/******************************************************************* * Eliot * Copyright (C) 2008 Olivier Teulière * Authors: Olivier Teulière * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA *****************************************************************************/ #include #include #include "turn_cmd.h" #include "command.h" #include "player.h" #include "debug.h" INIT_LOGGER(game, TurnCmd); TurnCmd::TurnCmd() : m_firstNotExecuted(0) { } TurnCmd::~TurnCmd() { BOOST_FOREACH(Command *cmd, m_commands) { delete cmd; } } void TurnCmd::addAndExecute(Command *iCmd) { ASSERT(isFullyExecuted(), "Adding a command to a partially executed turn"); m_commands.push_back(iCmd); iCmd->execute(); ++m_firstNotExecuted; } void TurnCmd::execute() { for (unsigned i = m_firstNotExecuted; i < m_commands.size(); ++i) { Command *cmd = m_commands[i]; ASSERT(!cmd->isExecuted(), "Bug with m_firstNotExecuted"); cmd->execute(); } m_firstNotExecuted = m_commands.size(); } void TurnCmd::undo() { // Undo commands in the reverse order of execution unsigned firstToUndo = m_firstNotExecuted - 1; for (unsigned i = 0; i < m_firstNotExecuted; ++i) { Command *cmd = m_commands[firstToUndo - i]; ASSERT(cmd->isExecuted(), "Bug with m_firstNotExecuted"); cmd->undo(); } m_firstNotExecuted = 0; } void TurnCmd::partialExecute() { for (unsigned i = m_firstNotExecuted; i < m_commands.size(); ++i) { Command *cmd = m_commands[i]; if (!cmd->isAutoExecutable()) break; ASSERT(!cmd->isExecuted(), "Bug with m_firstNotExecuted"); cmd->execute(); ++m_firstNotExecuted; } ASSERT(isPartiallyExecuted(), "Bug in partialExecute()"); } void TurnCmd::partialUndo() { // Lazy implementation :) undo(); partialExecute(); } void TurnCmd::dropNonExecutedCommands() { while (m_commands.size() > m_firstNotExecuted) { delete m_commands.back(); m_commands.pop_back(); } } void TurnCmd::dropFrom(const Command &iCmd) { // Find the command index unsigned idx = m_commands.size(); for (unsigned i = 0; i < m_commands.size(); ++i) { if (m_commands[i] == &iCmd) { idx = i; break; } } ASSERT(idx != m_commands.size(), "Cannot find command to drop"); LOG_DEBUG("Deleting last turn commands, starting from " << idx); while (m_commands.size() > idx) { if (m_commands.back()->isExecuted()) m_commands.back()->undo(); delete m_commands.back(); m_commands.pop_back(); } if (m_firstNotExecuted > m_commands.size()) m_firstNotExecuted = m_commands.size(); } bool TurnCmd::isFullyExecuted() const { return m_firstNotExecuted == m_commands.size(); } bool TurnCmd::isPartiallyExecuted() const { if (isFullyExecuted()) return true; return !m_commands[m_firstNotExecuted]->isAutoExecutable(); } bool TurnCmd::isNotAtAllExecuted() const { return m_firstNotExecuted == 0; } bool TurnCmd::hasNonAutoExecCmd() const { BOOST_FOREACH(Command *cmd, m_commands) { if (!cmd->isAutoExecutable()) return true; } return false; } bool TurnCmd::isHumanIndependent() const { BOOST_FOREACH(Command *cmd, m_commands) { if (!cmd->isHumanIndependent()) return false; } return true; } wstring TurnCmd::toString() const { wostringstream oss; oss << L"TurnCmd:"; BOOST_FOREACH(Command *cmd, m_commands) { oss << endl << L" " << (cmd->isExecuted() ? "> " : " " ) << (cmd->isAutoExecutable() ? "* " : " ") << cmd->toString(); } return oss.str(); }