/******************************************************************* * Eliot * Copyright (C) 2012 Olivier Teulière * Authors: Olivier Teulière * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA *****************************************************************************/ #include "game_rack_cmd.h" #include "game.h" INIT_LOGGER(game, GameRackCmd); GameRackCmd::GameRackCmd(Game &ioGame, const PlayedRack &iNewRack) : m_game(ioGame), m_newRack(iNewRack) { } void GameRackCmd::doExecute() { // Get what was the rack for the current turn m_oldRack = m_game.getHistory().getCurrentRack(); // Update the game rack m_game.accessHistory().setCurrentRack(m_newRack); } void GameRackCmd::doUndo() { // Restore the game rack m_game.accessHistory().setCurrentRack(m_oldRack); } wstring GameRackCmd::toString() const { return L"GameRackCmd: " + m_newRack.toString(); }