# French translations for eliot package # Traduction française du package eliot. # Copyright (C) 2005-20011 Eliot # This file is distributed under the same license as the eliot package. # Olivier Teuliere , 2005. # msgid "" msgstr "" "Project-Id-Version: eliot 1.13\n" "Report-Msgid-Bugs-To: eliot-dev@nongnu.org\n" "POT-Creation-Date: 2011-08-03 08:39+0200\n" "PO-Revision-Date: 2009-06-28 10:35+0100\n" "Last-Translator: Olivier Teulière \n" "Language-Team: French \n" "Language: fr\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n > 1);\n" #: dic/compdic.cpp:93 msgid "'%1%' is not a valid letter." msgstr "'%1%' n'est pas une lettre valide." #: dic/compdic.cpp:94 msgid "" "For technical reasons, Eliot currently only supports alphabetical characters " "as internal character representation, even if the tile has a display string " "defined. Please use another character and change your word list accordingly." msgstr "" "Pour des raisons techniques, Eliot ne supporte actuellement que des " "caractères alphabétiques comme caractères de représentation interne, même si " "la lettre a une chaîne d'affichage définie. Merci d'utiliser un autre " "caractère et d'adapter la liste de mots." #: dic/compdic.cpp:133 dic/compdic.cpp:138 dic/compdicmain.cpp:58 msgid "Could not open file '%1%'" msgstr "Impossible d'ouvrir le fichier '1%'" #: dic/compdic.cpp:255 msgid "Error on line %1%, col %2%: %3%" msgstr "Erreur sur la ligne %1%, colonne %2%: %3%" #: dic/compdic.cpp:336 msgid "Cannot open output file '%1%'" msgstr "Impossible d'ouvrir le fichier d'output '%1%'" #: dic/compdic.cpp:348 msgid "The word list is empty!" msgstr "La liste de mots est vide !" #: dic/compdicmain.cpp:94 msgid "readLetters: Not enough fields in %1% (line %2%)" msgstr "readLetters : Pas assez de champs dans %1% (ligne %2%)" #: dic/compdicmain.cpp:104 msgid "readLetters: Invalid letter at line %1% (only one character allowed)" msgstr "" "readLetters : Lettre invalide à la ligne %1% (un seul caractère est autorisé)" #: dic/compdicmain.cpp:126 msgid "Mandatory options:" msgstr "Options obligatoires :" #: dic/compdicmain.cpp:127 msgid " -d, --dicname Set the dictionary name and version" msgstr " -d, --dicname Choisir le nom et la version du dictionnaire" #: dic/compdicmain.cpp:128 msgid "" " -l, --letters Path to the file containing the letters (see below)" msgstr "" " -l, --letters Chemin vers un fichier contenant les lettres (voir " "ci-dessous)" #: dic/compdicmain.cpp:129 msgid "" " -i, --input Path to the uncompressed dictionary file (encoded " "in UTF-8)" msgstr "" " -i, --input Chemin vers le fichier de dictionnaire non " "compressé (encodé en UTF-8)" #: dic/compdicmain.cpp:130 msgid "" " The words must be in alphabetical order, without " "duplicates" msgstr "" " Les mots doivent être triés par ordre alphabétique," "sans doublons" #: dic/compdicmain.cpp:131 msgid "" " -o, --output Path to the generated compressed dictionary file" msgstr "" " -o, --output Chemin vers le fichier de dictionnaire compressé " "généré" #: dic/compdicmain.cpp:132 msgid "Other options:" msgstr "Autres options :" #: dic/compdicmain.cpp:133 msgid " -h, --help Print this help and exit" msgstr " -h, --help Affiche cette aide et quitte" #: dic/compdicmain.cpp:134 msgid "Example:" msgstr "Exemple :" #: dic/compdicmain.cpp:135 msgid " -d 'ODS 5.0' -l letters.txt -i ods5.txt -o ods5.dawg" msgstr " -d 'ODS 5.0' -l lettres.txt -i ods5.txt -o ods5.dawg" #: dic/compdicmain.cpp:137 msgid "" "The file containing the letters (--letters switch) must be UTF-8 encoded." msgstr "" "Le fichier contenant les lettres (option --letters) doit être encodé en " "UTF-8." #: dic/compdicmain.cpp:138 msgid "" "Each line corresponds to one letter, and must contain at least 5 fields " "separated with one or more space(s)." msgstr "" "Chaque ligne correspond à une lettre, et doit contenir au moins 5 champs " "séparés par une ou plusieurs espace(s)." #: dic/compdicmain.cpp:140 msgid "" " - 1st field: the letter itself, as stored in the input file (single " "character)" msgstr "" " - 1er champ : la lettre elle-même, telle que stockée dans le fichier " "d'input (simple caractère)" #: dic/compdicmain.cpp:141 msgid " - 2nd field: the points of the letter" msgstr " - 2e champ : les points de cette lettre" #: dic/compdicmain.cpp:142 msgid "" " - 3rd field: the frequency of the letter (how many letters of this kind in " "the game)" msgstr "" " - 3e champ : la fréquence de la lettre (nombre de lettres de ce genre dans " "le jeu)" #: dic/compdicmain.cpp:143 msgid "" " - 4th field: 1 if the letter is considered as a vowel in Scrabble game, 0 " "otherwise" msgstr "" " - 4e champ : 1 si la lettre est considérée comme une voyelle au jeu de " "Scrabble, 0 sinon" #: dic/compdicmain.cpp:144 msgid "" " - 5th field: 1 if the letter is considered as a consonant in Scrabble game, " "0 otherwise" msgstr "" " - 5e champ : 1 si la lettre est considérée comme une consonne au jeu de " "Scrabble, 0 sinon" #: dic/compdicmain.cpp:145 msgid "" " - 6th field (optional): display string for the letter (default: the letter " "itself)" msgstr "" " - 6e champ (optionnel) : chaîne d'affichage pour la lettre (par défaut : la " "lettre elle-même)" #: dic/compdicmain.cpp:146 msgid "" " - other fields (optional): input strings for the letter, in addition to the " "display string" msgstr "" " - autres champs (optionnels) : chaînes de saisie pour la lettre, en plus de " "la chaîne d'affichage" #: dic/compdicmain.cpp:148 msgid "Example for french:" msgstr "Exemple pour le Français :" #: dic/compdicmain.cpp:154 msgid "Example for catalan:" msgstr "Exemple pour le Catalan :" #. TRANSLATORS: the first "L.L" must be translated "L·L", #. and the last one translated "ĿL" #: dic/compdicmain.cpp:159 msgid "W 10 1 0 1 L.L L.L L-L L.L" msgstr "W 10 1 0 1 L·L L.L L-L ĿL" #: dic/compdicmain.cpp:244 msgid "A mandatory option is missing" msgstr "Une option obligatoire est manquante" #: dic/compdicmain.cpp:256 msgid " Load time: %1% s" msgstr " Temps de chargement : %1% s" #: dic/compdicmain.cpp:257 msgid " Compression time: %1% s" msgstr " Temps de compression : %1% s" #: dic/compdicmain.cpp:259 msgid " Maximum recursion level reached: %1%" msgstr " Niveau maximum de récursion atteint : %1%" #: dic/compdicmain.cpp:265 msgid "Exception caught: %1%" msgstr "Exception interceptée : %1%" #: dic/header.cpp:196 msgid "" "Header::Header: Too many different letters for the current format; only %1% " "are supported" msgstr "" "Header::Header: Trop de lettres différentes pour le format courant ; " "seulement %1% sont supportées." #: dic/header.cpp:293 msgid "Header::getCharFromCode: No letter for code '%1%'" msgstr "Header::getCharFromCode : Pas de lettre pour le code '%1%'" #: dic/header.cpp:309 msgid "Header::getCodeFromChar: No code for letter '%1%' (val=%2%)" msgstr "Header::getCodeFromChar : Pas de code pour la lettre '%1%' (val=%2%)" #: dic/header.cpp:370 msgid "" "Too old dictionary format. This format is not supported anymore since Eliot " "1.8. You can create dictionaries in the new format with the 'compdic' tool " "provided with Eliot (since version 1.6)." msgstr "" "Format de dictionnaire trop vieux. Ce format n'est plus supporté depuis " "Eliot 1.8. Vous pouvez créer des dictionnaires dans le nouveau format avec " "l'outil 'compdic' fourni avec Eliot (depuis la version 1.6)." #: dic/header.cpp:627 msgid "Dictionary name: %1%" msgstr "Nom du dictionnaire : %1%" #: dic/header.cpp:630 msgid "Compressed on: %1%" msgstr "Compressé le : %1%" #: dic/header.cpp:631 msgid "Compressed using a binary compiled by: %1%" msgstr "Compressé avec un binaire compilé par : %1%" #: dic/header.cpp:632 msgid "Dictionary type: %1%" msgstr "Type de dictionnaire : %1%" #: dic/header.cpp:633 msgid "Letters: %1%" msgstr "Lettres : %1%" #: dic/header.cpp:634 msgid "Number of letters: %1%" msgstr "Nombre de lettres : %1%" #: dic/header.cpp:635 msgid "Number of words: %1%" msgstr "Nombre de mots : %1%" #: dic/header.cpp:638 msgid "Header size: %1% bytes" msgstr "Taille du header : %1% octets" #: dic/header.cpp:639 msgid "Root: %1% (edge)" msgstr "Racine : %1% (arcs)" #: dic/header.cpp:640 msgid "Nodes: %1% used + %2% saved" msgstr "Noeuds : %1% utilisés + %2% évités" #: dic/header.cpp:641 msgid "Edges: %1% used + %2% saved" msgstr "Arcs : %1% utilisés + %2% évités" #: dic/header.cpp:645 qt/bag_widget.cpp:46 qt/dic_tools_widget.cpp:122 #: qt/dic_wizard.cpp:198 msgid "Letter" msgstr "Lettre" #: dic/header.cpp:645 qt/bag_widget.cpp:47 qt/dic_tools_widget.cpp:123 #: qt/dic_wizard.cpp:199 qt/history_widget.cpp:63 qt/training_widget.cpp:80 msgid "Points" msgstr "Points" #: dic/header.cpp:645 qt/dic_tools_widget.cpp:124 qt/dic_wizard.cpp:200 msgid "Frequency" msgstr "Fréquence" #: dic/header.cpp:645 msgid "Vowel" msgstr "Voyelle" #: dic/header.cpp:646 msgid "Consonant" msgstr "Consonne" #: dic/header.cpp:646 msgid "Display" msgstr "Affichage" #: dic/header.cpp:646 msgid "Alt. input" msgstr "Saisies alt." #: dic/regexpmain.cpp:45 #, c-format msgid "usage: %s dictionary" msgstr "Usage : %s dictionnaire" #: dic/regexpmain.cpp:46 msgid " dictionary: path to eliot dawg dictionary" msgstr " dictionnaire : chemin vers un dictionnaire de type dawg pour Eliot" #: dic/regexpmain.cpp:87 dic/regexpmain.cpp:111 msgid "Enter a regular expression:" msgstr "Entrer une expression régulière :" #: dic/regexpmain.cpp:98 msgid "result:" msgstr "résultat :" #: dic/regexpmain.cpp:107 msgid "Invalid regular expression: " msgstr "Expression régulière invalide : " #: game/duplicate.cpp:303 msgid "Cannot switch to a non-human player" msgstr "Impossible de choisir un joueur non-humain" #: game/duplicate.cpp:307 msgid "Cannot switch to a player who has already played" msgstr "Impossible de choisir un joueur qui a déjà joué" #: game/game.cpp:177 msgid "Not a random mode" msgstr "Pas un mode aléatoire" #: game/game.cpp:233 msgid "The bag is empty" msgstr "Le sac est vide" #: game/game.cpp:240 game/game.cpp:250 msgid "Not enough vowels or consonants to complete the rack" msgstr "Pas assez de voyelles ou de consonnes pour compléter le tirage" #: game/game.cpp:411 qt/player_widget.cpp:191 msgid "Some letters are invalid for the current dictionary" msgstr "Certaines lettres sont incorrectes pour le dictionnaire courant" #: game/game.cpp:420 msgid "The bag does not contain all these letters" msgstr "Le sac ne contient pas toutes ces lettres" #: game/game.cpp:433 msgid "Not enough vowels or consonants in this rack" msgstr "Pas assez de voyelles ou de consonnes dans ce tirage" #: game/game_factory.cpp:154 #, c-format msgid "Player %u" msgstr "Joueur %u" #: game/training.cpp:186 qt/new_game.cpp:98 qt/new_game.cpp:107 #: qt/ui/new_game.ui.h:214 msgid "Training" msgstr "Entraînement" #: qt/custom_popup.cpp:48 msgid "Show definition" msgstr "Afficher la définition" #: qt/custom_popup.cpp:49 msgid "Show definition of the selected word in an external browser" msgstr "Afficher la définition du mot sélectionné dans un navigateur web externe" #: qt/dic_tools_widget.cpp:112 qt/dic_tools_widget.cpp:117 #: qt/ui/player_widget.ui.h:160 qt/ui/training_widget.ui.h:183 msgid "Rack:" msgstr "Tirage :" #: qt/dic_tools_widget.cpp:125 qt/dic_wizard.cpp:201 msgid "Vowel?" msgstr "Voyelle ?" #: qt/dic_tools_widget.cpp:126 qt/dic_wizard.cpp:202 msgid "Consonant?" msgstr "Consonne ?" #: qt/dic_tools_widget.cpp:127 msgid "Alternative inputs" msgstr "Saisies alternatives" #: qt/dic_tools_widget.cpp:165 qt/dic_tools_widget.cpp:209 #: qt/dic_tools_widget.cpp:262 msgid "Please select a dictionary" msgstr "Choisir un dictionnaire" #: qt/dic_tools_widget.cpp:175 msgid "Invalid or incomplete letters" msgstr "Lettres invalides ou incomplètes" #: qt/dic_tools_widget.cpp:187 msgid "The word '%1' exists" msgstr "Le mot '%1' existe" #: qt/dic_tools_widget.cpp:192 msgid "The word '%1' does not exist" msgstr "Le mot '%1' n'existe pas" #: qt/dic_tools_widget.cpp:217 msgid "Rack: %1" msgstr "Tirage : %1" #: qt/dic_tools_widget.cpp:235 msgid "Anagrams" msgstr "Anagrammes" #: qt/dic_tools_widget.cpp:270 msgid "Regular expression: %1" msgstr "Expression régulière : %1" #: qt/dic_tools_widget.cpp:291 msgid "Invalid regular expression: %1" msgstr "Expression régulière invalide : %1" #: qt/dic_tools_widget.cpp:340 qt/dic_tools_widget.cpp:342 msgid "Yes" msgstr "Oui" #: qt/dic_tools_widget.cpp:340 qt/dic_tools_widget.cpp:342 msgid "No" msgstr "Non" #: qt/dic_tools_widget.cpp:371 qt/dic_tools_widget.cpp:378 msgid "Export words list" msgstr "Exporter la liste de mots" #: qt/dic_tools_widget.cpp:379 msgid "File '%1' successfully saved" msgstr "Fichier '%1' enregistré avec succès" #: qt/dic_tools_widget.cpp:383 qt/dic_wizard.cpp:344 qt/main_window.cpp:318 msgid "Eliot - Error" msgstr "Eliot - erreur" #: qt/dic_tools_widget.cpp:384 msgid "Cannot save the words list: %1" msgstr "Impossible de sauver la liste de mots : %1" #: qt/dic_wizard.cpp:47 msgid "General information" msgstr "Informations générales" #: qt/dic_wizard.cpp:48 msgid "" "On this page, you can define the main information needed to create a new " "dictionary." msgstr "" "Sur cette page, vous pouvez définir les principales informations nécessaires " "à la création d'un nouveau dictionnaire." #: qt/dic_wizard.cpp:50 msgid "" "Choose a dictionary name. This name will appear in Eliot status bar when the " "dictionary is loaded.\n" "E.g.: My Dic 1.0" msgstr "" "Choisir un nom de dictionnaire. Ce nom apparaîtra dans la barre d'état " "d'Eliot après avoir chargé le dictionnaire.\n" "Exemple : Mon Dico 1.0" #: qt/dic_wizard.cpp:53 msgid "" "Choose the output file. This file will be generated by the wizard, and will " "contain the compressed dictionary.\n" "It must have the .dawg extension." msgstr "" "Choisir le fichier de sortie. Ce fichier sera généré par l'assistant, et " "contiendra le dictionnaire compressé.\n" "Il doit avoir l'extension .dawg." #: qt/dic_wizard.cpp:57 msgid "" "Choose the file containing the word list.\n" "It must be encoded in UTF-8, and must contain one word on each line." msgstr "" "Choisir le fichier contenant la liste de mots.\n" "Il doit être encodé en UTF-8, et doit contenir un mot par ligne." #: qt/dic_wizard.cpp:127 msgid "" "Some invalid (non-alphabetical) characters have been found in the word list. " "They are indicated below, with the first line on which they were found:" msgstr "" "Des caractères invalides (non alphabétiques) ont été trouvés dans la liste " "de mots. Ils sont indiqués ci-dessous, avec la première ligne sur laquelle " "ils ont été trouvés :" #: qt/dic_wizard.cpp:132 msgid "'%1' (ASCII code %2) at line %3" msgstr "'%1' (code ASCII %2) à la ligne %3" #: qt/dic_wizard.cpp:135 qt/dic_wizard.cpp:146 qt/main_window.cpp:435 #: qt/new_game.cpp:56 qt/ui/main_window.ui.h:124 msgid "Eliot" msgstr "Eliot" #: qt/dic_wizard.cpp:137 qt/dic_wizard.cpp:148 msgid "Please correct the word list." msgstr "Veuillez corriger la liste de mots." #: qt/dic_wizard.cpp:145 msgid "The word list contains duplicate entries." msgstr "La liste de mots contient des doublons." #: qt/dic_wizard.cpp:160 msgid "Choose a file for the generated dictionary" msgstr "Choisir un fichier pour le dictionnaire généré" #: qt/dic_wizard.cpp:173 msgid "Choose a word list file" msgstr "Choisir la liste de mots" #: qt/dic_wizard.cpp:185 msgid "Letters characteristics" msgstr "Caractéristiques des lettres" #: qt/dic_wizard.cpp:186 msgid "" "The table below lists all the letters found in the word list (plus the " "joker). For each letter, you need to define:\n" " - its value (number of points);\n" " - its frequency (number of occurrences in the game);\n" " - whether the letter can be considered as a vowel;\n" " - whether the letter can be considered as a consonant.\n" "\n" "Note that a letter can be considered both as a vowel and as a consonant. " "This is usually the case for the joker and, in French, for the Y letter." msgstr "" "La table ci-dessous liste toutes les lettres trouvées dans la liste de mots " "(plus le joker). Pour chaque lettre, vous devez définir :\n" " - sa valeur (nombre de points) ;\n" " - sa fréquence (nombre d'occurrences dans le jeu) ;\n" " - si la lettre peut être considérée comme une voyelle ;\n" " - si la lettre peut être considérée comme une consonne.