/***************************************************************************** * Eliot * Copyright (C) 2009-2012 Olivier Teulière * Authors: Olivier Teulière * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA *****************************************************************************/ #ifndef MASTER_MOVE_CMD_H_ #define MASTER_MOVE_CMD_H_ #include "command.h" #include "move.h" #include "logging.h" class Duplicate; /** * Command used to set the "master move" in a duplicate game. */ class MasterMoveCmd: public Command { DEFINE_LOGGER(); public: MasterMoveCmd(Duplicate &ioDuplicate, const Move &iMove); const Move &getMove() const { return m_newMove; } virtual wstring toString() const; protected: virtual void doExecute(); virtual void doUndo(); private: Duplicate &m_duplicateGame; Move m_oldMove; Move m_newMove; }; #endif