Olivier Teulière
795c44827d
Center correctly multi-chars letters in the text interface
2009-06-23 21:36:33 +00:00
Olivier Teulière
7a5056354a
- Setting the rack manually is now done via a command, and can thus be undone
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- Added non-regression tests for the navigation in the game history (all modes), and removed a less useful test
2009-01-24 10:28:20 +00:00
Olivier Teulière
9e330cf83b
In the text interface, display the seed used for the random number generator
2008-11-23 08:33:16 +00:00
Olivier Teulière
c7f85ce151
- Search results with the same score are now sorted alphabetically
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- Adapted test scenarii for the new order of results
2008-03-03 22:13:58 +00:00
Olivier Teulière
8c3708fa99
- Removed Game::setRackRandomOld() (replaced by Game::setRackRandom())
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- Adapted regression scenarii
2008-01-15 14:56:38 +00:00
Olivier Teulière
e7a8d01a8d
Merged the "cppdic" branch back into HEAD.
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There are too many change to list properly, here is an overview of the main changes:
- the dictionary is now in C++
- the dictionary has a new format, where it is possible to specify the letters,
their points, their frequency, ... It is backwards compatible.
- Eliot now supports non-ASCII characters everywhere
- i18n of the compdic, listdic, regexpmain binaries
- i18n of the wxWidgets interface (now in english by default)
2008-01-08 13:52:32 +00:00
Antoine Fraboulet
f6fa78c32c
- driver
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add "training_cross" test that checks horizontal scores in board_cross.cpp
add several load/save tests
add regexp test
- Corrections
training_search.ref : correcting reference file - 5 points instead of 4 on (Eh, En, Es, Ex)
training_back.ref : sorting order (linked to points bug - insertion order in list)
duplicate_2_ai.ref : correct score, change the whole game
freegame_passing.ref : correct score (JEUNE H11 +2 : 45 -> 47)
freegame_3_ai.ref : correct score 13:CAPEYE+4, 14:VOLETE+3, 16:FULL+2, 17:VIDE+5
2006-01-01 19:25:10 +00:00