SUBDIRS = intl dic game utils qt po extras ACLOCAL_AMFLAGS = -I m4 WIN32_PACKAGE_DIR = $(top_builddir)/eliot-$(VERSION) MACOSX_PACKAGE_DIR = $(top_builddir)/eliot-$(VERSION)/Eliot.app DMG_FILE = $(top_builddir)/eliot-$(VERSION).dmg .PHONY: package-win32-zip package-macosx EXTRA_DIST = COPYING.arabica LGPL-2.0.txt # Prepare the win32 package package-win32-zip: # Remove previous stuff rm -rf $(WIN32_PACKAGE_DIR) rm -f eliot-$(VERSION)-win32.zip mkdir -p $(WIN32_PACKAGE_DIR) # Copy the binaries and strip them cp $(top_builddir)/dic/compdic$(EXEEXT) $(top_builddir)/dic/listdic$(EXEEXT) $(top_builddir)/qt/eliot$(EXEEXT) $(WIN32_PACKAGE_DIR) $(STRIP) $(WIN32_PACKAGE_DIR)/* # Copy the i18n files cat $(top_srcdir)/po/LINGUAS | while read lang; do \ mkdir -p $(WIN32_PACKAGE_DIR)/locale/$${lang}/LC_MESSAGES; \ cp $(top_srcdir)/po/$${lang}.gmo $(WIN32_PACKAGE_DIR)/locale/$${lang}/LC_MESSAGES/eliot.mo; \ done mkdir -p $(WIN32_PACKAGE_DIR)/locale/qt4 cp $(QT4LOCALEDIR)/*.qm $(WIN32_PACKAGE_DIR)/locale/qt4/ || true # Copy relevant text files for i in AUTHORS COPYING COPYING.arabica NEWS THANKS; do \ cp $(top_srcdir)/$$i $(WIN32_PACKAGE_DIR)/$$i.txt; \ todos $(WIN32_PACKAGE_DIR)/$$i.txt; \ done # Copy the mingw DLL gunzip -c /usr/share/doc/mingw32-runtime/mingwm10.dll.gz > $(WIN32_PACKAGE_DIR)/mingwm10.dll # Zip the temporary dir and remove it zip -r -9 eliot-$(VERSION)-win32.zip $(WIN32_PACKAGE_DIR) rm -rf $(WIN32_PACKAGE_DIR) # Prepare the macosx package package-macosx: # Remove previous stuff rm -rf $(top_builddir)/eliot-$(VERSION) # Prepare the bundle structure mkdir -p $(MACOSX_PACKAGE_DIR)/Contents/MacOS mkdir -p $(MACOSX_PACKAGE_DIR)/Contents/Resources cp $(top_srcdir)/extras/macosx/Info.plist $(MACOSX_PACKAGE_DIR)/Contents cp $(top_srcdir)/extras/macosx/eliot-64.icns $(MACOSX_PACKAGE_DIR)/Contents/Resources # Copy the binaries and strip them cp $(top_builddir)/qt/eliot$(EXEEXT) $(MACOSX_PACKAGE_DIR)/Contents/MacOS/Eliot strip $(MACOSX_PACKAGE_DIR)/Contents/MacOS/Eliot # Copy the i18n files cat $(top_srcdir)/po/LINGUAS | while read lang; do \ mkdir -p $(MACOSX_PACKAGE_DIR)/locale/$${lang}/LC_MESSAGES; \ cp $(top_srcdir)/po/$${lang}.gmo $(MACOSX_PACKAGE_DIR)/locale/$${lang}/LC_MESSAGES/eliot.mo; \ done mkdir -p $(MACOSX_PACKAGE_DIR)/locale/qt4 cp $(QT4LOCALEDIR)/qt_*.qm $(MACOSX_PACKAGE_DIR)/locale/qt4/ || true # Copy the shared libraries (up to 3 levels of recursive dependencies) mkdir -p $(MACOSX_PACKAGE_DIR)/Contents/Frameworks otool -L $(MACOSX_PACKAGE_DIR)/Contents/MacOS/Eliot | grep /opt/local/ | sed 's/ (.*//' > dylib.list1 otool -L `cat dylib.list1` | grep /opt/local/ | grep " (" | sed 's/ (.*//' | sort -u > dylib.list2 otool -L `cat dylib.list2` | grep /opt/local/ | grep " (" | sed 's/ (.*//' | sort -u > dylib.list3 for lib in `cat dylib.list3`; do \ cp $$lib $(MACOSX_PACKAGE_DIR)/Contents/Frameworks; \ done rm -f dylib.list* # Copy needed Qt resources mkdir -p $(MACOSX_PACKAGE_DIR)/Contents/Resources cp -r "`find /opt/local -name qt_menu.nib`" $(MACOSX_PACKAGE_DIR)/Contents/Resources # Change the dependencies, so that we point to the libraries inside the bundle cd $(MACOSX_PACKAGE_DIR)/Contents/Frameworks; \ for lib in `ls`; do \ for dep in `otool -L $$lib | grep /opt/local/ | sed 's/ (.*//'`; do \ install_name_tool -change $$dep @executable_path/../Frameworks/`basename $$dep` $$lib; \ install_name_tool -change $$dep @executable_path/../Frameworks/`basename $$dep` ../MacOS/Eliot; \ done; \ done # Build the .dmg file package-macosx-dmg: package-macosx rm -f $(DMG_FILE) hdiutil create "$(DMG_FILE)" -verbose -scrub -srcfolder "$(top_builddir)/eliot-$(VERSION)"