eliot/qt/tile_widget.h
2013-09-25 22:23:01 +02:00

133 lines
3.5 KiB
C++

/*****************************************************************************
* Eliot
* Copyright (C) 2010-2012 Olivier Teulière
* Authors: Olivier Teulière <ipkiss @@ gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*****************************************************************************/
#ifndef TILE_WIDGET_H_
#define TILE_WIDGET_H_
#include <QFrame>
#include "tile.h"
#include "logging.h"
/**
* Widget used to display a square on the board, with or without letter.
* It can also be used to display coordinates, if the setCoordText() method
* has been called.
*/
class TileWidget: public QFrame
{
Q_OBJECT;
DEFINE_LOGGER();
public:
enum Multiplier
{
NONE,
LETTER_DOUBLE,
LETTER_TRIPLE,
WORD_DOUBLE,
WORD_TRIPLE
};
enum State
{
COORDS,
NORMAL,
PREVIEW,
BOARD_EMPTY,
RACK_PLAYED,
SHADED,
};
explicit TileWidget(QWidget *parent = 0, Multiplier multiplier = NONE,
int row = 0, int col = 0);
void setCoordText(QString iText);
void setBorder(int width = 2);
int getSquareSize() const;
const Tile & getTile() const { return m_tile; }
virtual int heightForWidth(int w) const;
/// Define a default size
virtual QSize sizeHint() const;
public slots:
void tileChanged(State state, const Tile &iTile = Tile(), bool isJoker = false);
void arrowChanged(bool showArrow, bool horizontalArrow);
signals:
void mousePressed(int row, int col, QMouseEvent *iEvent);
protected:
/// Paint the square
virtual void paintEvent(QPaintEvent *iEvent);
/// Catch mouse events to send a signal
virtual void mousePressEvent(QMouseEvent *iEvent);
private:
/// Encapsulated tile
Tile m_tile;
/// Word or letter multipler
Multiplier m_multiplier;
/// Position of the tile, only used to fire the mousePressed() signal
// XXX: another way would be to send *this in the mousePressed() signal
int m_row;
int m_col;
/// Whether the tile is a joker
bool m_isJoker;
/// State of the tile
State m_state;
/// Whether we should show the arrow
bool m_showArrow;
/// Whether the arrow is horizontal
bool m_horizontalArrow;
/// Text used for coordinates
QString m_text;
/// Define a few background colours
//@{
static const QColor BoardEmptyColour;
static const QColor BoardL2Colour;
static const QColor BoardL3Colour;
static const QColor BoardW2Colour;
static const QColor BoardW3Colour;
static const QColor TileNormalColour;
static const QColor TilePreviewColour;
static const QColor TilePlayedColour;
static const QColor TileShadedColour;
static const QColor TextNormalColour;
static const QColor TextJokerColour;
static const QColor ArrowColour;
//@}
};
#endif