\n" "\n" "Veuillez noter qu'une lettre peut être considérée à la fois comme voyelle et " "comme consonne. C'est généralement le cas pour le joker et, en français, " "pour la lettre Y." #: qt/dic_wizard.cpp:283 msgid "Conclusion" msgstr "Conclusion" #: qt/dic_wizard.cpp:290 msgid "" "Click '%1' to generate the dictionary.\n" "\n" msgstr "" "Cliquez sur '%1' pour générer le dictionnaire.\n" "\n" #: qt/dic_wizard.cpp:291 msgid "" "You may now load it in Eliot using the checkbox below.\n" "You can also load it later, using the\n" "'Settings -> Change dictionary...' menu option." msgstr "" "Vous pouvez le charger dans Eliot en utilisant l'option ci-dessous.\n" "Vous pouvez également le charger ultérieurement, en allant dans le menu\n" "'Paramètres -> Choisir un dictionnaire...'" #: qt/dic_wizard.cpp:348 msgid "Dictionary successfully created" msgstr "Dictionnaire créé avec succès" #: qt/history_widget.cpp:59 msgid "Turn" msgstr "Coup" #: qt/history_widget.cpp:60 msgid "Rack" msgstr "Tirage" #: qt/history_widget.cpp:61 qt/training_widget.cpp:78 msgid "Word" msgstr "Mot" #: qt/history_widget.cpp:62 qt/training_widget.cpp:79 msgid "Ref" msgstr "Ref" #: qt/history_widget.cpp:110 qt/score_widget.cpp:46 msgid "Player" msgstr "Joueur" #: qt/history_widget.cpp:166 qt/main_window.cpp:771 utils/ncurses.cpp:422 msgid "(PASS)" msgstr "(PASSE)" #: qt/history_widget.cpp:200 qt/main_window.cpp:470 msgid "&Game" msgstr "&Partie" #: qt/main_window.cpp:121 qt/main_window.cpp:873 qt/ui/main_window.ui.h:145 msgid "Board" msgstr "Grille" #: qt/main_window.cpp:183 msgid "" "Cannot load dictionary '%1' indicated in the preferences.\n" "Reason: %2" msgstr "" "Impossible de charger le dictionnaire '%1' indiqué dans les préférences.\n" "Raison : %2" #: qt/main_window.cpp:236 msgid "End of the game" msgstr "Fin de la partie" #: qt/main_window.cpp:280 msgid "No game" msgstr "Pas de partie en cours" #: qt/main_window.cpp:288 utils/ncurses.cpp:1111 qt/ui/prefs_dialog.ui.h:298 msgid "Training mode" msgstr "Mode entraînement" #: qt/main_window.cpp:292 msgid "Duplicate game" msgstr "Partie duplicate" #: qt/main_window.cpp:296 qt/new_game.cpp:100 qt/new_game.cpp:169 #: qt/ui/new_game.ui.h:213 msgid "Free game" msgstr "Partie libre" #: qt/main_window.cpp:305 msgid "No dictionary" msgstr "Aucun dictionnaire" #: qt/main_window.cpp:308 msgid "Dictionary: %1" msgstr "Dictionnaire : %1" #: qt/main_window.cpp:338 msgid "" "No definitions site defined.\n" "Please define one in the preferences." msgstr "" "Le site de définitions n'est pas défini.\n" "Veuillez en définir un dans les préférences." #: qt/main_window.cpp:404 msgid "Loading a dictionary will stop the current game." msgstr "Charger un dictionnaire arrêtera la partie en cours." #: qt/main_window.cpp:419 msgid "Loaded dictionary '%1'" msgstr "Dictionnaire '%1' chargé" #: qt/main_window.cpp:437 msgid "Do you want to continue?" msgstr "Voulez-vous continuer ?" #: qt/main_window.cpp:471 msgid "&New..." msgstr "&Nouvelle partie..." #: qt/main_window.cpp:471 msgid "Ctrl+N" msgstr "Ctrl+N" #: qt/main_window.cpp:472 msgid "Start a new game" msgstr "Démarrer une nouvelle partie" #: qt/main_window.cpp:474 msgid "&Load..." msgstr "&Charger..." #: qt/main_window.cpp:474 msgid "Ctrl+O" msgstr "Ctrl+O" #: qt/main_window.cpp:475 msgid "Load an existing game" msgstr "Charger une partie existante" #: qt/main_window.cpp:476 msgid "&Save as..." msgstr "&Enregistrer sous..." #: qt/main_window.cpp:476 msgid "Ctrl+S" msgstr "Ctrl+S" #: qt/main_window.cpp:477 msgid "Save the current game" msgstr "Sauvegarder la partie en cours" #: qt/main_window.cpp:479 msgid "&Print..." msgstr "Im&primer..." #: qt/main_window.cpp:479 msgid "Ctrl+P" msgstr "Ctrl+P" #: qt/main_window.cpp:480 msgid "Print the current game" msgstr "Imprimer la partie en cours" #: qt/main_window.cpp:483 msgid "&Quit" msgstr "&Quitter" #: qt/main_window.cpp:483 msgid "Ctrl+Q" msgstr "Ctrl+Q" #: qt/main_window.cpp:484 msgid "Quit Eliot" msgstr "Quitter Eliot" #: qt/main_window.cpp:489 qt/main_window.cpp:535 msgid "&History" msgstr "&Historique" #: qt/main_window.cpp:490 msgid "&First turn" msgstr "&Premier tour" #: qt/main_window.cpp:490 msgid "Ctrl+Home" msgstr "Ctrl+Début" #: qt/main_window.cpp:491 msgid "Go to the first turn of the game" msgstr "Aller au premier tour de la partie" #: qt/main_window.cpp:493 msgid "&Previous turn" msgstr "Tour &précédent" #: qt/main_window.cpp:493 msgid "Ctrl+Left" msgstr "Ctrl+Gauche" #: qt/main_window.cpp:494 msgid "Go to the previous turn of the game" msgstr "Aller au tour précédent de la partie" #: qt/main_window.cpp:496 msgid "&Next turn" msgstr "Tour &suivant" #: qt/main_window.cpp:496 msgid "Ctrl+Right" msgstr "Ctrl+Droite" #: qt/main_window.cpp:497 msgid "Go to the next turn of the game" msgstr "Aller au tour suivant de la partie" #: qt/main_window.cpp:499 msgid "&Last turn" msgstr "&Dernier tour" #: qt/main_window.cpp:499 msgid "Ctrl+End" msgstr "Ctrl+Fin" #: qt/main_window.cpp:500 msgid "Go to the last turn of the game" msgstr "Aller au dernier tour de la partie" #: qt/main_window.cpp:502 msgid "&Replay turn" msgstr "&Rejouer ce tour" #: qt/main_window.cpp:502 msgid "Ctrl+R" msgstr "Ctrl+R" #: qt/main_window.cpp:503 msgid "" "Play the game from the current position, replacing what was really played" msgstr "" "Jouer la partie depuis la position courante, en remplaçant ce qui a vraiment " "été joué" #: qt/main_window.cpp:515 msgid "&Settings" msgstr "Para&mètres" #: qt/main_window.cpp:516 msgid "&Choose dictionary..." msgstr "Choisir un &dictionnaire..." #: qt/main_window.cpp:516 msgid "Ctrl+C" msgstr "Ctrl+C" #: qt/main_window.cpp:517 msgid "Select a new dictionary" msgstr "Choisir un nouveau dictionnaire" #: qt/main_window.cpp:518 msgid "Create &new dictionary..." msgstr "Créer un &nouveau dictionnaire..." #: qt/main_window.cpp:519 msgid "" "Start the wizard for creating a new dictionary from an existing word list" msgstr "" "Démarrer l'assistant de création d'un dictionnaire à partir d'une liste de " "mots existante" #: qt/main_window.cpp:521 msgid "&Preferences..." msgstr "&Préférences..." #: qt/main_window.cpp:521 msgid "Ctrl+F" msgstr "Ctrl+F" #: qt/main_window.cpp:522 msgid "Edit the preferences" msgstr "Modifier les préférences" #: qt/main_window.cpp:527 msgid "&Windows" msgstr "&Fenêtres" #: qt/main_window.cpp:528 msgid "&Toolbar" msgstr "&Barre d'outils" #: qt/main_window.cpp:528 msgid "Ctrl+T" msgstr "Ctrl+T" #: qt/main_window.cpp:529 msgid "Show/hide the toolbar" msgstr "Afficher/cacher la barre d'outils" #: qt/main_window.cpp:531 msgid "&Bag" msgstr "&Sac" #: qt/main_window.cpp:531 qt/ui/main_window.ui.h:129 msgid "Ctrl+B" msgstr "Ctrl+B" #: qt/main_window.cpp:532 qt/ui/main_window.ui.h:127 msgid "Show/hide the remaining tiles in the bag" msgstr "Afficher/cacher les lettres restantes dans le sac" #: qt/main_window.cpp:533 msgid "&External board" msgstr "&Plateau de jeu externe" #: qt/main_window.cpp:533 qt/ui/main_window.ui.h:134 msgid "Ctrl+E" msgstr "Ctrl+E" #: qt/main_window.cpp:534 qt/ui/main_window.ui.h:132 msgid "Show/hide the external board" msgstr "Afficher/cacher le plateau de jeu externe" #: qt/main_window.cpp:535 qt/ui/main_window.ui.h:139 msgid "Ctrl+H" msgstr "Ctrl+H" #: qt/main_window.cpp:536 qt/ui/main_window.ui.h:137 msgid "Show/hide the game history" msgstr "Afficher/cacher l'historique de la partie" #: qt/main_window.cpp:538 msgid "&Dictionary tools" msgstr "Outils du &dictionnaire" #: qt/main_window.cpp:538 qt/ui/main_window.ui.h:144 msgid "Ctrl+D" msgstr "Ctrl+D" #: qt/main_window.cpp:539 qt/ui/main_window.ui.h:142 msgid "Show/hide the dictionary tools" msgstr "Afficher/cacher les outils de recherche dans le dictionnaire" #: qt/main_window.cpp:543 msgid "Hel&p" msgstr "&Aide" #: qt/main_window.cpp:544 msgid "&About..." msgstr "À &propos..." #: qt/main_window.cpp:545 qt/main_window.cpp:944 msgid "About Eliot" msgstr "À propos d'Eliot" #: qt/main_window.cpp:556 msgid "" "You have to select a dictionary (.dawg file) before starting a game. This " "can be done in the \"Settings\" menu.\n" "\n" "You can download dictionary files on Eliot web site." msgstr "" "Vous devez choisir un dictionnaire (fichier .dawg) avant de démarrer une " "partie. Cela peut se faire à partir du menu \"Paramètres\".