C) 1999-2012 Antoine Fraboulet & Olivier Teulière
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* Authors: Antoine Fraboulet <antoine.fraboulet @@ free.fr>
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* Olivier Teulière <ipkiss @@ gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*****************************************************************************/
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#include <cwctype>
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#include <cstdio>
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#include "dic.h"
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#include "board.h"
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#include "board_search.h"
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#include "game_params.h"
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#include "board_layout.h"
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#include "tile.h"
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#include "round.h"
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#include "rack.h"
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#include "results.h"
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#include "encoding.h"
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#include "debug.h"
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#define BOARD_REALDIM (BOARD_DIM + 2)
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INIT_LOGGER(game, Board);
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Board::Board(const GameParams &iParams):
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m_params(iParams), m_layout(iParams.getBoardLayout()),
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m_tilesRow(BOARD_REALDIM, Tile()),
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m_tilesCol(BOARD_REALDIM, Tile()),
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m_jokerRow(BOARD_REALDIM, false),
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m_jokerCol(BOARD_REALDIM, false),
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m_crossRow(BOARD_REALDIM, Cross()),
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m_crossCol(BOARD_REALDIM, Cross()),
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m_pointRow(BOARD_REALDIM, -1),
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m_pointCol(BOARD_REALDIM, -1),
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m_testsRow(BOARD_REALDIM, Tile()),
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m_isEmpty(true)
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{
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// No cross check allowed around the board
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for (int i = 0; i < BOARD_REALDIM; i++)
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{
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m_crossRow[0][i].setNone();
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m_crossCol[0][i].setNone();
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m_crossRow[i][0].setNone();
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m_crossCol[i][0].setNone();
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m_crossRow[BOARD_REALDIM - 1][i].setNone();
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m_crossCol[BOARD_REALDIM - 1][i].setNone();
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m_crossRow[i][BOARD_REALDIM - 1].setNone();
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m_crossCol[i][BOARD_REALDIM - 1].setNone();
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}
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}
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const Tile& Board::getTile(int iRow, int iCol) const
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{
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return m_tilesRow[iRow][iCol];
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}
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wstring Board::getDisplayStr(int iRow, int iCol) const
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{
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ASSERT(!isVacant(iRow, iCol),
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"Trying to get the display string on an empty board square");
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wstring str = getTile(iRow, iCol).getDisplayStr();
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if (isJoker(iRow, iCol))
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str = toLower(str);
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return str;
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}
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bool Board::isJoker(int iRow, int iCol) const
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{
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return m_jokerRow[iRow][iCol];
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}
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bool Board::isVacant(int iRow, int iCol) const
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{
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ASSERT(iRow >= 1 && (unsigned)iRow <= m_layout.getRowCount() &&
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iCol >= 1 && (unsigned)iCol <= m_layout.getColCount(),
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"Invalid coordinates");
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return m_tilesRow[iRow][iCol].isEmpty();
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}
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void Board::addRound(const Dictionary &iDic, const Round &iRound)
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{
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int row = iRound.getCoord().getRow();
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int col = iRound.getCoord().getCol();
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if (iRound.getCoord().getDir() == Coord::HORIZONTAL)
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{
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for (unsigned i = 0; i < iRound.getWordLen(); i++)
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{
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const Tile &t = iRound.getTile(i);
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if (isVacant(row, col + i))
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{
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ASSERT(iRound.isPlayedFromRack(i), "Invalid round (1)");
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m_tilesRow[row][col + i] = t;
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m_jokerRow[row][col + i] = iRound.isJoker(i);
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m_tilesCol[col + i][row] = t;
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m_jokerCol[col + i][row] = iRound.isJoker(i);
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}
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else
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{
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ASSERT(!iRound.isPlayedFromRack(i), "Invalid round (2)");
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ASSERT(t == m_tilesRow[row][col + i].toUpper(), "Invalid round (3)");
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}
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}
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}
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else
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{
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for (unsigned int i = 0; i < iRound.getWordLen(); i++)
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{
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const Tile &t = iRound.getTile(i);
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if (isVacant(row + i, col))
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{
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ASSERT(iRound.isPlayedFromRack(i), "Invalid round (1)");
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m_tilesRow[row + i][col] = t;
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m_jokerRow[row + i][col] = iRound.isJoker(i);
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m_tilesCol[col][row + i] = t;
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m_jokerCol[col][row + i] = iRound.isJoker(i);
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}
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else
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{
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ASSERT(!iRound.isPlayedFromRack(i), "Invalid round (2)");
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ASSERT(t == m_tilesRow[row + i][col].toUpper(), "Invalid round (3)");
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}
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}
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}
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buildCross(iDic);
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#ifdef DEBUG
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checkDouble();
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#endif
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removeTestRound();
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m_isEmpty = false;
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}
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void Board::removeRound(const Dictionary &iDic, const Round &iRound)
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{
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ASSERT(!m_isEmpty, "The board should not be empty");
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int row = iRound.getCoord().getRow();
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int col = iRound.getCoord().getCol();
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if (iRound.getCoord().getDir() == Coord::HORIZONTAL)
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{
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for (unsigned int i = 0; i < iRound.getWordLen(); i++)
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{
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ASSERT(iRound.getTile(i).toCode() == m_tilesRow[row][col + i].toCode(),
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"Invalid round removal");
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if (iRound.isPlayedFromRack(i))
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{
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ASSERT(iRound.isJoker(i) == m_jokerRow[row][col + i],
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"Invalid round removal");
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m_tilesRow[row][col + i] = Tile();
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m_jokerRow[row][col + i] = false;
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m_tilesCol[col + i][row] = Tile();
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m_jokerCol[col + i][row] = false;
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}
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}
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}
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else
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{
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for (unsigned int i = 0; i < iRound.getWordLen(); i++)
