# Eliot # Copyright (C) 1999-2012 Antoine Fraboulet & Olivier Teulière # Authors: Antoine Fraboulet # Olivier Teulière # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA noinst_LIBRARIES = libgame.a AM_CPPFLAGS = -I$(top_srcdir)/dic -I../intl -I$(top_srcdir)/intl @LIBCONFIG_CFLAGS@ @ARABICA_CFLAGS@ @EXPAT_CFLAGS@ @LOG4CXX_CFLAGS@ libgame_a_SOURCES= \ game_exception.cpp game_exception.h \ command.h command.cpp \ coord.cpp coord.h \ cross.cpp cross.h \ rack.cpp rack.h \ pldrack.cpp pldrack.h \ round.cpp round.h \ move.cpp move.h \ results.cpp results.h \ bag.cpp bag.h \ turn_data.cpp turn_data.h \ history.cpp history.h \ hints.cpp hints.h \ player.cpp player.h \ cmd/topping_move_cmd.cpp cmd/topping_move_cmd.h \ cmd/player_event_cmd.cpp cmd/player_event_cmd.h \ cmd/player_move_cmd.cpp cmd/player_move_cmd.h \ cmd/player_rack_cmd.cpp cmd/player_rack_cmd.h \ ai_player.h \ ai_percent.cpp ai_percent.h \ game_params.h \ board_layout.cpp board_layout.h \ board.cpp board.h \ board_cross.cpp \ matrix.h \ board_search.cpp board_search.h \ settings.cpp settings.h \ navigation.cpp navigation.h \ game.cpp game.h \ cmd/game_move_cmd.h cmd/game_move_cmd.cpp \ cmd/game_rack_cmd.h cmd/game_rack_cmd.cpp \ cmd/master_move_cmd.h cmd/master_move_cmd.cpp \ turn.cpp turn.h \ move_selector.cpp move_selector.h \ duplicate.cpp duplicate.h \ arbitration.cpp arbitration.h \ freegame.cpp freegame.h \ training.cpp training.h \ topping.cpp topping.h \ public_game.cpp public_game.h \ game_factory.cpp game_factory.h \ xml_writer.cpp xml_writer.h \ xml_reader.cpp xml_reader.h