\n" "\n" "Vous pouvez télécharger des fichiers de dictionnaire sur le site web d'eliot." #: qt/main_window.cpp:572 msgid "Starting a new game will stop the current one." msgstr "Démarrer une nouvelle partie arrêtera la partie en cours." #: qt/main_window.cpp:587 msgid "Game started" msgstr "Partie démarrée" #: qt/main_window.cpp:599 msgid "You have to select a dictionary first!" msgstr "Vous devez d'abord choisir un dictionnaire !" #: qt/main_window.cpp:603 utils/ncurses.cpp:640 msgid "Load a game" msgstr "Charger une partie" #: qt/main_window.cpp:614 msgid "Error while loading the game:\n" msgstr "Erreur pendant le chargement de la partie:\n" #: qt/main_window.cpp:621 utils/ncurses.cpp:654 #, c-format msgid "Game loaded" msgstr "Partie chargée" #: qt/main_window.cpp:631 msgid "Save a game" msgstr "Sauvegarder la partie" #: qt/main_window.cpp:637 msgid "Game saved" msgstr "Partie enregistrée" #: qt/main_window.cpp:641 msgid "Error saving game: %1" msgstr "Erreur pendant l'enregistrement de la partie : %1" #: qt/main_window.cpp:679 msgid "N." msgstr "N." #: qt/main_window.cpp:679 msgid "RACK" msgstr "TIRAGE" #: qt/main_window.cpp:679 msgid "SOLUTION" msgstr "SOLUTION" #: qt/main_window.cpp:679 msgid "REF" msgstr "REF" #: qt/main_window.cpp:679 msgid "PTS" msgstr "PTS" #: qt/main_window.cpp:820 qt/prefs_dialog.cpp:164 msgid "Choose a dictionary" msgstr "Choisir un dictionnaire" #: qt/main_window.cpp:828 msgid "Dictionary creation wizard" msgstr "Assistant de création du dictionnaire" #: qt/main_window.cpp:855 utils/ncurses.cpp:494 qt/ui/main_window.ui.h:125 msgid "Bag" msgstr "Sac" #: qt/main_window.cpp:891 qt/ui/main_window.ui.h:135 #: qt/ui/main_window.ui.h:146 msgid "History" msgstr "Historique" #: qt/main_window.cpp:908 qt/ui/dic_tools_widget.ui.h:263 #: qt/ui/main_window.ui.h:140 msgid "Dictionary tools" msgstr "Outils du dictionnaire" #: qt/main_window.cpp:935 msgid "" "Copyright (C) 1999-2011 - Antoine Fraboulet & Olivier Teuliere\n" "\n" "This program is free software; you can redistribute it and/or modify it " "under the terms of the GNU General Public License as published by the Free " "Software Foundation; either version 2 of the License, or (at your option) " "any later version." msgstr "" "Copyright (C) 1999-2011 - Antoine Fraboulet & Olivier Teulière\n" "\n" "Ce programme est un logiciel libre ; vous pouvez le redistribuer et/ou le " "modifier selon les termes de la licence \"GNU General Public License\" " "publiée par la Free Software Fundation ; soit la version 2 de la Licence, " "soit (comme vous le préférez), n'importe quelle version ultérieure." #: qt/main_window.cpp:941 msgid "Web site: http://www.nongnu.org/eliot/en/" msgstr "Site web : http://www.nongnu.org/eliot/en/" #: qt/main_window.cpp:959 qt/main_window.cpp:972 qt/main_window.cpp:985 #: qt/main_window.cpp:998 msgid "Turn %1/%2" msgstr "Tour %1/%2" #: qt/main_window.cpp:1011 msgid "" "Replaying this turn will modify the game history by deleting the turns after " "the displayed one (i.e. turns \"in the future\")." msgstr "" "Rejouer ce tour va modifier l'historique de la partie en effaçant les tours " "après celui qui est affiché (i.e. les tours \"dans le futur\")." #: qt/main_window.cpp:1021 msgid "Replaying from turn %1" msgstr "Reprise à partir du tour %1" #: qt/new_game.cpp:39 qt/ui/new_game.ui.h:231 msgid "Human" msgstr "Humain" #: qt/new_game.cpp:40 qt/ui/new_game.ui.h:232 msgid "Computer" msgstr "Ordinateur" #: qt/new_game.cpp:47 qt/new_game.cpp:54 qt/new_game.cpp:114 #: qt/new_game.cpp:205 qt/new_game.cpp:208 msgid "Player %1" msgstr "Joueur %1" #: qt/new_game.cpp:51 msgid "Name" msgstr "Nom" #: qt/new_game.cpp:52 msgid "Type" msgstr "Type" #: qt/new_game.cpp:53 msgid "Level" msgstr "Niveau" #: qt/new_game.cpp:168 qt/ui/new_game.ui.h:212 msgid "Duplicate" msgstr "Duplicate" #: qt/player_widget.cpp:181 msgid "" "Cannot pass turn:\n" "%1" msgstr "" "Impossible de passer le tour :\n" "%1" #: qt/player_widget.cpp:183 msgid "" "Cannot change letters '%1':\n" "%2" msgstr "" "Impossible de changer les lettres '%1' :\n" "%2" #: qt/player_widget.cpp:185 msgid "" "Changing letters is not allowed when there are less than 7 tiles left in the " "bag" msgstr "" "Changer des lettres n'est pas autorisé quand il reste moins de 7 lettres " "dans le sac" #: qt/player_widget.cpp:187 msgid "The rack of the current player does not contain all the listed letters" msgstr "Le tirage du joueur courant ne contient pas toutes les lettres listées" #: qt/player_widget.cpp:189 msgid "The game is already finished!" msgstr "La partie est déjà finie !" #: qt/player_widget.cpp:193 msgid "Unknown error" msgstr "erreur inconnue" #: qt/play_word_mediator.cpp:67 msgid "" "Enter the word to play (case-insensitive).\n" "A joker from the rack must be written in parentheses.\n" "E.g.: w(o)rd or W(O)RD" msgstr "" "Entrer le mot à jouer (insensible à la casse).\n" "Un joker provenant du chevalet doit être écrit entre parenthèses.\n" "Ex. : m(o)t ou M(O)T" #: qt/play_word_mediator.cpp:70 msgid "" "Enter the coordinates of the word.\n" "Specify the row before the column for horizontal words,\n" "and the column before the row for vertical words.\n" "E.g.: H4 or 4H" msgstr "" "Entrer les coordonnées du mot.\n" "Spécifier la rangée avant la colonne pour les mots horizontaux,\n" "et la colonne avant la rangée pour les mots verticaux.\n" "Ex. : H4 ou 4H" #: qt/play_word_mediator.cpp:138 msgid "" "Cannot play '%1' at position '%2':\n" "%3" msgstr "" "Impossible de jouer '%1' en '%2' :\n" "%3" #: qt/play_word_mediator.cpp:143 msgid "Some letters are not valid for the current dictionary" msgstr "" "Le tirage contient des lettres incorrectes pour le dictionnaire courant" #: qt/play_word_mediator.cpp:146 msgid "Invalid coordinates" msgstr "Coordonnées invalides" #: qt/play_word_mediator.cpp:149 msgid "The word does not exist" msgstr "Le mot n'existe pas" #: qt/play_word_mediator.cpp:152 msgid "The rack doesn't contain the letters needed to play this word" msgstr "Le chevalet ne contient pas les lettres permettant de jouer ce mot" #: qt/play_word_mediator.cpp:155 msgid "The word is part of a longer one" msgstr "Le mot fait partie d'un autre mot plus long" #: qt/play_word_mediator.cpp:158 msgid "The word tries to replace an existing letter" msgstr "Le mot remplace une lettre existante" #: qt/play_word_mediator.cpp:161 msgid "An orthogonal word is not valid" msgstr "Un mot perpendiculaire est invalide" #: qt/play_word_mediator.cpp:164 msgid "The word is already present on the board at these coordinates" msgstr "Le mot est déjà présent sur la grille à cette position" #: qt/play_word_mediator.cpp:167 msgid "A word cannot be isolated (not connected to the placed words)" msgstr "Un mot ne peut pas être isolé (non connecté aux autres mots placés)" #: qt/play_word_mediator.cpp:170 msgid "The first word of the game must be horizontal" msgstr "Le premier mot de la partie doit être horizontal" #: qt/play_word_mediator.cpp:173 msgid "The first word of the game must cover the H8 square" msgstr "Le premier mot de la partie doit couvrir la case H8" #: qt/play_word_mediator.cpp:176 msgid "The word is going out of the board" msgstr "Le mot sort de la grille" #: qt/play_word_mediator.cpp:179 utils/ncurses.cpp:581 msgid "Incorrect or misplaced word" msgstr "Mot incorrect ou mal placé" #: qt/play_word_mediator.cpp:203 msgid "Cannot play word: misplaced parentheses" msgstr "Impossible de jouer le mot : parenthèses mal placées" #: qt/prefs_dialog.cpp:47 msgid "" "URL of the site used to display word definitions.\n" "In the URL, %w will be replaced with the word in lower case. Examples:\n" "\thttp://fr.wiktionary.org/wiki/%w\n" "\thttp://en.wiktionary.org/wiki/%w\n" "\thttp://images.google.com/images?q=%w" msgstr "" "URL du site utilisé pour afficher les définitions.