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{
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ASSERT(iRound.getTile(i).toCode() == m_tilesRow[row + i][col].toCode(),
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"Invalid round removal");
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if (iRound.isPlayedFromRack(i))
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{
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ASSERT(iRound.isJoker(i) == m_jokerRow[row + i][col],
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"Invalid round removal");
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m_tilesRow[row + i][col] = Tile();
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m_jokerRow[row + i][col] = false;
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m_tilesCol[col][row + i] = Tile();
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m_jokerCol[col][row + i] = false;
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}
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}
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}
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// Rebuild all the cross checks, because they are now invalid
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buildCross(iDic);
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#ifdef DEBUG
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checkDouble();
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#endif
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removeTestRound();
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// Update the m_isEmpty flag
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for (int i = 1; i <= BOARD_DIM; i++)
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{
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for (int j = 1; j <= BOARD_DIM; j++)
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{
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if (!isVacant(i, j))
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return;
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}
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}
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m_isEmpty = true;
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}
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/* XXX: There is duplicated code with board_search.c.
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* We could probably factorize something... */
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int Board::checkRoundAux(const Matrix<Tile> &iTilesMx,
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const Matrix<Cross> &iCrossMx,
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const Matrix<int> &iPointsMx,
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const Matrix<bool> &iJokerMx,
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Round &iRound, bool checkJunction) const
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{
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bool isolated = true;
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int fromrack = 0;
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int pts = 0;
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int ptscross = 0;
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int wordmul = 1;
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int row = iRound.getCoord().getRow();
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int col = iRound.getCoord().getCol();
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// Is the word going out of the board?
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if (col + iRound.getWordLen() >= BOARD_REALDIM)
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return 8;
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// Is the word an extension of another word?
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if (!iTilesMx[row][col - 1].isEmpty() ||
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!iTilesMx[row][col + iRound.getWordLen()].isEmpty())
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{
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return 1;
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}
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for (unsigned int i = 0; i < iRound.getWordLen(); i++)
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{
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const Tile &t = iRound.getTile(i);
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if (!iTilesMx[row][col + i].isEmpty())
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{
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// Using a joker tile to emulate the letter on the board is not allowed,
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// the plain letter should be used instead.
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// Also, make sure the played letter is the same as the one on the board
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if (iRound.isJoker(i) || iTilesMx[row][col+i].toCode() != t.toCode())
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{
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// Trying to overwrite a placed letter
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return 2;
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}
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isolated = false;
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iRound.setFromBoard(i);
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if (!iJokerMx[row][col + i])
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pts += t.getPoints();
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}
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else
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{
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// The letter is not yet on the board
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if (iCrossMx[row][col + i].check(t))
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{
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// A non-trivial cross-check means an anchor square
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if (!iCrossMx[row][col + i].isAny())
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isolated = false;
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int l;
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if (!iRound.isJoker(i))
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l = t.getPoints() * getLayout().getLetterMultiplier(row, col + i);
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else
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l = 0;
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pts += l;
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int wm = getLayout().getWordMultiplier(row, col + i);
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wordmul *= wm;
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int p = iPointsMx[row][col + i];
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if (p >= 0)
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{
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ptscross += (p + l) * wm;
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}
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++fromrack;
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iRound.setFromRack(i);
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}
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else
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{
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// The letter is not in the crosscheck
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if (checkJunction)
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return 3;
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}
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}
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}
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// There must be at least 1 letter from the rack
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if (fromrack == 0)
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return 4;
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// We may not be allowed to use so many letters from the rack
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// (cf. "7 among 8" variant)
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if (checkJunction && fromrack > m_params.getLettersToPlay())
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return 9;
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// The word must cover at least one anchor square, except
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// for the first turn
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if (checkJunction && isolated && !m_isEmpty)
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return 5;
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// The first word must be horizontal
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// Deactivated, as a vertical first word is allowed in free games,
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// and possibly in duplicate games as well (it depends on the sources)
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#if 0
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if (m_isEmpty && iRound.getCoord().getDir() == Coord::VERTICAL)
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return 6;
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#endif
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// The first word must cover the H8 square
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if (checkJunction && m_isEmpty
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&& (row != 8 || col > 8 || col + iRound.getWordLen() <= 8))
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{
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return 7;
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}
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// Set the iPointsMx and bonus
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pts = ptscross + pts * wordmul;
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if (fromrack == m_params.getLettersToPlay())
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{
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pts += m_params.getBonusPoints();
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iRound.setBonus(true);
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}
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iRound.setPoints(pts);
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return 0;
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}
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int Board::checkRound(Round &iRound, bool checkJunction) const
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{
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if (iRound.getCoord().getDir() == Coord::HORIZONTAL)
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{
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return checkRoundAux(m_tilesRow, m_crossRow,
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m_pointRow, m_jokerRow, iRound, checkJunction);
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}
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else
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{
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// XXX: ugly!
