mirror of
git://git.savannah.nongnu.org/eliot.git
synced 2024-11-16 07:47:39 +01:00
114 lines
3.3 KiB
C++
114 lines
3.3 KiB
C++
/*****************************************************************************
|
|
* Eliot
|
|
* Copyright (C) 2012 Olivier Teulière
|
|
* Authors: Olivier Teulière <ipkiss @@ gmail.com>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*****************************************************************************/
|
|
|
|
#ifndef ARBIT_ASSIGNMENTS_H_
|
|
#define ARBIT_ASSIGNMENTS_H_
|
|
|
|
#include <QWidget>
|
|
|
|
#include <ui/arbit_assignments.ui.h>
|
|
#include "move.h"
|
|
#include "logging.h"
|
|
|
|
class PublicGame;
|
|
class QStandardItemModel;
|
|
class QSortFilterProxyModel;
|
|
class QMenu;
|
|
class QPoint;
|
|
class QString;
|
|
|
|
class ArbitAssignments: public QWidget, private Ui::ArbitAssignments
|
|
{
|
|
Q_OBJECT;
|
|
DEFINE_LOGGER();
|
|
|
|
public:
|
|
ArbitAssignments(QWidget *parent, PublicGame *iGame);
|
|
|
|
/// Format the given move under the format WORD - Ref - Pts
|
|
QString formatMove(const Move &iMove) const;
|
|
|
|
/**
|
|
* Select the player with the given table number.
|
|
* Return true if the player was found, false otherwise.
|
|
* If the player is found, the oName parameter is filled
|
|
* with the player name.
|
|
*/
|
|
bool selectPlayerByTable(unsigned tabNb, QString *oName);
|
|
|
|
bool isSetMasterAllowed() const;
|
|
bool isAssignMoveAllowed() const;
|
|
bool isSuppressMoveAllowed() const;
|
|
bool isEndTurnAllowed() const;
|
|
|
|
signals:
|
|
void gameUpdated();
|
|
void notifyProblem(QString iMsg);
|
|
void notifyInfo(QString iMsg);
|
|
void endOfTurn();
|
|
void playerSelected(unsigned playerId);
|
|
|
|
public slots:
|
|
void refresh();
|
|
void enableAssignmentButtons();
|
|
void selectAllPlayers();
|
|
void setMasterMove();
|
|
void setDefaultMasterMove();
|
|
void assignSelectedMove();
|
|
void selectedMoveChanged(const Move&);
|
|
|
|
private slots:
|
|
void emitPlayerSelected();
|
|
void showMasterPreview();
|
|
void populatePlayersMenu(QMenu &iMenu, const QPoint &iPoint);
|
|
void assignTopMove();
|
|
void suppressMove();
|
|
void addRemoveSolo();
|
|
void addRemoveWarning();
|
|
void addRemovePenalty();
|
|
void endTurn();
|
|
|
|
/// Force synchronizing the model with the players
|
|
void updatePlayersModel();
|
|
|
|
private:
|
|
/// Encapsulated game, can be NULL
|
|
PublicGame *m_game;
|
|
|
|
/// Model for the players list
|
|
QStandardItemModel *m_playersModel;
|
|
/// Proxy for the players model
|
|
QSortFilterProxyModel *m_proxyPlayersModel;
|
|
|
|
// Move currently selected (in the Results table)
|
|
Move m_selectedMove;
|
|
|
|
/// Return true iff the automatic solos handling is active
|
|
bool useSoloAuto() const;
|
|
|
|
/// Helper method to return the ID of the selected player(s)
|
|
QSet<unsigned int> getSelectedPlayers() const;
|
|
|
|
/// Helper method to assign the given move to the selected player(s)
|
|
void helperAssignMove(const Move &iMove);
|
|
};
|
|
|
|
#endif
|
|
|