/***************************************************************************** * Copyright (C) 1999-2005 Eliot * Authors: Antoine Fraboulet * Olivier Teuliere * * $Id: pldrack.h,v 1.7 2005/04/02 18:21:24 ipkiss Exp $ * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA *****************************************************************************/ #ifndef _PLAYEDRACK_H_ #define _PLAYEDRACK_H_ #include #include "tile.h" class Rack; using namespace std; /** * A Playedrack is an "improved" rack, allowing to differentiate new letters * from letters that are left from the previous rack. * This is useful, to be able to write a rack on the form ABC+DEFG, where * A, B, C are the "old" letters and D, E, F, G are the "new" ones. */ class PlayedRack { public: PlayedRack() {} virtual ~PlayedRack() {} void reset(); void resetNew(); void getOld(Rack &oRack) const; void getNew(Rack &oRack) const; void getRack(Rack &oRack) const; void setOld(const Rack &iRack); void setNew(const Rack &iRack); int nTiles() const { return nNew() + nOld(); } int nNew() const { return m_newTiles.size(); } int nOld() const { return m_oldTiles.size(); } void addNew(const Tile &t); void addOld(const Tile &t); void getNewTiles(vector &oTiles) const; void getOldTiles(vector &oTiles) const; void getAllTiles(vector &oTiles) const; bool checkRack(int iMin) const; void operator=(const PlayedRack &iOther); void toString(string&) const; private: vector m_oldTiles; vector m_newTiles; }; #endif