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66 lines
1.9 KiB
C++
66 lines
1.9 KiB
C++
/*******************************************************************
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* Eliot
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* Copyright (C) 2008-2012 Olivier Teulière
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* Authors: Olivier Teulière <ipkiss @@ gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*****************************************************************************/
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#include <sstream>
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#include "cmd/player_move_cmd.h"
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#include "player.h"
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INIT_LOGGER(game, PlayerMoveCmd);
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PlayerMoveCmd::PlayerMoveCmd(Player &ioPlayer, const Move &iMove, bool iAutoExec)
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: m_player(ioPlayer), m_move(iMove)
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{
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setAutoExecutable(iAutoExec || iMove.isNull());
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setHumanIndependent(!ioPlayer.isHuman());
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}
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void PlayerMoveCmd::doExecute()
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{
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// Get what was the rack for the current turn
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m_originalRack = m_player.getCurrentRack();
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// Compute the new rack
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const PlayedRack &newRack = Move::ComputeRackForMove(m_originalRack, m_move);
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// Update the history and rack of the player
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m_player.accessHistory().playMove(m_move, newRack);
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}
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void PlayerMoveCmd::doUndo()
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{
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// Remove the last history item
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m_player.accessHistory().removeLastTurn();
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// TODO: restore rack?
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}
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wstring PlayerMoveCmd::toString() const
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{
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wostringstream oss;
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oss << L"PlayerMoveCmd (player " << m_player.getId() << L"): "
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<< m_move.toString();
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return oss.str();
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}
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