\n" "Dans l'URL, %w sera remplacé par le mot en minuscules. Exemples :\n" "\thttp://fr.wiktionary.org/wiki/%w\n" "\thttp://en.wiktionary.org/wiki/%w\n" "\thttp://images.google.com/images?q=%w" #: qt/prefs_dialog.cpp:81 qt/prefs_dialog.cpp:96 qt/prefs_dialog.cpp:152 msgid "%1 error" msgstr "Erreur %1" #: qt/prefs_dialog.cpp:82 msgid "Cannot load preferences: %1" msgstr "Impossible de charger les préférences : %1" #: qt/prefs_dialog.cpp:97 qt/prefs_dialog.cpp:153 msgid "Cannot save preferences: %1" msgstr "Impossible de sauver les préférences : %1" #: qt/score_widget.cpp:47 msgid "Score" msgstr "Score" #: qt/training_widget.cpp:89 msgid "Lock columns sizes" msgstr "Verrouiller la taille des colonnes" #: qt/training_widget.cpp:91 msgid "Disable auto-resizing of the columns" msgstr "Désactive le redimensionnement automatique des colonnes" #: qt/training_widget.cpp:296 msgid "Warning: Cannot set the rack to '%1'" msgstr "Attention : Impossible de choisir le tirage '%1'" #: qt/training_widget.cpp:336 msgid "Searching with rack '%1'..." msgstr "Recherche en cours pour le tirage '%1'..." #: qt/training_widget.cpp:338 msgid "Search done" msgstr "Recherche terminée" #: utils/ncurses.cpp:290 msgid "Scores" msgstr "Scores" #: utils/ncurses.cpp:294 utils/ncurses.cpp:300 #, c-format msgid "%s: %d" msgstr "%s : %d" #: utils/ncurses.cpp:312 msgid "Racks" msgstr "Tirages" #: utils/ncurses.cpp:316 utils/ncurses.cpp:322 #, c-format msgid "%s: %ls" msgstr "%s : %ls" #: utils/ncurses.cpp:336 utils/ncurses.cpp:339 msgid "Search complete" msgstr "Recherche terminée" #: utils/ncurses.cpp:348 qt/ui/training_widget.ui.h:204 msgid "Search results" msgstr "Résultats de la recherche" #: utils/ncurses.cpp:377 msgid "History of the game" msgstr "Historique de la partie" #: utils/ncurses.cpp:383 msgid " N | RACK | SOLUTION | REF | PTS | P | BONUS" msgstr " N | TIRAGE | SOLUTION | REF | PTS | J | BONUS" #: utils/ncurses.cpp:448 msgid "Help" msgstr "Aide" #: utils/ncurses.cpp:452 msgid "[Global]" msgstr "[Général]" #: utils/ncurses.cpp:453 msgid " h, H, ? Show/hide help box" msgstr " h, H, ? Afficher/cacher la boîte d'aide" #: utils/ncurses.cpp:454 msgid " y, Y Show/hide history of the game" msgstr " y, Y Afficher/cacher l'historique de la partie" #: utils/ncurses.cpp:455 msgid "" " b, B Show/hide contents of the bag (including letters of the " "racks)" msgstr "" " b, B Afficher/cacher le contenu du sac (avec les lettres des " "tirages)" #: utils/ncurses.cpp:456 msgid " e, E Show/hide dots on empty squares of the board" msgstr "" " e, E Afficher/cacher les points sur les cases vides du " "plateau de jeu" #: utils/ncurses.cpp:457 msgid " d, D Check the existence of a word in the dictionary" msgstr " d, D Vérifier l'existence d'un mot dans le dictionnaire" #: utils/ncurses.cpp:458 msgid " j, J Play a word" msgstr " j, J Jouer un mot" #: utils/ncurses.cpp:459 msgid " s, S Save the game" msgstr " s, S Sauvegarder la partie" #: utils/ncurses.cpp:460 msgid " l, L Load a game" msgstr " l, L Charger une partie" #: utils/ncurses.cpp:461 msgid " q, Q Quit" msgstr " q, Q Quitter" #: utils/ncurses.cpp:464 msgid "[Training mode]" msgstr "[Mode entraînement]" #: utils/ncurses.cpp:465 msgid " * Take a random rack" msgstr " * Tirage aléatoire" #: utils/ncurses.cpp:466 msgid " + Complete the current rack randomly" msgstr " + Compléter le tirage courant de manière aléatoire" #: utils/ncurses.cpp:467 msgid " t, T Set the rack manually" msgstr " t, T Entrer le tirage manuellement" #: utils/ncurses.cpp:468 msgid " c, C Compute all the possible words" msgstr " c, C Calculer tous les mots possibles" #: utils/ncurses.cpp:469 msgid " r, R Show/hide search results" msgstr " r, R Afficher/cacher les résultats de la recherche" #: utils/ncurses.cpp:472 msgid "[Duplicate mode]" msgstr "[Mode duplicate]" #: utils/ncurses.cpp:473 msgid " n, N Switch to the next human player" msgstr " n, N Passer au joueur humain suivant" #: utils/ncurses.cpp:476 msgid "[Free game mode]" msgstr "[Mode partie libre]" #: utils/ncurses.cpp:477 msgid " p, P Pass your turn (with or without changing letters)" msgstr "" " p, P Passer son tour (en changeant ou pas certaines lettres)" #: utils/ncurses.cpp:480 msgid "[Miscellaneous]" msgstr "[Divers]" #: utils/ncurses.cpp:481 msgid " , Navigate in a box line by line" msgstr " , Naviguer dans une boîte ligne par ligne" #: utils/ncurses.cpp:482 msgid " , Navigate in a box page by page" msgstr " , Naviguer dans une boîte page par page" #: utils/ncurses.cpp:483 msgid " Ctrl-l Refresh the screen" msgstr " Ctrl-l Rafraîchir l'écran" #: utils/ncurses.cpp:501 msgid " LETTER | POINTS | FREQUENCY | REMAINING" msgstr " LETTRE | POINTS | FREQUENCE | RESTANT" #: utils/ncurses.cpp:557 msgid "Play a word" msgstr "Jouer un mot" #. TRANSLATORS: Align the : when translating "Played word:" and #. "Coordinates:". For example: #. Pl. word : #. Coordinates: #: utils/ncurses.cpp:558 utils/ncurses.cpp:566 msgid "Played word:" msgstr "Mot joué :" #: utils/ncurses.cpp:559 utils/ncurses.cpp:567 msgid "Coordinates:" msgstr "Coordonnées :" #: utils/ncurses.cpp:591 msgid "Dictionary" msgstr "Dictionnaire" #: utils/ncurses.cpp:592 msgid "Enter the word to check:" msgstr "Entrer le mot à vérifier:" #: utils/ncurses.cpp:601 #, c-format msgid "The word '%ls' exists" msgstr "Le mot '%ls' existe" #: utils/ncurses.cpp:603 #, c-format msgid "The word '%ls' does not exist" msgstr "Le mot '%ls' n'existe pas" #: utils/ncurses.cpp:613 msgid "Save the game" msgstr "Sauvegarder la partie" #: utils/ncurses.cpp:614 utils/ncurses.cpp:641 msgid "Enter the file name:" msgstr "Entrer le nom du fichier :" #: utils/ncurses.cpp:624 #, c-format msgid "Game saved in '%ls'" msgstr "Partie sauvée dans '%ls'" #: utils/ncurses.cpp:629 #, c-format msgid "Error saving game %s:" msgstr "Erreur pendant l'enregistrement de la partie %s:" #: utils/ncurses.cpp:659 msgid "Unable to load game: " msgstr "Impossible de charger la partie : " #: utils/ncurses.cpp:669 msgid "Pass your turn" msgstr "Passer son tour" #: utils/ncurses.cpp:670 msgid "Enter the letters to change:" msgstr "Entrer les lettres à changer:" #: utils/ncurses.cpp:679 msgid "Cannot pass the turn" msgstr "Impossible de passer le tour" #: utils/ncurses.cpp:689 msgid "Set rack" msgstr "Choix du tirage" #: utils/ncurses.cpp:690 msgid "Enter the new letters:" msgstr "Entrer les nouvelles lettres:" #: utils/ncurses.cpp:702 msgid "Cannot take these letters from the bag:" msgstr "Impossible de prendre ces lettres dans le sac:" #: utils/ncurses.cpp:1113 qt/ui/prefs_dialog.ui.h:293 msgid "Free game mode" msgstr "Mode partie libre" #: utils/ncurses.cpp:1115 qt/ui/prefs_dialog.ui.h:280 msgid "Duplicate mode" msgstr "Mode duplicate" #: utils/ncurses.cpp:1118 qt/ui/new_game.ui.h:220 msgid "Joker game" msgstr "Partie joker" #: utils/ncurses.cpp:1119 msgid "[h for help]" msgstr "[h pour l'aide]" #: qt/ui/dic_tools_widget.ui.h:265 msgid "Check" msgstr "Vérification" #: qt/ui/dic_tools_widget.ui.h:266 msgid "Plus 1" msgstr "Plus 1" #: qt/ui/dic_tools_widget.ui.h:267 msgid "Minimum length:" msgstr "Longueur minimum :" #: qt/ui/dic_tools_widget.ui.h:268 msgid "Maximum length:" msgstr "Longueur maximum :" #: qt/ui/dic_tools_widget.ui.h:269 msgid "Note: only the 1000 first results have been displayed" msgstr "Note : seuls les 1000 premiers résultats ont été affichés" #: qt/ui/dic_tools_widget.ui.h:270 msgid "Regular expressions" msgstr "Expressions régulières" #: qt/ui/dic_tools_widget.ui.h:271 qt/ui/dic_wizard_info_page.ui.h:142 msgid "Dictionary name:" msgstr "Nom du dictionnaire :" #: qt/ui/dic_tools_widget.ui.h:272 msgid "Letters:" msgstr "Lettres:" #: qt/ui/dic_tools_widget.ui.h:273 msgid "Number of words:" msgstr "Nombre de mots :" #: qt/ui/dic_tools_widget.ui.h:274 msgid "Save words list..." msgstr "Enregistrer la liste de mots..." #: qt/ui/dic_tools_widget.ui.h:275 msgid "Dic. info." msgstr "Infos dic." #: qt/ui/dic_wizard_conclusion_page.ui.h:68 #: qt/ui/dic_wizard_info_page.ui.h:145 qt/ui/dic_wizard_info_page.ui.h:146 #: qt/ui/dic_wizard_info_page.ui.h:147 #: qt/ui/dic_wizard_letters_def_page.ui.h:84 msgid "Description" msgstr "Description" #: qt/ui/dic_wizard_conclusion_page.ui.h:69 msgid "Load this dictionary in Eliot" msgstr "Charger ce dictionnaire dans Eliot" #: qt/ui/dic_wizard_info_page.ui.h:143 qt/ui/dic_wizard_info_page.ui.h:144 #: qt/ui/prefs_dialog.ui.h:266 msgid "Browse..." msgstr "Parcourir..." #: qt/ui/dic_wizard_info_page.ui.h:148 msgid "Generated dictionary:" msgstr "Dictionnaire généré :" #: qt/ui/dic_wizard_info_page.ui.h:149 msgid "Word