/***************************************************************************** * Eliot * Copyright (C) 1999-2007 Antoine Fraboulet & Olivier Teulière * Authors: Antoine Fraboulet * Olivier Teulière * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA *****************************************************************************/ #include #include #include #include "dic.h" #include "board.h" #include "board_search.h" #include "game_params.h" #include "tile.h" #include "round.h" #include "rack.h" #include "results.h" #include "debug.h" #define oo 0 #define __ 1 #define T2 2 #define T3 3 #define W2 2 #define W3 3 INIT_LOGGER(game, Board); const int Board::m_tileMultipliers[BOARD_REALDIM][BOARD_REALDIM] = { { oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo }, { oo,__,__,__,T2,__,__,__,__,__,__,__,T2,__,__,__,oo }, { oo,__,__,__,__,__,T3,__,__,__,T3,__,__,__,__,__,oo }, { oo,__,__,__,__,__,__,T2,__,T2,__,__,__,__,__,__,oo }, { oo,T2,__,__,__,__,__,__,T2,__,__,__,__,__,__,T2,oo }, { oo,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,oo }, { oo,__,T3,__,__,__,T3,__,__,__,T3,__,__,__,T3,__,oo }, { oo,__,__,T2,__,__,__,T2,__,T2,__,__,__,T2,__,__,oo }, { oo,__,__,__,T2,__,__,__,__,__,__,__,T2,__,__,__,oo }, { oo,__,__,T2,__,__,__,T2,__,T2,__,__,__,T2,__,__,oo }, { oo,__,T3,__,__,__,T3,__,__,__,T3,__,__,__,T3,__,oo }, { oo,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,oo }, { oo,T2,__,__,__,__,__,__,T2,__,__,__,__,__,__,T2,oo }, { oo,__,__,__,__,__,__,T2,__,T2,__,__,__,__,__,__,oo }, { oo,__,__,__,__,__,T3,__,__,__,T3,__,__,__,__,__,oo }, { oo,__,__,__,T2,__,__,__,__,__,__,__,T2,__,__,__,oo }, { oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo } }; const int Board::m_wordMultipliers[BOARD_REALDIM][BOARD_REALDIM] = { { oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo }, { oo,W3,__,__,__,__,__,__,W3,__,__,__,__,__,__,W3,oo }, { oo,__,W2,__,__,__,__,__,__,__,__,__,__,__,W2,__,oo }, { oo,__,__,W2,__,__,__,__,__,__,__,__,__,W2,__,__,oo }, { oo,__,__,__,W2,__,__,__,__,__,__,__,W2,__,__,__,oo }, { oo,__,__,__,__,W2,__,__,__,__,__,W2,__,__,__,__,oo }, { oo,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,oo }, { oo,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,oo }, { oo,W3,__,__,__,__,__,__,W2,__,__,__,__,__,__,W3,oo }, { oo,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,oo }, { oo,__,__,__,__,__,__,__,__,__,__,__,__,__,__,__,oo }, { oo,__,__,__,__,W2,__,__,__,__,__,W2,__,__,__,__,oo }, { oo,__,__,__,W2,__,__,__,__,__,__,__,W2,__,__,__,oo }, { oo,__,__,W2,__,__,__,__,__,__,__,__,__,W2,__,__,oo }, { oo,__,W2,__,__,__,__,__,__,__,__,__,__,__,W2,__,oo }, { oo,W3,__,__,__,__,__,__,W3,__,__,__,__,__,__,W3,oo }, { oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo,oo } }; Board::Board(const GameParams &iParams): m_params(iParams), m_tilesRow(BOARD_REALDIM, Tile()), m_tilesCol(BOARD_REALDIM, Tile()), m_jokerRow(BOARD_REALDIM, false), m_jokerCol(BOARD_REALDIM, false), m_crossRow(BOARD_REALDIM, Cross()), m_crossCol(BOARD_REALDIM, Cross()), m_pointRow(BOARD_REALDIM, -1), m_pointCol(BOARD_REALDIM, -1), m_testsRow(BOARD_REALDIM, Tile()), m_isEmpty(true) { // No cross check allowed around the board for (int i = 0; i < BOARD_REALDIM; i++) { m_crossRow[0][i].setNone(); m_crossCol[0][i].setNone(); m_crossRow[i][0].setNone(); m_crossCol[i][0].setNone(); m_crossRow[BOARD_REALDIM - 1][i].setNone(); m_crossCol[BOARD_REALDIM - 1][i].setNone(); m_crossRow[i][BOARD_REALDIM - 1].setNone(); m_crossCol[i][BOARD_REALDIM - 1].setNone(); } } const Tile& Board::getTile(int iRow, int iCol) const { return m_tilesRow[iRow][iCol]; } wstring Board::getDisplayStr(int iRow, int iCol) const { ASSERT(!isVacant(iRow, iCol), "Trying to get the display string on an empty board square"); wstring str = getTile(iRow, iCol).getDisplayStr(); if (isJoker(iRow, iCol)) std::transform(str.begin(), str.end(), str.begin(), towlower); return str; } bool Board::isJoker(int iRow, int iCol) const { return m_jokerRow[iRow][iCol]; } bool Board::isVacant(int iRow, int iCol) const { ASSERT(iRow >= BOARD_MIN && iRow <= BOARD_MAX && iCol >= BOARD_MIN && iCol <= BOARD_MAX, "Invalid coordinates"); return m_tilesRow[iRow][iCol].isEmpty(); } void Board::addRound(const Dictionary &iDic, const Round &iRound) { int row = iRound.getCoord().getRow(); int col = iRound.getCoord().getCol(); if (iRound.getCoord().getDir() == Coord::HORIZONTAL) { for (unsigned int i = 0; i < iRound.getWordLen(); i++) { const Tile &t = iRound.getTile(i); if (isVacant(row, col + i)) { ASSERT(iRound.isPlayedFromRack(i), "Invalid round (1)"); m_tilesRow[row][col + i] = t; m_jokerRow[row][col + i] = iRound.isJoker(i); m_tilesCol[col + i][row] = t; m_jokerCol[col + i][row] = iRound.isJoker(i); } else { ASSERT(!iRound.isPlayedFromRack(i), "Invalid round (2)"); ASSERT(t == m_tilesRow[row][col + i].toUpper(), "Invalid round (3)"); } } } else { for (unsigned int i = 0; i < iRound.getWordLen(); i++) { const Tile &t = iRound.getTile(i); if (isVacant(row + i, col)) { ASSERT(iRound.isPlayedFromRack(i), "Invalid round (1)"); m_tilesRow[row + i][col] = t; m_jokerRow[row + i][col] = iRound.isJoker(i); m_tilesCol[col][row + i] = t; m_jokerCol[col][row + i] = iRound.isJoker(i); } else { ASSERT(!iRound.isPlayedFromRack(i), "Invalid round (2)"); ASSERT(t == m_tilesRow[row + i][col].toUpper(), "Invalid round (3)"); } } } buildCross(iDic); #ifdef DEBUG checkDouble(); #endif removeTestRound(); m_isEmpty = false; } void Board::removeRound(const Dictionary &iDic, const Round &iRound) { ASSERT(!m_isEmpty, "The board should not be empty"); int row = iRound.getCoord().getRow(); int col = iRound.getCoord().getCol(); if (iRound.getCoord().getDir() == Coord::HORIZONTAL) { for (unsigned int i = 0; i < iRound.getWordLen(); i++) { ASSERT(iRound.getTile(i).toCode() == m_tilesRow[row][col + i].toCode(), "Invalid round removal"); if (iRound.isPlayedFromRack(i)) { ASSERT(iRound.isJoker(i) == m_jokerRow[row][col + i], "Invalid round removal"); m_tilesRow[row][col + i] = Tile(); m_jokerRow[row][col + i] = false; m_tilesCol[col + i][row] = Tile(); m_jokerCol[col + i][row] = false; } } } else { for (unsigned int i = 0; i < iRound.getWordLen(); i++) { ASSERT(iRound.getTile(i).toCode() == m_tilesRow[row + i][col].toCode(), "Invalid round removal"); if (iRound.isPlayedFromRack(i)) { ASSERT(iRound.isJoker(i) == m_jokerRow[row + i][col], "Invalid round removal"); m_tilesRow[row + i][col] = Tile(); m_jokerRow[row + i][col] = false; m_tilesCol[col][row + i] = Tile(); m_jokerCol[col][row + i] = false; } } } // Rebuild all the cross checks, because they are now invalid