/******************************************************************* * Eliot * Copyright (C) 2008 Olivier Teulière * Authors: Olivier Teulière * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA *****************************************************************************/ #ifndef NAVIGATION_H_ #define NAVIGATION_H_ #include class TurnCmd; class Command; using namespace std; class Navigation { public: Navigation(); ~Navigation(); void newTurn(); void addAndExecute(Command *iCmd); unsigned int getCurrTurn() const; unsigned int getNbTurns() const; bool isFirstTurn() const; bool isLastTurn() const; void firstTurn(); void prevTurn(); void nextTurn(); void lastTurn(); /** * Get rid of the future turns of the game, the current turn * becoming the last one. */ void clearFuture(); const vector & getCommands() const; /** * Print the contents of the commands history, to ease debugging */ void print() const; private: vector m_turnCommands; unsigned int m_currTurn; }; #endif