mirror of
git://git.savannah.nongnu.org/eliot.git
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250 lines
6.6 KiB
C++
250 lines
6.6 KiB
C++
/*****************************************************************************
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* Eliot
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* Copyright (C) 2008-2012 Olivier Teulière
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* Authors: Olivier Teulière <ipkiss @@ gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*****************************************************************************/
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#include <boost/foreach.hpp>
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#include <vector>
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#include <QTreeView>
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#include <QVBoxLayout>
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#include <QStandardItemModel>
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#include <QAction>
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#include "bag_widget.h"
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#include "tile_layout.h"
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#include "tile_widget.h"
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#include "qtcommon.h"
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#include "public_game.h"
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#include "dic.h"
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#include "tile.h"
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#include "bag.h"
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#include "rack.h"
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#include "player.h"
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#include "debug.h"
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using namespace std;
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INIT_LOGGER(qt, BagWidget);
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INIT_LOGGER(qt, BagWidget2);
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BagWidget::BagWidget(QWidget *parent)
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: QWidget(parent), m_game(NULL)
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{
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setupUi(this);
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// Associate the model to the view
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m_model = new QStandardItemModel(this);
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treeView->setModel(m_model);
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m_model->setColumnCount(2);
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m_model->setHeaderData(0, Qt::Horizontal, _q("Letter"), Qt::DisplayRole);
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m_model->setHeaderData(1, Qt::Horizontal, _q("Points"), Qt::DisplayRole);
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updateModel();
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treeView->setColumnWidth(0, 90);
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treeView->setColumnWidth(1, 10);
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}
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void BagWidget::setGame(const PublicGame *iGame)
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{
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m_game = iGame;
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updateModel();
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treeView->resizeColumnToContents(0);
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treeView->resizeColumnToContents(1);
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}
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void BagWidget::refresh()
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{
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updateModel();
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}
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void BagWidget::updateModel()
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{
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m_model->removeRows(0, m_model->rowCount());
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if (m_game == NULL)
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return;
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const Bag &bag = m_game->getBag();
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BOOST_FOREACH(const Tile &tile, m_game->getDic().getAllTiles())
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{
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unsigned int nb = bag.count(tile);
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if (nb != 0)
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{
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// Concatenate the display char nb times
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wdstring str;
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for (unsigned int i = 0; i < nb; ++i)
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str += tile.getDisplayStr();
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int rowNum = m_model->rowCount();
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m_model->insertRow(rowNum);
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m_model->setData(m_model->index(rowNum, 0), qfw(str));
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m_model->setData(m_model->index(rowNum, 1), tile.getPoints());
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}
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}
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labelVowels->setText(QString("%1").arg(bag.getNbVowels()));
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labelConsonants->setText(QString("%1").arg(bag.getNbConsonants()));
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labelJokers->setText(QString("%1").arg(bag.count(Tile::Joker())));
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}
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QSize BagWidget::sizeHint() const
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{
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return QSize(160, 300);
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}
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BagWidget2::BagWidget2(QWidget *parent)
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: QWidget(parent), m_game(NULL), m_totalNbTiles(0),
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m_showPlayedTiles(true), m_showTilesInRack(true)
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{
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TileLayout *layout = new TileLayout;
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layout->setSpacing(5);
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setLayout(layout);
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// Define actions for the context menu
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QAction *actionPlayed = new QAction(_q("Show played tiles"), this);
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actionPlayed->setCheckable(true);
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actionPlayed->setChecked(true);
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addAction(actionPlayed);
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QObject::connect(actionPlayed, SIGNAL(toggled(bool)),
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this, SLOT(setShowPlayedTiles(bool)));
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QAction *actionInRack = new QAction(_q("Highlight tiles present in the rack"), this);
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actionInRack->setCheckable(true);
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actionInRack->setChecked(true);
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addAction(actionInRack);
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QObject::connect(actionInRack, SIGNAL(toggled(bool)),
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this, SLOT(setShowTilesInRack(bool)));
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setContextMenuPolicy(Qt::ActionsContextMenu);
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}
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void BagWidget2::setGame(const PublicGame *iGame)
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{
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if (iGame == m_game)
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return;
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m_game = iGame;
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TileLayout *layout = (TileLayout*) this->layout();
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layout->clear();
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m_tilesVect.clear();
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if (m_game != NULL)
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{
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m_totalNbTiles = 0;
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BOOST_FOREACH(const Tile &tile, m_game->getDic().getAllTiles())
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{
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m_totalNbTiles += tile.maxNumber();
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}
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}
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refresh();
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}
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void BagWidget2::refresh()
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{
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if (m_game == NULL)
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return;
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const Bag &bag = m_game->getBag();
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unsigned int nbTilesToDisplay =
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m_showPlayedTiles ? m_totalNbTiles : bag.getNbTiles();
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// Ensure a correct number of widgets
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while (m_tilesVect.size() > nbTilesToDisplay)
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{
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// Extra tile: we remove it
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QtCommon::DestroyObject(m_tilesVect.back());
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m_tilesVect.pop_back();
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}
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while (m_tilesVect.size() < nbTilesToDisplay)
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{
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// Missing tile: we add it
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TileWidget *tileWidget = new TileWidget;
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tileWidget->setBorder();
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layout()->addWidget(tileWidget);
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m_tilesVect.push_back(tileWidget);
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}
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const Rack &rack = m_game->getCurrentRack().getRack();
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TileWidget::State previewState =
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m_showTilesInRack ? TileWidget::PREVIEW : TileWidget::NORMAL;
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// Set the correct content for all the tiles
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unsigned int index = 0;
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BOOST_FOREACH(const Tile &tile, m_game->getDic().getAllTiles())
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{
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const unsigned int nbInBag = bag.count(tile);
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const unsigned int nbInRack = rack.count(tile);
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ASSERT(nbInBag >= nbInRack, "Unexpected letters in the rack");
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for (unsigned i = 0; i < nbInBag - nbInRack; ++i)
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{
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m_tilesVect[index]->tileChanged(TileWidget::NORMAL, tile);
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++index;
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}
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for (unsigned i = 0; i < nbInRack; ++i)
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{
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m_tilesVect[index]->tileChanged(previewState, tile);
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++index;
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}
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if (m_showPlayedTiles)
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{
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for (unsigned i = nbInBag; i < tile.maxNumber(); ++i)
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{
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m_tilesVect[index]->tileChanged(TileWidget::RACK_PLAYED, tile);
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++index;
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}
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}
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}
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}
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void BagWidget2::setShowPlayedTiles(bool iShow)
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{
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if (m_showPlayedTiles == iShow)
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return;
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m_showPlayedTiles = iShow;
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refresh();
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}
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void BagWidget2::setShowTilesInRack(bool iShow)
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{
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if (m_showTilesInRack == iShow)
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return;
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m_showTilesInRack = iShow;
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refresh();
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}
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QSize BagWidget2::sizeHint() const
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{
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return QSize(160, 300);
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}
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