/* Eliot */ /* Copyright (C) 1999 Antoine Fraboulet */ /* */ /* This file is part of Eliot. */ /* */ /* Eliot is free software; you can redistribute it and/or modify */ /* it under the terms of the GNU General Public License as published by */ /* the Free Software Foundation; either version 2 of the License, or */ /* (at your option) any later version. */ /* */ /* Eliot is distributed in the hope that it will be useful, */ /* but WITHOUT ANY WARRANTY; without even the implied warranty of */ /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */ /* GNU General Public License for more details. */ /* */ /* You should have received a copy of the GNU General Public License */ /* along with this program; if not, write to the Free Software */ /* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ /** * \file reslist.cc * \brief Search results list view * \author Antoine Fraboulet * \date 2005 */ #include #include "ewx.h" #include "dic.h" #include "game.h" #include "player.h" #include "training.h" #include "configdb.h" #include "gfxresult.h" #include "mainframe.h" /* ************************************************** */ /* ************************************************** */ enum { ListCtrl_ID = 11000 }; BEGIN_EVENT_TABLE(GfxResult, wxControl) EVT_SIZE(GfxResult::OnSize) EVT_LIST_ITEM_SELECTED (ListCtrl_ID, GfxResult::OnListCtrlSelected) EVT_LIST_ITEM_ACTIVATED (ListCtrl_ID, GfxResult::OnListCtrlActivated) END_EVENT_TABLE() /* ************************************************** */ /* ************************************************** */ GfxResult::GfxResult(wxFrame *parent, MainFrame* _mf, Game* _game) : wxControl(parent, wxWindowID(234), wxDefaultPosition, wxDefaultSize, wxNO_BORDER | wxFULL_REPAINT_ON_RESIZE) { mf = _mf; game = _game; savedrack = std::string(""); results = new wxListCtrl(this, ListCtrl_ID); #if defined(ENABLE_LC_NO_HEADER) results->SetSingleStyle(wxLC_REPORT | wxLC_NO_HEADER | wxLC_SINGLE_SEL); #else results->SetSingleStyle(wxLC_REPORT | wxLC_SINGLE_SEL); #endif results->InsertColumn(0, wxT("Sol")); results->InsertColumn(1, wxT("*")); results->InsertColumn(2, wxT("Pos")); results->InsertColumn(3, wxT("Pts")); results->SetToolTip(wxT("Resultats de la recherche")); wxBoxSizer *sizer_v = new wxBoxSizer(wxVERTICAL); wxBoxSizer *sizer_h = new wxBoxSizer(wxHORIZONTAL); sizer_v->Add(results, 1, wxEXPAND, 0); sizer_h->Add(sizer_v, 1, wxEXPAND, 0); SetAutoLayout(TRUE); SetSizer(sizer_h); sizer_h->Fit(this); sizer_h->SetSizeHints(this); } /* ************************************************** */ /* ************************************************** */ GfxResult::~GfxResult(void) { //debug(" GfxResult::~GfxResult\n"); Show(false); Show(true); } /* ************************************************** */ /* ************************************************** */ void GfxResult::SetGame(Game* g) { game = g; savedrack = std::string(""); results->DeleteAllItems(); } /* ************************************************** */ /* ************************************************** */ void GfxResult::Refresh() { if (game == NULL) return; debug(" GfxResult::Refresh : "); std::string rack = game->getCurrentPlayer().getCurrentRack().toString(); if (savedrack != rack) { debug("changed (%s -> %s)",savedrack.c_str(),rack.c_str()); savedrack = rack; results->DeleteAllItems(); } else { debug("unchanged"); } debug("\n"); } /* ************************************************** */ /* ************************************************** */ void GfxResult::Search() { debug("GfxResult::Search()\n"); if (game == NULL) return; ((Training*)game)->search(); results->DeleteAllItems(); results->SetFont(config.getFont(LISTFONT)); const Results &res = ((Training*)game)->getResults(); debug(" GfxResult::Search size = %d\n",res.size()); for (int i = 0; i < res.size(); i++) { Round r = res.get(i); //debug(" adding %s\n",r.toString().c_str()); wxString pts; wxString word = wxU(r.getWord().c_str()); wxString coords = wxU(r.getCoord().toString().c_str()); wxChar bonus = r.getBonus() ? wxT('*') : wxT(' '); pts << r.getPoints(); long tmp = results->InsertItem(i, word); results->SetItemData(tmp, i); tmp = results->SetItem(i, 1, bonus); tmp = results->SetItem(i, 2, coords); tmp = results->SetItem(i, 3, pts); } for (int i = 0; i < 4; i++) results->SetColumnWidth(i, wxLIST_AUTOSIZE); //results->Show(); if (res.size() > 0) { results->SetItemState(0, wxLIST_STATE_SELECTED, wxLIST_STATE_SELECTED | wxLIST_MASK_STATE); ((Training*)game)->testPlay(0); } } /* ************************************************** */ /* ************************************************** */ int GfxResult::GetSelected() { int item = -1; item = results->GetNextItem(item,wxLIST_NEXT_ALL,wxLIST_STATE_SELECTED); //debug("GfxResult::GetSelected = %d\n",item); return item; } /* ************************************************** */ /* ************************************************** */ void GfxResult::OnListCtrlSelected(wxListEvent& event) { //debug(" GfxResult::OnListCtrlSelected\n"); if (event.m_itemIndex > -1) { mf->TestPlay(event.m_itemIndex); } } /* ************************************************** */ /* ************************************************** */ void GfxResult::OnListCtrlActivated(wxListEvent& event) { //debug(" GfxResult::OnListCtrlActivated"); if (event.m_itemIndex > -1) { mf->Play(1); results->DeleteAllItems(); } } /* ************************************************** */ /* ************************************************** */ void GfxResult::OnSize(wxSizeEvent& e) { int w,h; GetClientSize(&w,&h); results->SetClientSize(w,h); //debug(" GfxResult::OnSize (%d,%d)\n",w,h); } /* ************************************************** */ /* ************************************************** */ /// Local Variables: /// mode: c++ /// mode: hs-minor /// c-basic-offset: 4 /// indent-tabs-mode: nil /// End: