mirror of
git://git.savannah.nongnu.org/eliot.git
synced 2024-12-27 09:58:08 +01:00
82547c5f66
for the AI players - Moved the search results accessors from Game to Training
70 lines
2.1 KiB
C++
70 lines
2.1 KiB
C++
/*****************************************************************************
|
|
* Copyright (C) 2005 Eliot
|
|
* Authors: Olivier Teuliere <ipkiss@via.ecp.fr>
|
|
*
|
|
* $Id: tile.h,v 1.2 2005/02/17 20:01:59 ipkiss Exp $
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*****************************************************************************/
|
|
|
|
#ifndef _TILE_H_
|
|
#define _TILE_H_
|
|
|
|
#include <list>
|
|
|
|
using namespace std;
|
|
|
|
/*************************
|
|
* A Tile is the internal representation
|
|
* used within the game library to
|
|
* handle letters
|
|
*************************/
|
|
|
|
class Tile
|
|
{
|
|
public:
|
|
Tile(char c = 0);
|
|
virtual ~Tile() {}
|
|
|
|
bool isEmpty() const { return m_dummy; }
|
|
bool isJoker() const { return m_joker; }
|
|
bool isVowel() const;
|
|
bool isConsonant() const;
|
|
int maxNumber() const;
|
|
int getPoints() const;
|
|
char toChar() const;
|
|
|
|
static const Tile &dummy() { return m_TheDummy; }
|
|
static const Tile &Joker() { return m_TheJoker; }
|
|
static const list<Tile>& getAllTiles();
|
|
|
|
bool operator <(const Tile &iOther) const;
|
|
bool operator ==(const Tile &iOther) const;
|
|
bool operator !=(const Tile &iOther) const;
|
|
|
|
private:
|
|
char m_char;
|
|
bool m_joker;
|
|
bool m_dummy;
|
|
|
|
// Special tiles are declared static
|
|
static const Tile m_TheJoker;
|
|
static const Tile m_TheDummy;
|
|
|
|
// XXX: this should probably be moved to the Bag class...
|
|
static list<Tile> m_tilesList;
|
|
};
|
|
|
|
#endif
|