buildCross(iDic); #ifdef DEBUG checkDouble(); #endif removeTestRound(); // Update the m_isEmpty flag for (int i = 1; i <= BOARD_DIM; i++) { for (int j = 1; j <= BOARD_DIM; j++) { if (!isVacant(i, j)) return; } } m_isEmpty = true; } /* XXX: There is duplicated code with board_search.c. * We could probably factorize something... */ int Board::checkRoundAux(const Matrix &iTilesMx, const Matrix &iCrossMx, const Matrix &iPointsMx, const Matrix &iJokerMx, Round &iRound) const { bool isolated = true; int fromrack = 0; int pts = 0; int ptscross = 0; int wordmul = 1; int row = iRound.getCoord().getRow(); int col = iRound.getCoord().getCol(); // Is the word going out of the board? if (col + iRound.getWordLen() > BOARD_MAX + 1) return 8; // Is the word an extension of another word? if (!iTilesMx[row][col - 1].isEmpty() || !iTilesMx[row][col + iRound.getWordLen()].isEmpty()) { return 1; } for (unsigned int i = 0; i < iRound.getWordLen(); i++) { const Tile &t = iRound.getTile(i); if (!iTilesMx[row][col + i].isEmpty()) { // Using a joker tile to emulate the letter on the board is not allowed, // the plain letter should be used instead. // Also, make sure the played letter is the same as the one on the board if (iRound.isJoker(i) || iTilesMx[row][col+i].toCode() != t.toCode()) { // Trying to overwrite a placed letter return 2; } isolated = false; iRound.setFromBoard(i); if (!iJokerMx[row][col + i]) pts += t.getPoints(); } else { // The letter is not yet on the board if (iCrossMx[row][col + i].check(t)) { // A non-trivial cross-check means an anchor square if (!iCrossMx[row][col + i].isAny()) isolated = false; int l; if (!iRound.isJoker(i)) l = t.getPoints() * m_tileMultipliers[row][col + i]; else l = 0; pts += l; wordmul *= m_wordMultipliers[row][col + i]; int p = iPointsMx[row][col + i]; if (p >= 0) { ptscross += (p + l) * m_wordMultipliers[row][col + i]; } ++fromrack; iRound.setFromRack(i); } else { // The letter is not in the crosscheck return 3; } } } // There must be at least 1 letter from the rack if (fromrack == 0) return 4; // We may not be allowed to use so many letters from the rack // (cf. "7 among 8" variant) if (fromrack > m_params.getLettersToPlay()) return 9; // The word must cover at least one anchor square, except // for the first turn if (isolated && !m_isEmpty) return 5; // The first word must be horizontal // Deactivated, as a vertical first word is allowed in free games, // and possibly in duplicate games as well (it depends on the sources) #if 0 if (m_isEmpty && iRound.getCoord().getDir() == Coord::VERTICAL) return 6; #endif // The first word must cover the H8 square if (m_isEmpty && (row != 8 || col > 8 || col + iRound.getWordLen() <= 8)) { return 7; } // Set the iPointsMx and bonus pts = ptscross + pts * wordmul; if (fromrack == m_params.getLettersToPlay()) { pts += m_params.getBonusPoints(); iRound.setBonus(true); } iRound.setPoints(pts); return 0; } int Board::checkRound(Round &iRound) const { if (iRound.getCoord().getDir() == Coord::HORIZONTAL) { return checkRoundAux(m_tilesRow, m_crossRow, m_pointRow, m_jokerRow, iRound); } else { // XXX: ugly! // Exchange the coordinates temporarily iRound.accessCoord().swap(); int res = checkRoundAux(m_tilesCol, m_crossCol, m_pointCol, m_jokerCol, iRound); // Restore the coordinates