/***************************************************************************** * Eliot * Copyright (C) 2008-2012 Olivier Teulière * Authors: Olivier Teulière * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA *****************************************************************************/ #ifndef AUX_WINDOW_H_ #define AUX_WINDOW_H_ #include #include "logging.h" class QAction; /** * This class is a wrapper for widgets which should be in their own window. * It ensures that all the auxiliary windows have a common behaviour, which * we can change easily. */ class AuxWindow: public QWidget { Q_OBJECT; DEFINE_LOGGER(); public: /** * Constructor. The AuxWindow takes ownership of the given widget (i.e. it * is responsible for its deletion). * @param iWindowTitle: title of the window; e.g.: "Bag" * @param iWindowName: name of the window, used in the settings * e.g.: "BagWindow" * @param iAction: if not NULL, it will be checked/unchecked when the * window is shown/hidden */ AuxWindow(QWidget &iWidget, QString iWindowTitle, QString iWindowName, QAction *iAction = NULL); virtual ~AuxWindow(); const QWidget & getWidget() const { return m_widget; } void toggleVisibility(); protected: virtual void showEvent(QShowEvent *event); virtual void hideEvent(QHideEvent *event); virtual void closeEvent(QCloseEvent *event); private: QWidget &m_widget; /// Name of the window, used to save its state QString m_windowName; /// Action to check/uncheck QAction *m_action; /// Save window state void writeSettings() const; /// Restore window state void readSettings(); }; #endif