Olivier Teulière
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4111afc04c
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RackWidget: after a drag & drop, notify the game that the rack has changed.
This allows synchronizing all the controls displaying the player rack
(visual and textual ones).
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2013-01-09 18:56:25 +01:00 |
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Olivier Teulière
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0763c0771b
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RackWidget: only allow drag & drop if there is no preview on the board
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2013-01-09 18:52:11 +01:00 |
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Olivier Teulière
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c285e37354
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RackWidget: update the visual rack only when the game rack changes.
This avoids losing the state when any unrelated update happens in the
game (for example when clicking on the board to set the coordinates).
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2013-01-09 16:39:10 +01:00 |
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Olivier Teulière
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c4635c66f9
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RackWidget: better-looking drag & drop, inspired by Firefox tabs
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2012-12-29 19:36:38 +01:00 |
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Olivier Teulière
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c775682881
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RackWidget: hide tiles of the word being played.
This gives the nice impression that tiles are moved from the rack to the
board.
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2012-12-29 17:48:15 +01:00 |
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Olivier Teulière
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0b9d8ecfbb
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RackWidget: initial support for drag & drop of tiles in the rack
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2012-12-29 17:46:18 +01:00 |
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Olivier Teulière
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7f5651b4bb
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RackWidget: add a setRack() slot
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2012-12-18 16:03:44 +01:00 |
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Olivier Teulière
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86860a9f80
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RackWidget: inherit from QFrame instead of QWidget
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2012-08-26 22:18:42 +02:00 |
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Olivier Teulière
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0534e72c0e
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Only show data relative to the last turn on the external board (and rack)
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2012-04-11 20:02:18 +02:00 |
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Olivier Teulière
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0e7880dbbe
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New Rack widget
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2012-01-29 22:47:51 +01:00 |
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