list:" msgstr "Liste de mots :" #: qt/ui/dic_wizard_letters_def_page.ui.h:85 msgid "Load letters from word list" msgstr "Récupérer les lettres de la liste de mots" #: qt/ui/main_window.ui.h:130 msgid "External board" msgstr "Plateau de jeu externe" #: qt/ui/main_window.ui.h:147 qt/ui/new_game.ui.h:225 msgid "Players" msgstr "Joueurs" #: qt/ui/new_game.ui.h:207 msgid "New game" msgstr "Nouvelle partie" #: qt/ui/new_game.ui.h:208 msgid "Game type" msgstr "Type de partie" #: qt/ui/new_game.ui.h:209 msgid "Mode:" msgstr "Mode :" #: qt/ui/new_game.ui.h:216 msgid "Variant:" msgstr "Variante :" #: qt/ui/new_game.ui.h:218 msgid "" "In a joker game, each rack contains a joker. When a word containing the " "joker is played on the grid, the joker is then replaced by the corresponding " "letter from the bag, and the joker stays in the rack. When the corresponding " "letter is not present in the bag, the joker is placed on the board. This " "variant, particularly interesting in Duplicate mode, is good to train using " "the joker." msgstr "" "Dans une partie joker, chaque tirage contient un joker. Lorsqu'un mot\n" "contenant le joker est joué sur la grille, le joker est remplacé par la\n" "lettre correspondante, et le joker reste dans le tirage. Si la lettre\n" "correspondante n'est plus présente dans le sac, le joker est laissé sur\n" "la grille.\n" "Cette variante, particulièrement intéressante en mode duplicate, permet de\n" "s'entraîner à jouer des tirages contenant un joker." #: qt/ui/new_game.ui.h:222 msgid "" "An explosive game is a bit like a joker game, except than when the computer " "chooses the rack (containing a joker), it performs a search and finds the " "best word possible with the rack. Then, if possible, it replaces the joker " "in the rack with the letter allowing to play this best word. This variant, " "unlike the joker game, allows playing with a normal-looking rack, but it " "usually gives much higher scores than in a normal game." msgstr "" "Une partie détonante ressemble à une partie joker, mais quand l'ordinateur\n" "choisit le tirage (qui contient un joker), il effectue une recherche et\n" "trouve le meilleur coup possible à partir du tirage. Puis, si possible, il\n" "remplace le joker par la lettre qui permet de jouer ce meilleur coup.\n" "Cette variante, contrairement à la partie joker, permet de jouer avec des\n" "tirages en apparence normaux, mais les scores possibles sont généralement\n" "bien plus élevés qu'avec une partie standard." #: qt/ui/new_game.ui.h:224 msgid "Explosive game" msgstr "Partie détonante" #: qt/ui/new_game.ui.h:226 msgid "Name:" msgstr "Nom :" #: qt/ui/new_game.ui.h:227 msgid "Player 2" msgstr "Joueur 2" #: qt/ui/new_game.ui.h:228 msgid "Type:" msgstr "Type :" #: qt/ui/new_game.ui.h:234 msgid "Level:" msgstr "Niveau :" #: qt/ui/new_game.ui.h:235 msgid "Add player" msgstr "Ajouter un joueur" #: qt/ui/new_game.ui.h:236 msgid "Remove player" msgstr "Supprimer un joueur" #: qt/ui/player_widget.ui.h:161 msgid "Shuffle" msgstr "Mélanger" #: qt/ui/player_widget.ui.h:162 msgid "Change letters:" msgstr "Lettres à changer :" #: qt/ui/player_widget.ui.h:163 msgid "Pass" msgstr "Passer" #: qt/ui/player_widget.ui.h:164 qt/ui/training_widget.ui.h:191 msgid "Ref.:" msgstr "Ref. :" #: qt/ui/player_widget.ui.h:165 qt/ui/training_widget.ui.h:184 msgid "Play a word:" msgstr "Jouer le mot :" #: qt/ui/player_widget.ui.h:167 qt/ui/player_widget.ui.h:170 #: qt/ui/training_widget.ui.h:186 qt/ui/training_widget.ui.h:189 msgid "" "Enter the word to play (case-insensitive). A joker from the rack must be " "written in parentheses. E.g.: w(o)rd or W(O)RD" msgstr "" "Entrer le mot à jouer (insensible à la casse). Un joker provenant du " "chevalet doit être écrit entre parenthèses. Ex. : m(o)( ou M(O)T" #: qt/ui/player_widget.ui.h:172 qt/ui/training_widget.ui.h:199 msgid "Play" msgstr "Jouer" #: qt/ui/player_widget.ui.h:174 qt/ui/player_widget.ui.h:177 #: qt/ui/training_widget.ui.h:193 qt/ui/training_widget.ui.h:196 msgid "" "Enter the coordinates of the word. Specify the row before the column for " "horizontal words, and the column before the row for vertical words. E.g.: H4 " "or 4H" msgstr "" "Entrer les coordonnées du mot. Spécifier la rangée avant la colonne pour les " "mots horizontaux, et la colonne avant la rangée pour les mots verticaux. " "Ex. : H4 ou 4H" #: qt/ui/player_widget.ui.h:179 qt/ui/training_widget.ui.h:198 msgid "Points:" msgstr "Points :" #: qt/ui/player_widget.ui.h:181 msgid "Enter the letters you want to change" msgstr "Entrer les lettres à changer" #: qt/ui/player_widget.ui.h:183 msgid "Change" msgstr "Changer" #: qt/ui/prefs_dialog.ui.h:257 msgid "Preferences" msgstr "Préférences" #: qt/ui/prefs_dialog.ui.h:258 msgid "Interface" msgstr "Interface" #: qt/ui/prefs_dialog.ui.h:259 msgid "Dictionary path:" msgstr "Chemin du dictionnaire :" #: qt/ui/prefs_dialog.ui.h:261 msgid "Enter the dictionary path (mandatory to start a game)" msgstr "Entrer le chemin du dictionnaire (obligatoire pour jouer une partie)" #: qt/ui/prefs_dialog.ui.h:264 msgid "Open a browser window to choose the dictionary" msgstr "Ouvre une fenêtre de sélection du dictionnaire" #: qt/ui/prefs_dialog.ui.h:267 msgid "Definitions site:" msgstr "Site de définitions :" #: qt/ui/prefs_dialog.ui.h:269 msgid "Show/hide the tiles points on the board." msgstr "Afficher/cacher les points des jetons sur la grille." #: qt/ui/prefs_dialog.ui.h:271 msgid "Display tiles points" msgstr "Afficher les points" #: qt/ui/prefs_dialog.ui.h:273 msgid "" "If checked, the game and player histories will display the rack and the " "corresponding solution on the same line" msgstr "" "Si la case est cochée, les historiques de la partie et des joueurs\n" "afficheront le tirage et la solution correspondante sur la même ligne" #: qt/ui/prefs_dialog.ui.h:275 msgid "Align the rack and the solution in history" msgstr "Aligner tirages et solutions dans l'historique" #: qt/ui/prefs_dialog.ui.h:277 msgid "" "If checked, a confirmation will be requested before replaying the game from " "a given turn. If unchecked, the action is performed without confirmation." msgstr "" "Si la case est cochée, une confirmation sera demandée avant de rejouer la " "partie à partir du tour courant.\n" "Sinon, l'action sera effectuée sans demander de confirmation." #: qt/ui/prefs_dialog.ui.h:279 msgid "Warn before replaying a turn" msgstr "Avertir avant de rejouer un coup" #: qt/ui/prefs_dialog.ui.h:282 qt/ui/prefs_dialog.ui.h:295 msgid "" "If checked, playing an invalid or misplaced word will not be possible. If " "unchecked, you will get 0 point and lose your turn" msgstr "" "Si la case est cochée, jouer un mot invalide ou mal placé sera impossible.\n" "Sinon, un tel mot apportera 0 point et vous perdrez votre tour" #: qt/ui/prefs_dialog.ui.h:284 qt/ui/prefs_dialog.ui.h:297 msgid "Refuse to play invalid moves" msgstr "Refuser de jouer des mots invalides" #: qt/ui/prefs_dialog.ui.h:285 msgid "Min. players for a solo:" msgstr "Nombre minimal de joueurs pour un solo :" #: qt/ui/prefs_dialog.ui.h:286 msgid "Solo value:" msgstr "Valeur du solo :" #: qt/ui/prefs_dialog.ui.h:288 msgid "Value of the solo bonus. Set it to 0 if you don't want solo bonus" msgstr "" "Valeur de la prime de solo.\n" "Mettez 0 pour désactiver les primes de solo." #: qt/ui/prefs_dialog.ui.h:291 msgid "Minimum number of players needed to take into account the solo bonus" msgstr "Nombre minimal de joueurs pour prendre en compte la prime de solo" #: qt/ui/prefs_dialog.ui.h:300 msgid "" "If checked, any change to the player rack in training mode will update the " "'Plus 1' tab of the 'Dictionary tools' window" msgstr "" "Si la case est cochée, tout changement du tirage du joueur en mode " "entraînement \n" "sera répercuté sur l'onglet \"Plus 1\" de la fenêtre \"Outils du dictionnaire" "\"" #: qt/ui/prefs_dialog.ui.h:302 msgid "Copy rack to the 'Plus 1' dictionary tool" msgstr "Copier le tirage vers l'outil \"Plus 1\" du dictionnaire" #: qt/ui/prefs_dialog.ui.h:303 msgid "Search results limit:" msgstr "Limite pour les résultats de la recherche :" #: qt/ui/prefs_dialog.ui.h:305 msgid "" "Maximum number of results returned by a search. The returned results will " "always be the best ones. Use 0 to disable the limit (warning: searches " "yielding many results can be extremely slow in this case!)