/***************************************************************************** * Eliot * Copyright (C) 2012 Olivier Teulière * Authors: Olivier Teulière * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA *****************************************************************************/ #ifndef VALIDATOR_FACTORY_H_ #define VALIDATOR_FACTORY_H_ #include #include "logging.h" class QValidator; class QLineEdit; class Dictionary; class Bag; class History; class ValidatorFactory: public QObject { Q_OBJECT; DEFINE_LOGGER(); public: /** * Create a validator suitable for changing letters. * The given QLineEdit contains the current rack. */ static QValidator *newChangeValidator(QObject *parent, const QLineEdit &iRackLineEdit, const Dictionary &iDic); /** * Create a validator suitable for setting rack letters. */ static QValidator *newRackValidator(QObject *parent, const Bag &iBag, bool iStrict = false, const History *iHistory = 0, int iMaxLetters = 0); /** * Create a validator suitable for setting rack letters * in the dictionary window. */ static QValidator *newDicRackValidator(QObject *parent, const Dictionary *iDic, bool acceptJoker = false); /** * Create a validator suitable for entering a regular expression * in the dictionary window. */ static QValidator *newRegexpValidator(QObject *parent, const Dictionary *iDic); /** * Create a validator suitable for playing a word. */ static QValidator *newPlayWordValidator(QObject *parent, const Dictionary &iDic); /** * Create a validator suitable for entering board coordinates. */ static QValidator *newCoordsValidator(QObject *parent); }; #endif