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// Exchange the coordinates temporarily
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iRound.accessCoord().swap();
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int res = checkRoundAux(m_tilesCol, m_crossCol,
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m_pointCol, m_jokerCol, iRound, checkJunction);
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// Restore the coordinates
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iRound.accessCoord().swap();
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return res;
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}
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}
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void Board::testRound(const Round &iRound)
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{
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removeTestRound();
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int row = iRound.getCoord().getRow();
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int col = iRound.getCoord().getCol();
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if (iRound.getCoord().getDir() == Coord::HORIZONTAL)
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{
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for (unsigned int i = 0; i < iRound.getWordLen(); i++)
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{
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if (isVacant(row, col + i))
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{
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const Tile &t = iRound.getTile(i);
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if (iRound.isJoker(i))
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m_testsRow[row][col + i] = t.toLower();
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else
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m_testsRow[row][col + i] = t;
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}
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}
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}
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else
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{
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for (unsigned int i = 0; i < iRound.getWordLen(); i++)
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{
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if (isVacant(row + i, col))
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{
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const Tile &t = iRound.getTile(i);
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if (iRound.isJoker(i))
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m_testsRow[row + i][col] = t.toLower();
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else
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m_testsRow[row + i][col] = t;
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}
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}
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}
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}
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void Board::removeTestRound()
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{
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m_testsRow = m_tilesRow;
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}
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bool Board::isTestChar(int iRow, int iCol) const
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{
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return !m_testsRow[iRow][iCol].isEmpty() && isVacant(iRow, iCol);
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}
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const Tile& Board::getTestTile(int iRow, int iCol) const
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{
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ASSERT(isTestChar(iRow, iCol), "The requested tile is not a test tile");
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return m_testsRow[iRow][iCol];
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}
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// #define CELL_STRING_FORMAT "[%c:%s:%2d]"
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#define CELL_STRING_FORMAT "[%s:%2d]"
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string Board::getCellContent_row(int row, int col) const
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{
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char buff[1024]; // [ joker, mask, point, tiles ]
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sprintf(buff,CELL_STRING_FORMAT,
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// m_jokerRow[row][col] ? 'j':'.',
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m_crossRow[row][col].getHexContent().c_str(),
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m_pointRow[row][col]);
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return string(buff);
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}
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string Board::getCellContent_col(int row, int col) const
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{
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char buff[1024];
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sprintf(buff,CELL_STRING_FORMAT,
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// m_jokerCol[col][row] ? 'j':'.',
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m_crossCol[col][row].getHexContent().c_str(),
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m_pointCol[col][row]);
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return string(buff);
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}
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#ifdef DEBUG
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void Board::checkDouble()
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{
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const unsigned nbRows = m_layout.getRowCount();
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const unsigned nbCols = m_layout.getColCount();
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for (unsigned row = 1; row <= nbRows; row++)
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{
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for (unsigned col = 1; col <= nbCols; col++)
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{
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ASSERT(m_tilesRow[row][col] == m_tilesCol[col][row],
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"Tiles inconsistency at " << row << "x" << col);
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ASSERT(m_jokerRow[row][col] == m_jokerCol[col][row],
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"Jokers inconsistency at " << row << "x" << col);
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// The crossckecks and the points have no reason to be the same
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// in both directions
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}
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}
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}
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#endif
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void Board::search(const Dictionary &iDic,
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const Rack &iRack,
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Results &oResults) const
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{
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// Create a copy of the rack to avoid modifying the given one
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Rack copyRack = iRack;
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// Search horizontal words
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BoardSearch horizSearch(iDic, m_params, m_tilesRow, m_crossRow,
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m_pointRow, m_jokerRow);
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horizSearch.search(copyRack, oResults, Coord::HORIZONTAL);
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// Search vertical words
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BoardSearch vertSearch(iDic, m_params, m_tilesCol, m_crossCol,
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m_pointCol, m_jokerCol);
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vertSearch.search(copyRack, oResults, Coord::VERTICAL);
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}
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void Board::searchFirst(const Dictionary &iDic,
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const Rack &iRack,
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Results &oResults) const
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{
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// Create a copy of the rack to avoid modifying the given one
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Rack copyRack = iRack;
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// Search horizontal words
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BoardSearch horizSearch(iDic, m_params, m_tilesRow, m_crossRow,
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m_pointRow, m_jokerRow, true);
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horizSearch.search(copyRack, oResults, Coord::HORIZONTAL);
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}
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