." msgstr "" "Nombre maximal de résultats renvoyés par une recherche. Les résultats\n" "renvoyés sont les meilleurs. Indiquez 0 pour désactiver la limite\n" "(attention: les recherches renvoyant beaucoup de résultats peuvent\n" "devenir extrêmement lentes dans ce cas !)" #: qt/ui/training_widget.ui.h:200 msgid "New rack" msgstr "Nouveau tirage" #: qt/ui/training_widget.ui.h:201 msgid "Complement" msgstr "Complément" #: qt/ui/training_widget.ui.h:202 msgid "Search" msgstr "Recherche" #: qt/ui/training_widget.ui.h:203 msgid "Play selected" msgstr "Jouer sélection" #~ msgid "writing %1% edges" #~ msgstr "%1% arcs écrits" #~ msgid "Incorrect or misplaced word (%1)" #~ msgstr "Mot incorrect ou mal placé (%1)" #~ msgid "offset binary | structure\n" #~ msgstr "offset binaire | structure\n" #~ msgid "usage: %s [-a|-h|-l|-x] dictionary\n" #~ msgstr "Usage : %s [-a|-h|-l|-x] dictionnaire\n" #~ msgid " -a: print all\n" #~ msgstr " -a : affiche tout\n" #~ msgid " -h: print header\n" #~ msgstr " -h : affiche l'en-tête\n" #~ msgid " -l: print dictionary word list\n" #~ msgstr " -l : affiche la liste de mots du dictionnaire\n" #~ msgid " -x: print dictionary in hex\n" #~ msgstr " -x : affiche le dictionnaire en hexadécimal\n" #~ msgid "Dictionary creation" #~ msgstr "Création de dictionnaire" #~ msgid "Cannot stat file '%1%'" #~ msgstr "Impossible d'ouvrir le fichier '%1%'" #, fuzzy #~ msgid "toolBar" #~ msgstr "&Barre d'outils" #, fuzzy #~ msgid "" #~ "_(\"Enter the word to play (case-insensitive).\n" #~ "A joker from the rack must be written in parentheses.\n" #~ "E.g.: w(o)rd or W(O)RD\")" #~ msgstr "" #~ "Entrer le mot à jouer (insensible à la casse).\n" #~ "Un joker provenant du chevalet doit être écrit entre parenthèses.\n" #~ "Ex. : m(o)t ou M(O)T" #, fuzzy #~ msgid "" #~ "_(\"Enter the coordinates of the word.\n" #~ "Specify the row before the column for horizontal words,\n" #~ " and the column before the row for vertical words.\n" #~ "E.g.: H4 or 4H\")" #~ msgstr "" #~ "Entrer les coordonnées du mot.\n" #~ "Spécifier la rangée avant la colonne pour les mots horizontaux,\n" #~ "et la colonne avant la rangée pour les mots verticaux.\n" #~ "Ex. : H4 ou 4H" #~ msgid "Enter the coordinates of the word." #~ msgstr "Entrer les coordonnées du mot." #~ msgid "Enter the word to play (case-insensitive)." #~ msgstr "Entrer le mot à jouer (non sensible à la casse)." #~ msgid "Cannot open file %ls for writing" #~ msgstr "Impossible d'ouvrir le fichier %ls en écriture" #~ msgid "Cannot open file '%ls' for reading" #~ msgstr "Impossible d'ouvrir le fichier '%ls' en lecture" #~ msgid "Invalid saved game" #~ msgstr "Partie sauvée invalide" #~ msgid "letter" #~ msgstr "Lettre" #~ msgid "points" #~ msgstr "points" #~ msgid "frequency" #~ msgstr "fréquence" #~ msgid "vowel" #~ msgstr "voyelle" #~ msgid "consonant" #~ msgstr "consonne" #~ msgid "one or more space(s)." #~ msgstr "un ou plusieurs espace(s)." #~ msgid " - 1st field: the letter itself" #~ msgstr " - 1er champ : la lettre elle-même" #~ msgid "A 1 9 1 0" #~ msgstr "A 1 9 1 0" #~ msgid "[...]" #~ msgstr "[...]" #~ msgid "Z 10 1 0 1" #~ msgstr "Z 10 1 0 1" #~ msgid "? 0 2 1 1" #~ msgstr "? 0 2 1 1" #~ msgid "Cannot stat uncompressed dictionary " #~ msgstr "Impossible de trouver le dictionnaire non compressé " #~ msgid "dictionary name: %s\n" #~ msgstr "Nom du dictionnaire : %s\n" #~ msgid "letters: %s\n" #~ msgstr "Lettres : %s\n" #~ msgid "number of words: %d\n" #~ msgstr "Nombre de mots : %d\n" #~ msgid "letter | points | frequency | vowel | consonant\n" #~ msgstr "lettre | points | frequence | voye. | consonne\n" #~ msgid "&Help" #~ msgstr "&Aide" #~ msgid "Ctrl+A" #~ msgstr "Ctrl+A" #~ msgid "Grid" #~ msgstr "Grille" #~ msgid "Word to check" #~ msgstr "Mot à vérifier" #~ msgid "exists" #~ msgstr "existe" #~ msgid "doesn't exist" #~ msgstr "n'existe pas" #~ msgid "Copy" #~ msgstr "Copier" #~ msgid "No on going game" #~ msgstr "Pas de partie en cours" #~ msgid "No result" #~ msgstr "Pas de résultat" #~ msgid "Rack + 1" #~ msgstr "Tirage + 1" #~ msgid "Rack: " #~ msgstr "Tirage :" #~ msgid "Benjamins" #~ msgstr "Benjamins" #~ msgid "Extensions" #~ msgstr "Raccords" #~ msgid "Game history" #~ msgstr "Historique de la partie" #~ msgid "Results" #~ msgstr "Résultats" #~ msgid "left" #~ msgstr "gauche" #~ msgid "centered" #~ msgstr "centré" #~ msgid "Alignment" #~ msgstr "Justification" #~ msgid "Spacing" #~ msgstr "Espacement" #~ msgid "Font..." #~ msgstr "Police..." #~ msgid "Title column " #~ msgstr "titre colomne " #~ msgid "Text column " #~ msgstr "Texte colomne " #~ msgid "Column heading" #~ msgstr "Titre de la colomne" #~ msgid "Alignment of the column heading" #~ msgstr "Justification du titre de la colomne" #~ msgid "Spacing of the heading characters" #~ msgstr "Espacement des caractères du titre" #~ msgid "Inner dimension of the column (in mm)" #~ msgstr "Dimension interne de la colomne (en mm)" #~ msgid "Alignment of the column text" #~ msgstr "Justification du texte de la colomne" #~ msgid "Characters spacing" #~ msgstr "Espacement des caractères" #~ msgid "Title spc. top" #~ msgstr "Titre esp. haut" #~ msgid "Text spc. top" #~ msgstr "Texte esp. haut" #~ msgid "Text spc. left" #~ msgstr "Texte esp. gauche" #~ msgid "Title spc. bot." #~ msgstr "Titre esp. bas" #~ msgid "Text spc. bot." #~ msgstr "Texte esp. bas" #~ msgid "Text spc. right" #~ msgstr "Text esp. droite" #~ msgid "Printer" #~ msgstr "Imprimante" #~ msgid "Configure the printer" #~ msgstr "Configuration de l'imprimante" #~ msgid "Page" #~ msgstr "Page" #~ msgid "Configure the dimensions of the page" #~ msgstr "Configuration des dimensions de la page" #~ msgid "Cancel the last changes" #~ msgstr "Annuler les derniers changements" #~ msgid "Save the changes" #~ msgstr "Sauvegarder les changements" #~ msgid "Nb" #~ msgstr "Num" #~ msgid "Pos" #~ msgstr "Pos" #~ msgid "Pts" #~ msgstr "Pts" #~ msgid "Search on joker in 7+1 panel" #~ msgstr "Rechercher sur joker dans la fenêtre 7+1" #~ msgid "Check rack validity" #~ msgstr "Vérifier la validité du tirage" #~ msgid "Cancel last changes" #~ msgstr "Annuler les derniers changements" #~ msgid "Results of the search" #~ msgstr "Résultats de la recherche" #~ msgid " Rack " #~ msgstr " Tirage " #~ msgid " Complement " #~ msgstr " Complément " #~ msgid " Search " #~ msgstr " Rechercher " #~ msgid " Back " #~ msgstr " Arrière " #~ msgid " Play " #~ msgstr " Jouer " #~ msgid "Random rack" #~ msgstr "Tirage aléatoire" #~ msgid "Random complement of the rack" #~ msgstr "Complément aléatoire du tirage" #~ msgid "Search with the current rack" #~ msgstr "Recherche sur le tirage courant" #~ msgid "Go back one turn" #~ msgstr "Revenir un coup en arrière" #~ msgid "&New game\tCtrl+N" #~ msgstr "&Nouvelle partie\tCtrl+N" #~ msgid "New &joker game\tCtrl+J" #~ msgstr "Nouvelle partie &joker\tCtrl+J" #~ msgid "Start a new joker game" #~ msgstr "Démarrer une nouvelle partie joker" #~ msgid "&Load...\tCtrl+L" #~ msgstr "&Charger...\tCtrl+O" #~ msgid "&Save as...\tCtrl+S" #~ msgstr "&Enregistrer sous...\tCtrl+S" #~ msgid "&Print...\tCtrl+P" #~ msgstr "&Imprimer...\tCtrl+P" #~ msgid "Print this game" #~ msgstr "Imprimer la partie en cours" #~ msgid "Print pre&view..." #~ msgstr "&Aperçu avant impression..." #~ msgid "Print in PostS&cript..." #~ msgstr "Imprimer au format &PostScript..." #~ msgid "Print in a PostScript file" #~ msgstr "Imprimer dans un fichier PostScript" #~ msgid "&Quit\tCtrl+Q" #~ msgstr "&Quitter\tCtrl+Q" #~ msgid "&Dictionary...\tCtrl+D" #~ msgstr "&Dictionnaire...