mirror of
git://git.savannah.nongnu.org/eliot.git
synced 2024-12-28 09:58:15 +01:00
e7a8d01a8d
There are too many change to list properly, here is an overview of the main changes: - the dictionary is now in C++ - the dictionary has a new format, where it is possible to specify the letters, their points, their frequency, ... It is backwards compatible. - Eliot now supports non-ASCII characters everywhere - i18n of the compdic, listdic, regexpmain binaries - i18n of the wxWidgets interface (now in english by default)
202 lines
5 KiB
C++
202 lines
5 KiB
C++
/*****************************************************************************
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* Eliot
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* Copyright (C) 2005-2007 Antoine Fraboulet & Olivier Teulière
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* Authors: Antoine Fraboulet <antoine.fraboulet @@ free.fr>
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* Olivier Teulière <ipkiss @@ gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*****************************************************************************/
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/**
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* \file history.cpp
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* \brief Game history system
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* \author Antoine Fraboulet
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* \date 2005
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*/
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#include <string>
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#include "rack.h"
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#include "pldrack.h"
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#include "move.h"
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#include "turn.h"
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#include "history.h"
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#include "encoding.h"
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#include "debug.h"
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/* ******************************************************** */
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/* ******************************************************** */
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/* ******************************************************** */
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History::History()
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{
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Turn* t = new Turn();
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m_history.clear();
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m_history.push_back(t);
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}
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History::~History()
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{
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for (unsigned int i = 0; i < m_history.size(); i++)
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{
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delete m_history[i];
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}
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}
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unsigned int History::getSize() const
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{
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ASSERT(!m_history.empty(), "Invalid history size");
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return m_history.size() - 1;
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}
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const PlayedRack& History::getCurrentRack() const
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{
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return m_history.back()->getPlayedRack();
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}
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void History::setCurrentRack(const PlayedRack &iPld)
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{
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m_history.back()->setPlayedRack(iPld);
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}
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const Turn& History::getPreviousTurn() const
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{
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int idx = m_history.size() - 2;
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ASSERT(0 <= idx , "No previous turn");
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return *(m_history[idx]);
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}
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const Turn& History::getTurn(unsigned int n) const
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{
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ASSERT(n < m_history.size(), "Wrong turn number");
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return *(m_history[n]);
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}
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bool History::beforeFirstRound() const
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{
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for (unsigned int i = 0; i < m_history.size() - 1; i++)
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{
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if (m_history[i]->getMove().getType() == Move::VALID_ROUND)
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return false;
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}
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return true;
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}
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void History::playMove(unsigned int iPlayer, unsigned int iTurn, const Move &iMove)
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{
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Turn * current_turn = m_history.back();
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// Set the number and the round
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current_turn->setNum(iTurn);
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current_turn->setPlayer(iPlayer);
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current_turn->setMove(iMove);
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// Get what was the rack for the current turn
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Rack rack;
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current_turn->getPlayedRack().getRack(rack);
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if (iMove.getType() == Move::VALID_ROUND)
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{
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// Remove the played tiles from the rack
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const Round &round = iMove.getRound();
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for (unsigned int i = 0; i < round.getWordLen(); i++)
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{
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if (round.isPlayedFromRack(i))
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{
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if (round.isJoker(i))
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rack.remove(Tile::Joker());
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else
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rack.remove(round.getTile(i));
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}
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}
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}
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else if (iMove.getType() == Move::CHANGE_LETTERS)
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{
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// Remove the changed tiles from the rack
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const wstring & changed = iMove.getChangedLetters();
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for (unsigned int i = 0; i < changed.size(); ++i)
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{
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rack.remove(Tile(changed[i]));
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}
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}
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// Create a new turn
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Turn * next_turn = new Turn();
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PlayedRack pldrack;
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pldrack.setOld(rack);
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next_turn->setPlayedRack(pldrack);
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m_history.push_back(next_turn);
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}
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void History::removeLastTurn()
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{
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int idx = m_history.size();
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ASSERT(0 < idx , "Wrong turn number");
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if (idx > 1)
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{
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Turn *t = m_history.back();
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m_history.pop_back();
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delete t;
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}
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// Now we have the previous played round in back()
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Turn *t = m_history.back();
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t->setNum(0);
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t->setPlayer(0);
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//t->setRound(Round());
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#ifdef BACK_REMOVE_RACK_NEW_PART
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t->getPlayedRound().setNew(Rack());
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#endif
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}
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wstring History::toString() const
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{
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wstring rs;
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#ifdef DEBUG
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wchar_t buff[5];
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_swprintf(buff, 4, L"%ld", m_history.size());
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rs = L"history size = " + wstring(buff) + L"\n\n";
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#endif
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for (unsigned int i = 0; i < m_history.size(); i++)
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{
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Turn *t = m_history[i];
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rs += t->toString() + L"\n";
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}
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return rs;
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}
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/* ******************************************************** */
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/* ******************************************************** */
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/* ******************************************************** */
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/// Local Variables:
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/// mode: c++
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/// mode: hs-minor
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/// c-basic-offset: 4
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/// indent-tabs-mode: nil
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/// End:
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