eliot/game/cmd/topping_move_cmd.cpp
Olivier Teulière 57a2c0690f Topping: keep track of all the moves played by the player.
The timing information is currently not used at all.
2012-12-29 17:51:52 +01:00

57 lines
1.6 KiB
C++

/*******************************************************************
* Eliot
* Copyright (C) 2012 Olivier Teulière
* Authors: Olivier Teulière <ipkiss @@ gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*****************************************************************************/
#include <sstream>
#include "cmd/topping_move_cmd.h"
#include "player.h"
INIT_LOGGER(game, ToppingMoveCmd);
ToppingMoveCmd::ToppingMoveCmd(unsigned iPlayerId, const Move &iMove, int iElapsed)
: m_playerId(iPlayerId), m_move(iMove), m_elapsed(iElapsed)
{
setAutoExecutable(true);
setHumanIndependent(false);
}
void ToppingMoveCmd::doExecute()
{
// Nothing to do
}
void ToppingMoveCmd::doUndo()
{
// Nothing to undo
}
wstring ToppingMoveCmd::toString() const
{
wostringstream oss;
oss << L"ToppingMoveCmd (player " << m_playerId << L"): "
<< m_move.toString() << " elapsed=" << m_elapsed;
return oss.str();
}