\tCtrl+D" #~ msgid "&Search..." #~ msgstr "&Recherche..." #~ msgid "Search options" #~ msgstr "Options de recherche" #~ msgid "&Background..." #~ msgstr "&Fond..." #~ msgid "Background color" #~ msgstr "Couleur de fond" #~ msgid "L&ines..." #~ msgstr "L&ignes..." #~ msgid "Color of the lines" #~ msgstr "Couleur des lignes" #~ msgid "&Played letters..." #~ msgstr "Lettres &jouées..." #~ msgid "Color of the letters played on the board" #~ msgstr "Couleur des lettres jouées sur la grille" #~ msgid "&Temporary letters..." #~ msgstr "Lettres &temporaires..." #~ msgid "Color of the letters of the temporary word" #~ msgstr "Couleur des lettres du mot temporaire" #~ msgid "B&ackground of played letters..." #~ msgstr "Fo&nd des lettres jouées..." #~ msgid "Background color of the letters played on the board" #~ msgstr "Couleur de fond des lettres jouées sur la grille" #~ msgid "Ba&ckground of temporary letters..." #~ msgstr "Fon&d des lettres temporaires..." #~ msgid "Background color of the temporary letters on the board" #~ msgstr "Couleur de fond des lettres temporaires sur la grille" #~ msgid "Double &letter..." #~ msgstr "&Lettre compte double..." #~ msgid "Color of the \"double letter\" squares" #~ msgstr "Couleur des cases \"mot compte double\"" #~ msgid "Triple l&etter..." #~ msgstr "L&ettre compte triple..." #~ msgid "Color of the \"triple letter\" squares" #~ msgstr "Couleur des cases \"mot compte triple\"" #~ msgid "Double &word..." #~ msgstr "&Mot compte double..." #~ msgid "Color of the \"double word\" squares" #~ msgstr "Couleur des cases \"mot compte double\"" #~ msgid "Triple w&ord..." #~ msgstr "M&ot compte triple..." #~ msgid "Color of the \"triple word\" squares" #~ msgstr "Couleur des cases \"mot compte triple\"" #~ msgid "&Default colors" #~ msgstr "&Couleurs d'origine" #~ msgid "Restore the default colors" #~ msgstr "Restaurer les couleurs d'origine" #~ msgid "&Search letters..." #~ msgstr "&Lettres de recherche..." #~ msgid "Font for the search" #~ msgstr "Police de caractères pour la recherche" #~ msgid "&Fonts" #~ msgstr "P&olices de caractères" #~ msgid "Configuration of the fonts" #~ msgstr "Configuration des polices de caractères" #~ msgid "&Colors" #~ msgstr "&Couleurs" #~ msgid "Configuration of the colors" #~ msgstr "Configuration des couleurs" #~ msgid "&Printing..." #~ msgstr "&Impression..." #~ msgid "Configuration of the printing parameters" #~ msgstr "Configuration des paramètres d'impression" #~ msgid "&Board" #~ msgstr "&Grille" #~ msgid "Game board" #~ msgstr "Plateau de jeu" #~ msgid "Ba&g\tCtrl+B" #~ msgstr "&Sac\tCtrl-B" #~ msgid "Remaining letters in the bag" #~ msgstr "Lettres restantes dans le sac" #~ msgid "&Check" #~ msgstr "&Vérification" #~ msgid "&Search" #~ msgstr "&Recherche" #~ msgid "Search in the dictionary" #~ msgstr "Recherche dans le dictionnaire" #~ msgid "&Rack + 1" #~ msgstr "&Tirage + 1" #~ msgid "Letters of the rack plus one" #~ msgstr "Lettres du tirage plus une" #~ msgid "&Extensions" #~ msgstr "&Raccords" #~ msgid "One-letter extensions on a word of the search" #~ msgstr "Raccords d'une lettre sur un mot de la recherche" #~ msgid "&Benjamins" #~ msgstr "&Benjamins" #~ msgid "Benjamins (3-letter extensions) on a word of the search" #~ msgstr "Benjamins (préfixes de 3 lettres) sur un mot de la recherche" #~ msgid "Game &history\tCtrl+H" #~ msgstr "&Historique de la partie\tCtrl+H" #~ msgid "R&esults" #~ msgstr "Ré&sultats" #~ msgid "Eliot: error" #~ msgstr "Eliot : erreur" #~ msgid "Invalid game" #~ msgstr "Partie invalide" #~ msgid "Cannot create " #~ msgstr "Impossible de créer " #~ msgid "Printing not done" #~ msgstr "Impression non effectuée" #~ msgid "Printing" #~ msgstr "Impression" #~ msgid "Print preview problem.\n" #~ msgstr "Problème avec l'aperçu avant impression.\n" #~ msgid "The printer may not be correctly initialized" #~ msgstr "Il se peut que l'imprimante soit mal initialisée" #~ msgid "Print preview" #~ msgstr "Aperçu avant impression" #~ msgid "Print to a PostScript file" #~ msgstr "Imprimer dans un fichier PostScript" #~ msgid "PostScript printing" #~ msgstr "Impression PostScript" #~ msgid "Cannot initialize PostScript printer" #~ msgstr "Impossible d'initialiser l'impression PostScript" #~ msgid "" #~ "This program is free software; you can redistribute it and/or modify it " #~ "under the terms of the GNU General Public License as published by the " #~ "Free Software Foundation; either version 2 of the License, or (at your " #~ "option) any later version." #~ msgstr "" #~ "Ce programme est un logiciel libre ; vous pouvez le redistribuer et/ou le " #~ "modifier selon les termes de la licence \"GNU General Public License\" " #~ "publiée par la Free Software Fundation ; soit la version 2 de la Licence, " #~ "soit (comme vous le préférez), n'importe quelle version ultérieure." #~ msgid "turn:" #~ msgstr "coup :" #~ msgid "" #~ "The bag doesn't contain enough letters\n" #~ "for a new rack." #~ msgstr "" #~ "Le sac ne contient pas assez de lettres\n" #~ "pour un nouveau tirage." #~ msgid "Rack validation" #~ msgstr "Validation du tirage" #~ msgid "The rack must contain at least 2 consonants and 2 vowels." #~ msgstr "Le tirage doit contenir au moins 2 consonnes et 2 voyelles." #~ msgid "The rack contains invalid letters for the current dictionary" #~ msgstr "" #~ "Le tirage contient des lettres incorrectes pour le dictionnaire courant" #~ msgid "The rack has been modified manually" #~ msgstr "Le tirage a été modifié manuellement" #~ msgid "The search is limited to %d letters" #~ msgstr "La recherche est limitée à %d lettres" #~ msgid "Minimum length" #~ msgstr "Longueur minimum" #~ msgid "Maximum length" #~ msgstr "Longueur maximum" #~ msgid "Cross words" #~ msgstr "Mots croisés" #~ msgid "Stop current game?" #~ msgstr "Arrêter la partie en cours ?" #~ msgid "compressed on: Unknown date (old format)\n" #~ msgstr "Compressé le : Date inconnue (vieux format)\n" #~ msgid "Dictionary: Unknown (old format)" #~ msgstr "Dictionnaire : Inconnu (vieux format)" #~ msgid "" #~ "The dictionary name cannot be retrieved, because you are using an old " #~ "dictionary format.\n" #~ "You can probably download a newer version of the dictionary on http://www." #~ "nongnu.org/eliot/" #~ msgstr "" #~ "Le nom du dictionnaire ne peut pas être récupéré, car vous utilisez un " #~ "vieux format de dictionnaire.\n" #~ "Vous ouvez probablement télécharger une nouvelle version du dictionnaire " #~ "sur http://www.nongnu.org/eliot/" #~ msgid "" #~ "To play a word, enter the word (case sensitive) and its coordinates. E." #~ "g.: WORD H4" #~ msgstr "" #~ "Pour jouer un mot, entrer le mot (sensible à la casse) puis ses " #~ "coordonnées. Par exemple : MOT H7" #~ msgid "About..." #~ msgstr "À &propos..." #~ msgid "Quit" #~ msgstr "&Quitter" #~ msgid "New..." #~ msgstr "&Nouvelle partie..." #~ msgid "Save" #~ msgstr "Sauver" #~ msgid "Load..." #~ msgstr "&Charger..." #~ msgid "Print..." #~ msgstr "&Impression..." #~ msgid "Game" #~ msgstr "&Partie" #~ msgid "Settings" #~ msgstr "Para&mètres" #~ msgid "Windows" #~ msgstr "&Fenêtres" #~ msgid "AI" #~ msgstr "IA" #~ msgid "&Game" #~ msgstr "&Partie" #~ msgid "&Settings" #~ msgstr "&Paramètres" #~ msgid "&Help" #~ msgstr "&Aide" #~ msgid "&Windows" #~ msgstr "&Fenêtres" #~ msgid "HumanPlayer" #~ msgstr "JoueurHumain" #~ msgid "R&accords" #~ msgstr "R&accords" #~ msgid "Raccords on a word of the search" #~ msgstr "Raccords sur un mot de la recherche" #~ msgid "Ba&g" #~ msgstr "&Sac" #~ msgid " Racks " #~ msgstr " Tirages " #~ msgid " Help " #~ msgstr " Aide " #~ msgid " Save the game " #~ msgstr " Sauvegarder la partie " #~ msgid " Load a game " #~ msgstr " Charger une partie " #~ msgid "The rack must contain at least 2 consonants and 2 vowels\n" #~ msgstr "Le tirage doit contenir au moins 2 consonnes et 2 voyelles\n" #~ msgid "&Configuration" #~ msgstr "&Configuration" #~ msgid "Word counts double..." #~ msgstr "Mot compte double..." #~ msgid "Word counts triple..." #~ msgstr "Mot compte triple..." #~ msgid "Letter counts double..." #~ msgstr "Lettre compte double..." #~ msgid "Color of the \"letter counts double\" squares" #~ msgstr "Couleur des cases \"lettre compte double\"" #~ msgid "Letter counts triple..." #~ msgstr "Lettre compte triple..." #~ msgid "Color of the \"letter counts triple\" squares" #~ msgstr "Couleur des cases \"lettre compte triple\"" #~ msgid "Results..." #~ msgstr "Résultats..." #~ msgid "Dictionnaire" #~ msgstr "Dictionnaire" #~ msgid "Usage: eliotcurses /path/to/ods4.dawg\n" #~ msgstr "Usage: eliotcurses /chemin vers/ods4.dawg\n" #~ msgid "Played word: " #~ msgstr "Mot joué :"