iRound.accessCoord().swap(); return res; } } void Board::testRound(const Round &iRound) { removeTestRound(); int row = iRound.getCoord().getRow(); int col = iRound.getCoord().getCol(); if (iRound.getCoord().getDir() == Coord::HORIZONTAL) { for (unsigned int i = 0; i < iRound.getWordLen(); i++) { if (isVacant(row, col + i)) { const Tile &t = iRound.getTile(i); if (iRound.isJoker(i)) m_testsRow[row][col + i] = t.toLower(); else m_testsRow[row][col + i] = t; } } } else { for (unsigned int i = 0; i < iRound.getWordLen(); i++) { if (isVacant(row + i, col)) { const Tile &t = iRound.getTile(i); if (iRound.isJoker(i)) m_testsRow[row + i][col] = t.toLower(); else m_testsRow[row + i][col] = t; } } } } void Board::removeTestRound() { m_testsRow = m_tilesRow; } bool Board::isTestChar(int iRow, int iCol) const { return !m_testsRow[iRow][iCol].isEmpty() && isVacant(iRow, iCol); } const Tile& Board::getTestTile(int iRow, int iCol) const { ASSERT(isTestChar(iRow, iCol), "The requested tile is not a test tile"); return m_testsRow[iRow][iCol]; } int Board::GetWordMultiplier(int iRow, int iCol) { if (iRow < BOARD_MIN || iRow > BOARD_MAX || iCol < BOARD_MIN || iCol > BOARD_MAX) return 0; return m_wordMultipliers[iRow][iCol]; } int Board::GetLetterMultiplier(int iRow, int iCol) { if (iRow < BOARD_MIN || iRow > BOARD_MAX || iCol < BOARD_MIN || iCol > BOARD_MAX) return 0; return m_tileMultipliers[iRow][iCol]; } // #define CELL_STRING_FORMAT "[%c:%s:%2d]" #define CELL_STRING_FORMAT "[%s:%2d]" string Board::getCellContent_row(int row, int col) const { char buff[1024]; // [ joker, mask, point, tiles ] sprintf(buff,CELL_STRING_FORMAT, // m_jokerRow[row][col] ? 'j':'.', m_crossRow[row][col].getHexContent().c_str(), m_pointRow[row][col]); return string(buff); } string Board::getCellContent_col(int row, int col) const { char buff[1024]; sprintf(buff,CELL_STRING_FORMAT, // m_jokerCol[col][row] ? 'j':'.', m_crossCol[col][row].getHexContent().c_str(), m_pointCol[col][row]); return string(buff); } #ifdef DEBUG void Board::checkDouble() { for (int row = BOARD_MIN; row <= BOARD_MAX; row++) { for (int col = BOARD_MIN; col <= BOARD_MAX; col++) { if (m_tilesRow[row][col] != m_tilesCol[col][row]) printf("tiles diff %d %d\n", row, col); if (m_jokerRow[row][col] != m_jokerCol[col][row]) printf("joker diff %d %d\n", row, col); // The crossckecks and the points have no reason to be the same // in both directions } } } #endif void Board::search(const Dictionary &iDic, const Rack &iRack, Results &oResults) const { // Create a copy of the rack to avoid modifying the given one Rack copyRack = iRack; // Search horizontal words BoardSearch horizSearch(iDic, m_params, m_tilesRow, m_crossRow, m_pointRow, m_jokerRow); horizSearch.search(copyRack, oResults, Coord::HORIZONTAL); // Search vertical words BoardSearch vertSearch(iDic, m_params, m_tilesCol, m_crossCol, m_pointCol, m_jokerCol); vertSearch.search(copyRack, oResults, Coord::VERTICAL); } void Board::searchFirst(const Dictionary &iDic, const Rack &iRack, Results &oResults) const { // Create a copy of the rack to avoid modifying the given one Rack copyRack = iRack; // Search horizontal words BoardSearch horizSearch(iDic, m_params, m_tilesRow, m_crossRow, m_pointRow, m_jokerRow, true); horizSearch.search(copyRack, oResults, Coord::HORIZONTAL); }