/***************************************************************************** * Eliot * Copyright (C) 2012-2013 Olivier Teulière * Authors: Olivier Teulière * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA *****************************************************************************/ #ifndef TOPPING_WIDGET_H_ #define TOPPING_WIDGET_H_ #include #include "ui/topping_widget.ui.h" #include "logging.h" class QStandardItemModel; class QString; class PlayModel; class TimerModel; class PlayWordMediator; class PublicGame; class HintsDialog; class AbstractHint; class ToppingWidget: public QWidget, private Ui::ToppingWidget { Q_OBJECT; DEFINE_LOGGER(); public: explicit ToppingWidget(QWidget *parent, PlayModel &iPlayModel, TimerModel &iTimerModel, PublicGame *iGame); public slots: void onNewTurn(); void refresh(); signals: void gameUpdated(); void notifyProblem(QString iMsg); void notifyInfo(QString iMsg); protected: /// Define a default size virtual QSize sizeHint() const; private slots: void lockSizesChanged(bool checked); void shuffle(); void showHintsDialog(); void playWord(const wstring &iWord, const wstring &iCoord); void hintUsed(const AbstractHint&); void timeoutPenalty(); private: /// Encapsulated training game, can be NULL PublicGame *m_game; /// Indicate whether the columns should be resized after a search bool m_autoResizeColumns; /// Model of the search results QStandardItemModel *m_model; /// Mediator for the "play word" controls PlayWordMediator *m_mediator; TimerModel *m_timerModel; /// Dialog used to display hints HintsDialog *m_hintsDialog; /// Palette to write text in black QPalette blackPalette; /// Palette to write text in red QPalette redPalette; /// Force synchronizing the model with the contents of the search results void updateModel(); }; #endif